SneakyTortoise
Official Master of Salt
Or just buy a hitbox like a scumbagIt's really hard to do but with practice you can get it
(I'm buying one as soon as I get paid)
Or just buy a hitbox like a scumbagIt's really hard to do but with practice you can get it
Can you lobby for improving Mystic Ermac's telekinetic push while you're at it?Zoning is not good in this game when one of your primary zoning tools has 50+ recovery frames on whiff. Kenshi will never be higher than a mid tier character until tele-flurry becomes safer, which should be the case given the character's lack of mix ups.
Yes I play all variations actually and i've never been a fan of possessed though it's kind of fun. Why anti air with ex rk and get 17% instead of 27% why do 20s meterless midscreen when i can do 30+ I dont know maybe i missed where possessed has good damage midscreen without nj2.Why? Do you play possessed? Yes it has a thing for meter but it has semi-safe mixups and amazing pressure and to be honest more control of your opponent then balanced it it even has a vortex and lets not forget the damage. I'm not trying to be rude but I am really interested in why you would think balanced is better then possessed. Also both balanced and Kenjustu were nerfed last patch Kenjutsu was butchered (I lost 4% of my metered bnbs) and balanced lost only a percent or two of damage but this kinda took the edge off it's meterless damage which was the my fav thing about balanced.
Possessed didn't get the damage scaling nerf (thank god) so I think it's his best variant, I rarely find myself playing balanced but zoning just isn't that good in this game and I seldom play Kenjutsu when I need to rushdown and need access to more tools.
What of you?
I must miss those matches then i usually see you win with balanced. Like vs alucard i think you couldve done it with balanced than possessed. You just had to be less predictable with ex rks.But I win more w possessed
Meter building is actually good , better damage, no -51/-53 whiffed moves, safer sc, safer rk, resets, safe 50/50s. Better and safer spacing
The more I play all 3 the less I'm finding that's good w balance
1) Kenjutsu mix ups are easy to see. Just block low, since b3 is 11f and if you see b2, which is 18f, you block high, same with BS Shinnok mix ups.Yes I play all variations actually and i've never been a fan of possessed though it's kind of fun. Why anti air with ex rk and get 17% instead of 27% why do 20s meterless midscreen when i can do 30+ I dont know maybe i missed where possessed has good damage midscreen without nj2.
Why pick possessed mixups over kenjutsus, you get like 10% on your overhead special instead of 29% with kenjutsu
Zone with possessed? Theres none just run straight through bf3 will whiff there goes your space control.
You need meter for anti airs, meter for mediocre midscreen dmg, meter for wake up, meter for breaker. Last i heard kenshi was no kung lao.
I just feel like kenjutsu is way ahead in the mixup department, dmg, mtr and meterless dmg and resets.
His combo launcher doesn't even have armor you have to stick to ex rk, do i need to go on?
I must miss those matches then i usually see you win with balanced. Like vs alucard i think you couldve done it with balanced than possessed. You just had to be less predictable with ex rks.
But anyway what do i know i rarely play the game every other weekend and tournaments thx to this trash net code so i only lab it up until i play again.
Also fucking this.No Vicious listed ?
Do Kitana's fans or any other projectile or zoning tool in the game have 50 frames recovery on whiff? Its easy to say such things when you dont speak with numbers.Nobody can discredit a character's zoning simply because you can "crouch". That makes zero sense. 98% of the projectiles in this game are high...that doesn't discredit their use.
Kitana's fans are duck-on-reaction but that doesn't discredit her utility as a Zoner...same with Shinnok's boneshaper.
So please stop.
the exact same game just with badder graphics, fixed smoke reset and 150 bonus tower challange. The dpads feel suprisingly gud cuz their not too small.A bit off topic (really off topic actually) and a bit random but how is MK9 for the vita? I don't care too much for graphics and I know that online is no longer supported but I'm seriously considering picking it up but I'm worried that the pad will suck or their will be technical issues. My friends have vitas and never got into MK9 like I did and I try to convince them but we are split up on different console (PS3 and XBOX360) so I thought we could play directly via the infrared or wireless play or whatever the vita calls it. What you guys think?
