What's new

1st Post MKXL Balance Patch?

stamatis

Όσα δε φτάνει η αλεπού. ........
Looks like a little much for cryomancer. I think he just needs better meter building capabilities to feed his insatiable meter hunger. Not sure how I'd do that though.

Really doesn't matter since he's sub. Just go for a crossup whenever you want with no fear of getting AA'd and get your free 50/50. This is how online cryomancer has played since day 1 lol.
The cross up you are referring to is right,you cannot do anything about it but since the reply is from a guy that he is not an online scrub i would like to talk about it.:)
 

MadeOfMetal

Kenshi Srubtastic,Cyrax, Special Forces Mains
i just want Smoke to rock among the top and not get nerfs.

and i wouldn't mind using BRC, Alien or LF
 

omooba

fear the moobs
Just about everyone except you agrees. Its way too easy to do and way too hard to deal with at certain ranges unless you have armour. Dont care about my wording. The risk reward is stupid, just cause jax has all of the best antiair normals and you can deal with them doesnt make it ok.

Not wanting jax's stupid stupid ass jip nerfed im guessing.
dude i never use jax's jump in. he's ground game is too good i don't need it. and who r these people who think jump ins are brain dead.
of all the things you're asking jump ins to be nerfed. shit they better take out all the block strings along with it
 

Wigy

There it is...
Jump ins are not stupid. The real problem is too many players abuse the tactic like jackrabbits. So the ones who can't solve the jump in attack issue are the ones crying about it. But when they play the game they do it too and only hate it when the other player does it better and more effective. lol
You sound like a 7 year old telling a story.
 

Asodimazze

https://twitter.com/AlfioZacco
MK XL copies have already been sold somewhere, we'll probably know the full list of changes really soon
 

Asodimazze

https://twitter.com/AlfioZacco
as true as your love story
? There are leaks already...do you think that's from people who stole some game copies or something?
It's obvious that 10 days before official release someone already bought the game, it happens for every title and MK XL is no exception
 

STRYKIE

Are ya' ready for MK11 kids?!
Literally anything.

Cryomancer is so basic, you really only get F12(2) (You lose the HKD from F12), F42 Grab (you also lose the side switch ender), and a hammer...

All that should be in his core design, it would be the equivalent of Kung Jin having a variation called "Cartwheel" in which it gives him his Cartwheel move, except it comes at the expense of something vital his main variation...or Tanya having a variation in which she gets her Low Drill and Overhead Flip kick...

But specifically:

Regular hammer should push the opponent way back on block, while MB hammer stays as is.
Hammer should block string from more strings, such as 111, F42, 12, B33 etc.
MB Air hammer should launch, and should block OH then LOW.
D2 should be faster.
NJP should include the sword.
111 should be +2
None of these are buffs, they are how the moves should work.

Also, I don't see why F424+2 isn't an actual Grab that the opponent has to jump out of crouch or armour on block...

Other than that, they might do something like Hammer cancels or something, but it won't really help him unless they are plus.

Both Unbreakable and Cryomancer need a total overhaul, both are terrible.
For NRS to do that, there's no way in the blue of hell that wouldn't be considered a buff.
 
He can like all buffs you want, but some of Kenshi's problems are still not addressed. More than half the cast can punish his zoning on block or neutral duck, he has lots of gaps, poor tracking still in possessed, and Kenjutsu can't convert on airborne opponents.
Im talking of Balanced if you do 1 wrong thing he might become braindead mk9 all over again, and believe me thats something none would like in the long run.
 

KingKhrystopher

Official Merlin of TYM
...There is Air Fan and a ground fan. Both launch air opponents. Both lead to a full screen conversation on said airborne hit and can be used in full screen unbreakable dmg.
Ermac's Soul Ball can catch airborne opponents too. I'm not at all downplaying. Simply stating the only thing she need imo to be complete is her old damage. Besides certain characters get similar things she does and have more under their sleeve to mess with.

And if you jump against Kitana you kinda deserve to get hit.

Just reset her to day 1 when she was fine but kitana players were so used to OP mk9 kitana that they asked for buffs
You go out and buy a new PS4. Buy MKX. Compare her old frame data to her new frame data. Compare it to everyone else's frame data back then.
Not only that, ask tons of Top Players who didn't play Kitana how good she was before June.

Don't try to play us like tier whoring bitches.
 

7L

Heads up!
We'll see if they finally acknowledge Ancestral's existence on Friday next week (balance patch stream).

:DOGE
Kung Jin (Ancestral) - Now can load arrows and they will stay until they are used.
- Now gains a move called savage blast.
- Now is recolored green
- Now is renamed to green arrow.
 

Azmodeus

The harder I work, the luckier I get
It sounds like NRS is nerfing almost everything that was + on block (except jip of course). Quan's rune, Lao's orbiting hat, Erron's Sand Grenade... So why is it that chars like DF Liu, A-List Johnny, and D'Vorah get to keep their + frames? Yes their execution is harder, but at the same time, thats all meterless. In fact, D'Vorah can do f112WGRC f112WGRC f112EXOVI and have a net gain of meter. Quan, Lao, and Erron all had to spend meter, but now that's basically worthless. All I wanna say is if your gonna take away some of the best tools of my character, at least be consistent and don't let other characters keep the same tools.
 

xxFalcon Loverxx

Ignorant slaves, how quickly you forget.
I'm dropping Liu because i can realize all he's going to get is nerfs.(I'm not implying he needs buffs don't kill me)
 

stamatis

Όσα δε φτάνει η αλεπού. ........
It sounds like NRS is nerfing almost everything that was + on block (except jip of course). Quan's rune, Lao's orbiting hat, Erron's Sand Grenade... So why is it that chars like DF Liu, A-List Johnny, and D'Vorah get to keep their + frames? Yes their execution is harder, but at the same time, thats all meterless. In fact, D'Vorah can do f112WGRC f112WGRC f112EXOVI and have a net gain of meter. Quan, Lao, and Erron all had to spend meter, but now that's basically worthless. All I wanna say is if your gonna take away some of the best tools of my character, at least be consistent and don't let other characters keep the same tools.
i will speak for myself,i think Erron has nothing to do with the chars you are referring to,really my friend i cannot believe they nerfed him.