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Let's talk: MKX on PC

Euph0nic

Purple Glowy Stuff
The game's running as good as ever (I've noticed a slight decrease in framerate, negligible) and current with balance patches.



wat
 

Juxtapose

Master
I may end up picking up a Xbox one pad also because I like it more for general gaming and I will let you know what I think of it if I do.
Yeah, I don't need a new Controller yet, but my Hori Xbox 360 GEM Pad EX won't last forever. Right now, realistically it'd be an Xbox One pad I'd ultimately replace it with.
 

Sutter Pain

Your mothers main.
I have no experience with using DS4 on PC, but from a brief google search, it doesn't seem like MotionInJoy works with DS4 at all. Though other options came up like DS4Tool, DS4Windows, and SCP Driver Package. Best to look into it yourself or get a reply from someone more knowledgeable, though.
I play with some people and they have not had any probs with the DS4 though I do not know which drivers they were using. I had a hard time finding a good answer for the DS3 is why I asked on her to find some more knowledgeable people to chime in.
 

Brack1sh

Chimpanzee that!
I've been playing around since the latest patch and it seems to have worked wonders for me. The character select screen has the walk out animations now and even the Jax/Johnny Cage handshake is there. So far gameplay seems good to me.
 

BillStickers

Do not touch me again.
I noticed that when predator was released, the menus and such seemed much more fluid to me, and, aside from the training mode glitches, lack of balance patches, font glitches, etc. the game ran much better. I haven't dug into the assembly in a while and it could just be placebo effect, but it at least seems like some kind of optimization was done with Scaleform (aka Adobe Flash) to make at least some aspects of the game smoother. Looking forward to updating to the latest patch when I can and messing around.
 

podizzler3000

http://streamable.com/ti5z
the training mode bug was fixed. and we are finally up to date with balance. everything seems as good as as ever. qloc to the rescue.
 

Second Saint

A man with too many names.
Out of curiosity, has anyone tried an Xbox One Controller (Wired) with the game on PC? If so, how's it handle (mainly the D-Pad)?
I've been using a wired xbox 1 mini controller, but I don't really have anything to compare it to. I played Injustice on the keyboard, and only borrowed a controller for MK X because I wanted to be able to just play the game offline if I went somewhere. The last controller I used was dualshock 2 in 2008, and that wasn't for a fighting game or even required the d-pad. I've had some issues, but I'm not sure if they're due to the controller or me still not being that used to d-pads. I find that I have to be very careful when hitting any of the cardinal directions, otherwise I get jump forward or back instead of neutral jump or down forward instead of down, which messes up the qcb/qcf motion.

Again, I'm not sure if this is a controller issue, user error, or even just because it's a mini and I have fat fingers. I've gotten used to dealing with it, but occasionally it still causes me a problem, usually costing me a match in the process...though to be fair I can think of at least one occasion where it won a match for me lol.
 

Juxtapose

Master
the training mode bug was fixed. and we are finally up to date with balance. everything seems as good as as ever. qloc to the rescue.
There's still been no confirmation on Qloc being brought in what-so-ever though. It's just a rumour and a guess based on the Steam DB.

Realistically, this is High Voltage Software and Warner Brothers Interactive Entertainment. I could be wrong of course, but there's nothing concrete to indicate otherwise.

Granted, I'm just happy the game _is_ working better!
 

podizzler3000

http://streamable.com/ti5z
all the steam HVS stuff being deleted and now QLOC stuff being added is a pretty damn good indication IMO

btw i thought both sf4 and devil may cry pc ports were fantastic.
 

Juxtapose

Master
all the steam HVS stuff being deleted and now QLOC stuff being added is a pretty damn good indication IMO

btw i thought both sf4 and devil may cry pc ports were fantastic.
Yeah, I know about the SteamDB stuff, but that doesn't mean it's the company; everyone is just assuming. And when you assume...

Could easily mean "quality locked" or something else. It could also mean the company QLOC, but the truth is no one knows and it's all just a rumour.

Here's a question, go watch the game's credits. Is QLoc now in it? I don't meant the opening splash screen, I mean the actual credits?
 
Yeah, I know about the SteamDB stuff, but that doesn't mean it's the company; everyone is just assuming. And when you assume...

Could easily mean "quality locked" or something else. It could also mean the company QLOC, but the truth is no one knows and it's all just a rumour.

Here's a question, go watch the game's credits. Is QLoc now in it? I don't meant the opening splash screen, I mean the actual credits?
I believe QLOC is the one working on the optimization for the PC version, while HVS are the ones working on the last-gen versions.
 

Johnny_C4ge

A-Lister
@AcMilan91 you don't need any requirements. Final hit must come from holding the change stance button (L2 by default on PS4 controller) while uppercutting the opponent. Works anywhere on the screen/level. Pretty simple.
 
Out of curiosity, has anyone tried an Xbox One Controller (Wired) with the game on PC? If so, how's it handle (mainly the D-Pad)?
i use an xbox one controller but am tempted to try a PS4 controller.. im finding im having trouble with execution, in particulare run cancel combos.. i'd like to see if another controller makes a difference or its just me ;)
 

Juxtapose

Master
I believe QLOC is the one working on the optimization for the PC version, while HVS are the ones working on the last-gen versions.
That's the thing, lots of people believe, but they believe based on an unconfirmed rumour. Could be true, but there's nothing solid to indicate so yet.