Kenshi still has one of the best anti-airs and every combo turns into full screen push. Zoning doesn't have to be full screen. Kenshi has the tools to push somebody back to the zone that he wants them and you can't deny that. Sorry about your 50 frame full screen zoning tool but that's not the only thing he has lolDo Kitana's fans or any other projectile or zoning tool in the game have 50 frames recovery on whiff? Its easy to say such things when you dont speak with numbers.
Its also easy to mention two characters whose projectiles are safe on block and have extremely good recovery on whiff as well.
So i suggest that you stop.
Post edited.
Balanced bf3 has ~1 sec recovery on whiff, get out of here!Nobody can discredit a character's zoning simply because you can "crouch". That makes zero sense. 98% of the projectiles in this game are high...that doesn't discredit their use.
Kitana's fans are duck-on-reaction but that doesn't discredit her utility as a Zoner...same with Shinnok's boneshaper.
So please stop.
WTF are you talking about?Kenshi still has one of the best anti-airs and every combo turns into full screen push. Zoning doesn't have to be full screen. Kenshi has the tools to push somebody back to the zone that he wants them and you can't deny that. Sorry about your 50 frame full screen zoning tool but that's not the only thing he has lol
So how is he going to zone someone when he is at full screen? With what? I hear the same bullshit with Mystic Ermac. "he can zone blah blah blah" when his primary zoning tool is minus 25 frames on block and can be punished from almost the entire cast, even when done at max range, plus the fact that, for a zoning variation, he has ZERO full screen presence. Ffs even MoS can zone better than Mystic Ermac and MoS isnt even a pure zoning variation.Kenshi still has one of the best anti-airs and every combo turns into full screen punish. Zoning doesn't have to be full screen. Kenshi has the tools to push somebody back to the zone that he wants them and you can't deny that. Sorry about your 50 frame full screen zoning tool but that's not the only thing he has lol
Zoning is definitely at a disadvantage in this game, I can agree.So how is he going to zone someone when he is at full screen? With what? I hear the same bullshit with Mystic Ermac. "he can zone blah blah blah" when his primary zoning tool is minus 25 frames on block and can be punished from almost the entire cast, even when done at max range, plus the fact that, for a zoning variation, he has ZERO full screen presence. Ffs even MoS can zone better than Mystic Ermac and MoS isnt even a pure zoning variation.
I know Kenshi has more than that (i dont want him to turn braindead like he was in MK9), but you also cannot deny the fact that the majority of zoners in this game cant zone for shit.
Requesting for some recovery reduction on his zoning tools is not an absurd thing to ask. Its logical since thats how the character was created from the start and from the looks of it, the character is not working as he should be.
All it takes is a whiffed bf3 in Balanced and Kenjutsu variations and boom, opponent is in. I ve never seen that in any competitive fg, like ever.
Kenjutsu for example has ZERO full screen presence, since bf3 is a high and has that much recovery on whiff. Opponent has nothing to fear from that and he can just push in with just crouching. Up close Kenshi is average at best, since he is a "zoner".
Same with Balanced. Overhead slash can be seen from a mile away and opponent can just run into your face and punish you for a full combo. Flurry can be countered the same way like Kenjutsu's bf3.
Possessed is at a slightly better state in terms of spacing.
Yes, but zoning tools should work as intended, especially in a game that heavily favors rush down character AND it has a fucking run button. BS Shinnok's zoning for example is great everywhere on the screen. If a zoning tool is high, this means its easy to avoid and it has ways around it, so no 50 frames recovery on whiff is absurd to say the least.Zoning is definitely at a disadvantage in this game, I can agree.
I say zoning options should not be judged based on the projectile being duckable then the Kenshis of the world come.
I never said Kenshi is even an above average Zoner lol saying you can "duck his zoning options" is like saying you can duck others. Kenshi still isn't as bad as everybody wants him to be.