I have a question about presure and mix ups. What i do 31 31 312 jp f4 throw or if the 312 conects then f4 throw or f114 combo. What would you recoment for close pressure cause is difficult to land damaging combos ? Thanks in advance ........Ok the purpose of this thread is to answer any questions for any Ermac players who have recently started using Ermac. Post your questions here and we ll be glad to answer them
About the f4 reset(using f4 insted of finishing the combo)......what do you think....what is the best to do after it? Is it practicle?Ok the purpose of this thread is to answer any questions for any Ermac players who have recently started using Ermac. Post your questions here and we ll be glad to answer them
I have a question about presure and mix ups. What i do 31 31 312 jp f4 throw or if the 312 conects then f4 throw or f114 combo. What would you recoment for close pressure cause is difficult to land damaging combos ? Thanks in advance ........
About the f4 reset(using f4 insted of finishing the combo)......what do you think....what is the best to do after it? Is it practicle?
What are the best ways to link into telelift.
What about the b2 reset in the corner after ex lift .........whould you recomend it? And some more use for the b2(setups?) And thanks that you are helping.....very kind of you...:top:Personally i use the F4 reset against Reptile, Raiden, Noob and Freddy cause they can outzone me once they go fullscreen ( the reason i do it to Raiden is cause you cant zone him cause of his teleport ). So as you see it depends on the MU and how each player uses Ermac. After the F4 reset its best using a throw in my opinion. But you have other options too ( 31, 121, another F4 bu its risky cause if the opponent is waiting for it you ll get punished, B2 cancels).
What about the b2 reset in the corner after ex lift .........whould you recomend it? And some more use for the b2(setups?) And thanks that you are helping.....very kind of you...:top:
Why ermac D1 has shitty range for AA =[
edit. 200 post!
It was ex push, but you got it......What are the best ways to start the mach cause if you just block they can jump in throw you...........is air blast an option? Is there any frame traps or frame trap strinks with Ermac?Yeah its useful but dont overuse it though cause the opponent can WU it now with the new WU system. You can always cancel it ofc to bait WU attacks and then punish them. Other uses for B2 are after Ermac's vortex (12 teleport) dash B2 (or cancel) and from there other mixups too. Also if 312 connects you can do B2 charge but the timing is very strict.
It was ex push, but you got it......What are the best ways to start the mach cause if you just block they can jump in throw you...........is air blast an option? Is there any frame traps or frame trap strinks with Ermac?
when im getting rushed by frame traps, what is the best i can do? (im having troubles with shang tsung's frame traps)
thnx in advance
Exactly what blockstrings is he doing? I main Shang. I could probably help you.thnx! we'll be patient next time but damn that chip damage gets big, i was always trying to poke or jump out but just on the wrong moments...
thnx, he does strings that end with push back (2,2,1 or f4,3,4) and than connects them with skulls. his pokes seem to have priority (skull stagger) and jumping out is not working for me bc his d1 pokes me out the air.Exactly what blockstrings is he doing? I main Shang. I could probably help you.
Basically you want to crouch block against shang. He's only got 2 overheads (b2 and the 1 in B1,2,1,4).thnx, he does strings that end with push back (2,2,1 or f4,3,4) and than connects them with skulls. his pokes seem to have priority (skull stagger) and jumping out is not working for me bc his d1 pokes me out the air.
thnx, nice 2know that his combo's can be interupted by poking. im gonna try this out.Basically you want to crouch block against shang. He's only got 2 overheads (b2 and the 1 in B1,2,1,4).
As for 2, 2, 1, you can D1 or D3 him after the first 2 IF you're crouch blocking.
For F4,3,4 it doesn't matter if you're crouch blocking or stand blocking, you can interrupt as well after the F4 or 3 if I'm not mistaken. D1 or D3 should do just fine.
damage gets scaled so much when you use jp. Its very ineffective to use it and expect big combos. So use jump kick. Not neutral jumpkick either cuz thats super scaled too.Thanks bro. But just for curiosity, isn't telelift - 2,2 - telepush getting 25% and telelift - jump punch - telepunch - 2,2 - telepush getting 24%, or I'm missing something?