First off I'll start with the Cassie explanation you wrote, which against alot of characters is totally wrong, the ONLY reason any Cassie could get a 'stagger mix up' while being -6, is due to the opponent letting them do it. Most characters have a way of stopping her doing anything else after that string, -6 is enough, she's pretty much limited to either blocking, or ex flipkicking, or spending the bar for ex gunshots.
For example, whats stopping a Mileena player from doing B12 every time they block Cassies B12?
See what I'm getting at here, biggest strength, biggest weakness, she has range but she gives up her turn to do it.
She may be + at the end of B124, but why would you even care about getting hit by the 4? Considering one of her problems is stamina, just take the 4 and she has to chase you again to stay in.
The 4 in that string is literally so neglegable.
Compare that to a string like Jax's F2, or Mileenas B12, or even Laos F2, I dont think theres any contest. Other strings have similar or the same range, and are advantage, or less negative AND give more damage. Perhaps reasons like these are the why we have different view points. Because mine actually work within the rules of the game, when played technically sound. There is no stagger.
And on the sub thing, he gets 40+ on both his overhead and low in the corner, I say 2 wrong guesses, becauase by the time you're cornered, you're gonna have lost some health already, and the remaining life usually doesnt have to come from a guess.
He may be minus after the shatter, but the pushback might as well make him neutral, because the space you have to cover to get to him, you're already sacrificing the frames you just got from blocking, I thought that was kinda obvious? You even commented on it... so again, its essentially a micro neutral game where he cant clone for a second, but if you want to get near him or out of the corner he still has multiple ways to keep you there.
The throw into clone isnt the best thing about his corner game, and it doesn't make it 'more than a 5050' because if youre gonna get thrown you always tech with 1. IMO the best thing about his corner game is the threat of it itself. You dont need to immediately use your clone set up on max damage. People get twitchy behind the clone, and thats usually a good way to kill them by punishing them for trying to do stupid shit.
But sorry, wtf do I know? I'm just spreading 'misinformation'
Perhaps I should adopt your school of thinking, cause mine clearly fails. You may have lost respect for K&M or whatever, but I dont have to follow their little code of politeness, dont give me this passive aggressive bullshit for a list on the internet.
And yeah, like Ketchup was saying, PLEASE find me a player with more Sub Zero experience than me.