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Guide - Cryomancer Sub-Zero CRYOMANCER Guide

kencheese

sub zero cryomancer
I actually like that they have multiple variants so that other players who don't like playing defensively can now enjoy possibly their favorite mk character that they have never liked playing before.

BUT

I would love GM to have the sword strings (don't really need or want the hammer) and the F42 ending in neutral string.

And yeah, np dude. We're all sub zero fans in here. I'll help when I can. :)
thank you for helping
 

STB Sgt Reed

Online Warrior
I actually have been fucking around with underused variations lately and decided last Friday I'd try Cryomancer. It's fun and the damage is really nice, but can anyone give me at least one reason why anyone would choose Cryomancer over Grandmaster? This is an honest question.

I really don't understand NRS' thinking when it comes to a lot of these variations. I mean...did they think anyone was actually going to use Spectral or Mystic instead of Master of Souls, for example?
I really don't know man...

it's like they took MK9 sub and split him in two to make Cryo and GM. F42grab restand = b121 (except less advantage), sword normals, etc would be what cryo got.

Then took clone.gave it some new things and left the other half alone.

Then they just shat out a third variation without caring. lol
 

John Grizzly

The axe that clears the forest
I really don't know man...

it's like they took MK9 sub and split him in two to make Cryo and GM. F42grab restand = b121 (except less advantage), sword normals, etc would be what cryo got.

Then took clone.gave it some new things and left the other half alone.

Then they just shat out a third variation without caring. lol
Yeah, man. If the best parts of Cryo and GM were merged, he'd be such a solid, complete character. I was afraid the variation system was just going to water down the characters, and in many cases, that's exactly what it did. Instead of playing a full, fleshed out character, you end up feeling like each version of Sub is just not finished, yet.

I think there needs to be a major change to Sub in a coming balance patch to make Cryomancer and Unbreakable worth playing. Kinda like what they did with Ninjitsu, which many consider to be Scorpion's best variation at this point. Pretty sure it was considered his worst prior to that.

I'd really love to see some Cryomancer and Unbreakable used in tournament. Unfortunately, you don't really even see Grandmaster often.
 

I GOT HANDS

Official Infrared Scorp wid gapless Wi-Fi pressure
GM also has the highest damage output of the 3 variations with corner shatter combos. Not only that, but most of them are meterless after a set up that SZ is already going to perform.

A lot of mid combo clone placements are being found now too, which means for a bar or two, SZ can drop 45-50% off an f4 punish or low b33 confirm. He's developing by far and away the scariest corner game in MKX, and there are still options to explore there.
Worth adding to this that he also builds meter the fastest of all 3 variations to allow these heavier MB combos, so thats cool too

I will say Cryo is one step away from being absolutely terrifying. This variation is already a decent choice for characters that refuse to be trapped in the corner (Ermac, Scorpion) as he has indiscriminate to screen position combos dealing ~33% (3 touch kill). He has viable gimmicks that stretch already surprising damage and really relies on player/ character knowledge/ meter management to do well. All he needs is a little programming nudge for a +2 cold blooded or the like, so he has a decent option after ending combos on characters that easily out poke him at neutral (Predator).
Scorpion is the opposite of a character who refuses to get trapped. He has one of the hardest times getting out of the entire cast.
 

InFlames

dead
my dudes ive started to accept cryomancers restand over slide and im starting to get great results, just a couple days ago i made some guy quit his stream because of my dank cryo

i apologize for questioning f421+3
 

kencheese

sub zero cryomancer
my dudes ive started to accept cryomancers restand over slide and im starting to get great results, just a couple days ago i made some guy quit his stream because of my dank cryo

i apologize for questioning f421+3[/QUOTE
my dudes ive started to accept cryomancers restand over slide and im starting to get great results, just a couple days ago i made some guy quit his stream because of my dank cryo

i apologize for questioning f421+3
after F42,L1 I , with the opponent in hitstun recovery, I like to follow it up with a semi fast/safe move prior to the stun recovery , I use f33
 

kencheese

sub zero cryomancer
my dudes ive started to accept cryomancers restand over slide and im starting to get great results, just a couple days ago i made some guy quit his stream because of my dank cryo

i apologize for questioning f421+3
I,like to follow f42,L1 with the opponent in stun with f33 before the oppon. Returns to a neutral stance
 

RM Ree

Shiba Tamer
@kencheese after f42 1+3 (L1), both you and the opponent are at neutral (cold blooded is 0 adv on hit).

A good way to test who recovers first after what is to hit up practice mode and set the training dummy to jump. Perform the action you're curious about and hold up yourself. Then wait and see who leaves the ground first after a hit/ block/ etc.

