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Combo List - Kenshi "My blade thanks you" - Kenshi Kombo Thread [Updated post-XL 2.0]

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In the corner my 43 seems to keep whiffing/delaying after the second db1 (in balanced). Is there a trick to it or does my timing need to be more strict? The opponent always seems to hit the ground or be too low for the 43 to connect.
 

Pan1cMode

AUS FGC represent!
In the corner my 43 seems to keep whiffing/delaying after the second db1 (in balanced). Is there a trick to it or does my timing need to be more strict? The opponent always seems to hit the ground or be too low for the 43 to connect.
The recovery time on db1 is deceptively little. You can press 43 much earlier than you think you can.
 

Zabru

My blade is broken damn right better than yours!
@Pan1cMode

Possessed armor tech and full screen:

The usual most players use for armor is EXdb1, bf3. But for two meters you can use exdb1 into db4ex (far) run into either 43 bf3 or 22 for vortex options. Also from full screen you can do a nice little combos by exdb4 (far) run into either 43 bf3 or 22 for vortex. Taking zoning to the next level with full screen launcher lol. The first option wont give the armor much more damage but will allow for an armor (before the only option was too ex teleport but that sucked) into vortex or simply armor into more damage if you wish to kill. The full screen launcher can of course can be blocked but is better then just going straight into bf3 and can vortex which can give so much and I can't really think of too many character that can start a full screen vortex.
 
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For Balanced, anti-jump crossover starter off of standing 1

1 ~ RK - RUN - 43 ~ bf3 (24%)

Alright damage which can be probably be improved on, but just an idea for converting. It seems more reliable to use standing 1 rather than raw RK

Also, air to air conversion

ji1 - b1 ~ RK - RUN - 43 ~ bf3 (30ish %)
 
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For Balanced, anti-jump crossover starter off of standing 1

1 ~ RK - RUN - 43 ~ bf3 (24%)

Alright damage which can be probably be improved on, but just an idea for converting. It seems more reliable to use standing 1 rather than raw RK

Also, air to air conversion

ji1 - b1 ~ RK - RUN - 43 ~ bf3 (30ish %)
Why are you using 43 after the run and not just f32, this does more damage?
Am new to kenshi and MKX so maybe this is a stupid question
 

Vithar

Evil but Honest!
I respect that people try to contribute ... but posting 40-45% Combos for 3 Bars is waste ...
Just post the the usefull stuff ... not the things we wont see ever pls.
 

Zabru

My blade is broken damn right better than yours!
I respect that people try to contribute ... but posting 40-45% Combos for 3 Bars is waste ...
Just post the the usefull stuff ... not the things we wont see ever pls.
It's important to have all the combos regardless of meter. You need to look at everyone's case and acknowledge that other may find this useful. Even if it never happens or just happens once somewhere, it was worth posting to level up the community.
 

Vithar

Evil but Honest!
It's important to have all the combos regardless of meter. You need to look at everyone's case and acknowledge that other may find this useful. Even if it never happens or just happens once somewhere, it was worth posting to level up the community.
I understand you clear but if u take a closer look at the Forums dude ... they are floded.
 

Zabru

My blade is broken damn right better than yours!
I understand you clear but if u take a closer look at the Forums dude ... they are floded.
I hear you. I'm not sure why the combos haven't been placed in spoiler brackets yet. @Pan1cMode Not trying to be rude or anything but is the combo list set out this way cause were still adding to it? It is a little hard to read.
 

Pan1cMode

AUS FGC represent!
I hear you. I'm not sure why the combos haven't been placed in spoiler brackets yet. @Pan1cMode Not trying to be rude or anything but is the combo list set out this way cause were still adding to it? It is a little hard to read.
Yes.

Also spoilers stuff mobile users over.
 

MrProfDrPepper

NRS, Guilty Gear, and KI, the holy trinity
More balanced corner combos:

Meterless:

f32~db1, f32~db1, d1, 43~bf3 43%

1 Bar:

f32~db1, f32~db1, d1, 43~exdb1, d2 50% knocks out of corner
For the second combo are you able to get 22 telefury instead of upper cut? And nice work by the way
 
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