Wireframe2
Noob
Title. I keep inputting a string, only for it to be stopped on startup or somehow interrupted in the middle of it.
Go to the lab, set AI to reversal always and test the string and special cancels you are using. If it's gapless the AI should only reversal at the end of your string/special. In which case, you should be using safe strings/specials to avoid getting punished. Once your opponent(human player, online) blocks it, respect his/hers next option and look at what he is doing. If you notice a pattern, punish accordingly. If you know he is poking everytime, do an armored move, block poke back, backdash, jump back(doesn't work against everyone). Might be missing some stuff but I just gave you some pretty good tipsTitle. I keep inputting a string, only for it to be stopped on startup or somehow interrupted in the middle of it.
Lol maybe not strings but special cancels definitely and I think that is what he is referring to.You're doing something wrong. As far as I know there is no string in this game can be interrupted by just poking.
If you got interrupted before you land the 1st hit of the string, you're probably using a high move, which is not supposed to hit crouching opponents. If they press down 3, down 4 they are doing a crouching attack that's why they can poke you under your high moves.
If #2 and my post are not the answer you're looking for, tell us more specifically in what situations you get poked in the middle of a string?
Are you sure you do, for example, Kitana's 11 xx fan correctly. You may mess it up into 11, stop then throw a raw fan.Lol maybe not strings but special cancels definitely and I think that is what he is referring to.
Of course. Not all special cancels but a handful, in fact pretty much the entire cast has a slow special that never jails into strings.Are you sure you do, for example, Kitana's 11 xx fan correctly. You may mess it up into 11, stop then throw a raw fan.
There are actually a lot of strings cancelled into specials having a hugh gap before the special moves come out, for example Liu Kang wp punch into dragon roar, but most of the casts don't have such strings
So can you please tell us what characters or what strings you used that got poked out? I'm trying to help and I tell you what I knowOf course. Not all special cancels but a handful, in fact pretty much the entire cast has a slow special that never jails into strings.
??? I didn't make this thread. My first post here was me trying to help out OP...So can you please tell us what characters or what strings you used that got poked out? I'm trying to help and I tell you what I know
Some strings ending in special can be poked in between the end of string and before the special starts upYou're doing something wrong. As far as I know there is no string in this game can be interrupted by just poking.
If you got interrupted before you land the 1st hit of the string, you're probably using a high move, which is not supposed to hit crouching opponents. If they press down 3, down 4 they are doing a crouching attack that's why they can poke you under your high moves.
If #2 and my post are not the answer you're looking for, tell us more specifically in what situations you get poked in the middle of a string?
I literally went into this thread to post exactly this XDDon't play online
Sorry i didn't notice i thought the 2nd post is the first??? I didn't make this thread. My first post here was me trying to help out OP...
This is one of the few things you can't blame on online. Even in the most underwater, swampy, moss-stuck-in-your-teeth lag I've never input a string without gaps and had it poked out of in the middle of it.Don't play online
Kung Lao has his B321 string that I try to do all the time, but it seems like I can get interrupted after either his first or second hit.You're doing something wrong. As far as I know there is no string in this game can be interrupted by just poking.
If you got interrupted before you land the 1st hit of the string, you're probably using a high move, which is not supposed to hit crouching opponents. If they press down 3, down 4 they are doing a crouching attack that's why they can poke you under your high moves.
If #2 and my post are not the answer you're looking for, tell us more specifically in what situations you get poked in the middle of a string?
Most standing 1s are high, they won't hit crouching bodies. B321 does have a gap between the 2nd and the 3rd hit that can be armored throughKung Lao has his B321 string that I try to do all the time, but it seems like I can get interrupted after either his first or second hit.
Liu Kang has an overhead string, 113, but I can never land the last kick.
Kung Lao has his 11212 string, but I can't seem to land the flurry of punches sometimes because I get interrupted.
The first two strings you mentioned do have gaps at the end. If you notice your opponent always armoring out when they have meter then you can always bait them since b32 is safe. For the 113, you can try changing it up to 112? (I belive that's the other string out of 11 that is gapless and can combo off it.) OR bait with 11Kung Lao has his B321 string that I try to do all the time, but it seems like I can get interrupted after either his first or second hit.
Liu Kang has an overhead string, 113, but I can never land the last kick.
Kung Lao has his 11212 string, but I can't seem to land the flurry of punches sometimes because I get interrupted.
The 11 string has three string options- 111, 112, & 113. You can also special cancel straight off the 11, or any of the string options.The first two strings you mentioned do have gaps at the end. If you notice your opponent always armoring out when they have meter then you can always bait them since b32 is safe. For the 113, you can try changing it up to 112? (I belive that's the other string out of 11 that is gapless and can combo off it.) OR bait with 11