You might find that when you f42 1+3, u~hold, that both SZ and the opponent jump at the same time. We're all kinda hoping this changes in the future.
 

kencheese

sub zero cryomancer
@kencheese after f42 1+3 (L1), both you and the opponent are at neutral (cold blooded is 0 adv on hit).

A good way to test who recovers first after what is to hit up practice mode and set the training dummy to jump. Perform the action you're curious about and hold up yourself. Then wait and see who leaves the ground first after a hit/ block/ etc.

You might find that when you f42 1+3, u~hold, that both SZ and the opponent jump at the same time. We're all kinda hoping this changes in the future.
Thanks , I did that is the lab, I also did it against kung lao CPU med and hard and it works, I nail him with f42,L1 continue to press F and hold then press 33 and I nail him again, Its takes percise timing, also did against raiden TG and Displacer, give it a try, nice to hear from you and as always thanks for the advise
 

boba_buster

Noob saibot
With the spacing after cold blooded does the first hit on f33 whiff ? I always go for the d4 after cold blooded but if the first hit of f33 connects then it would be good to try a f33xxice hammer , yea I know it's blockable and tractable but it works all the time
 

kencheese

sub zero cryomancer
With the spacing after cold blooded does the first hit on f33 whiff ? I always go for the d4 after cold blooded but if the first hit of f33 connects then it would be good to try a f33xxice hammer , yea I know it's blockable and tractable but it works all the time
Hey big guy, what's up, yes the first hit actually hits, nice thing if it misses f33 is pretty safe, have also used your thoughts of d2 , and yes f33xxslide is doable, also have used(unsafe bit if contacts, does great damage)in a corner or open field. F422,L1~F33(woth or with the slide)~242(unsafe, so better be winning to use)~F33(acts like a juggle) or instead of 242 use B2(unsafe)~slide or into 242~f33xxslide have done all and with timing you will deal the damage
 

InFlames

dead
With the spacing after cold blooded does the first hit on f33 whiff ? I always go for the d4 after cold blooded but if the first hit of f33 connects then it would be good to try a f33xxice hammer , yea I know it's blockable and tractable but it works all the time
it whiffs
 

zoofs

bless
my dudes ive started to accept cryomancers restand over slide and im starting to get great results, just a couple days ago i made some guy quit his stream because of my dank cryo

i apologize for questioning f421+3
cryo still sucks
 

boba_buster

Noob saibot
Does it hit or not? Two ppl saying two different things , guess I'll jus try myself. I think it whiffs tho because cold blooded seems to leave you at about the spacing you start the first round at
 

kencheese

sub zero cryomancer
it whiffs
no it does not whiff, just played against kung lao tempest, single fight, HARD MODE, and did f42,l1~f33 and all three kicks landed and then i ~242~f33 for full contact no misses, and nice corner damage in a corner instead of the next f33 you can f122 or 111 or 112 or 114 or 123 or f12 or 12, and so on they all work in game play(not on a defenseless dummy), get imaginative and add slides and bombs of your choice and even as
 
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kencheese

sub zero cryomancer
Does it hit or not? Two ppl saying two different things , guess I'll jus try myself. I think it whiffs tho because cold blooded seems to leave you at about the spacing you start the first round at
hey again big boy, just played against cpu hard mode single fight and landed it with full and i mean FULL CONTACT NO WHIFFS,you need to practice and get precise and accurate timing, just let me know how it goes for you
 

kencheese

sub zero cryomancer
please trust me it works, if a person like me who has only been playing mkx for weeks now can do it, then you sharks should be able to do it with your eyes closed, blind folded and in the dark, just practice first in the lab on a standing still dummy and then go to custom and do it from very easy to hard to get used to the more needed ascending timing, over and out
 
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kencheese

sub zero cryomancer
cryo still sucks
cryo is by far his best variant, ice tools(not including hammer and air hammer) and his cancel ability of his nice ice tool basics into balls and bombs, but that is my opinion and just new to all of this, here is something not related to this, but i lke to play against KL temp on hard, and here is something i have notice and iam sure all you great players know this but if not it will help, almost every time KL temp jumps or runs then jumps off an object, he teleports so when i seen this coming i just his 112 and nail his fucking ass in mid air, then run and do f42,l1~f33 just something i noticed and did and thought this may help someone(dont even need to do the f42l1~f33)
 
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RM Ree

Shiba Tamer
I've had throw connect after cold blooded, as if it nabbed the opponents extended hurt box when they tried to counter poke. No hard facts on this, more of an observation.
 

boba_buster

Noob saibot
Yea it def whiffs. No doubt about it. If your holding forward and let him take a small step forward befor pressing 3 it will connect but the opponent has all the time in the world to do something first