jokey77
Character Loyalist
So here I go, asking for some help. After plenty of hours playing MK I still have some stuff to learn:
a.) I simply don't understand the frame data of "early" and "late" NJPs.
Early ones must be minus on block, late ones seem to be slightly minus?!
Is it the same with jumpin-kicks?!
b.) Once you land on the floor after jumping, are you able to block right away or is there some sort of "recovery timeframe". What I mean: Is it possible for me to catch a standing opponent with a well-timed full combo after he has jumped, even though he uses block? Or should I try to catch him midair, even though juggling is way harder to start a combo with?!
Thanks in advance!
a.) I simply don't understand the frame data of "early" and "late" NJPs.
Early ones must be minus on block, late ones seem to be slightly minus?!
Is it the same with jumpin-kicks?!
b.) Once you land on the floor after jumping, are you able to block right away or is there some sort of "recovery timeframe". What I mean: Is it possible for me to catch a standing opponent with a well-timed full combo after he has jumped, even though he uses block? Or should I try to catch him midair, even though juggling is way harder to start a combo with?!
Thanks in advance!