Yes. And it isn't worth it because the range and hitbox on the string is so tiny that whiffing the first hit means whiffing the second as wellHas anyone played around with whiffing the first hit of b12u2 in juggles?
It should reduce gravity allowing for different combos afterward, but I haven't been able to leverage it for any increased damage... some extra swag sure, but why make things more difficult for the same damage?
toolkit wise, only that f4 is now overhead and combos in the cornerHas anything changed since day 1? I haven't learned a new combo with this character since forever.
Corner I do, B12U1 B2 F4 3xEX PWLK D2 D1 SG 42% I think. You can ex it to put them in the corner.toolkit wise, only that f4 is now overhead and combos in the corner
What combos have you been using? He seems pretty linear in terms of what you can and can't do as well as scaling
seems like you're pretty well caught up damage wise, nrs fucked us because practically everything in combos is interchangeable and scales about the sameCorner I do, B12U1 B2 F4 3xEX PWLK D2 D1 SG 42% I think. You can ex it to put them in the corner.
Damn that's beast! Good find.some corner combos involving non EN close low fireball
Notation: Low fireball, D1, 21 xx EN Punch Walk, 4 xx Shokan Grab
Notation: F3 xx Low Fireball, D1, B12 xx EN Punch Walk, 4 xx Shokan Grab
Note: the first video does more damage if you start it with F3 xx Low Fireball, this is just to show damage from raw low fireball.
Was learning this in training mode and found that it also works with 3D3 in the corner.some corner combos involving non EN close low fireball
Notation: Low fireball, D1, 21 xx EN Punch Walk, 4 xx Shokan Grab
Notation: F3 xx Low Fireball, D1, B12 xx EN Punch Walk, 4 xx Shokan Grab
Note: the first video does more damage if you start it with F3 xx Low Fireball, this is just to show damage from raw low fireball.
ya i have trouble canceling in to the command grab off of f3, sometimes what helps me is really makes sure i'm pressing down back to start it, like really focus and press those buttons hard. when im in practice mode i usually find that when i whiff it's because i didn't input either down or back correctly.Who are this goro corner combos meant for, superhumans, aliens? This is just insane...no comment. Whoever is able to pull this of constantly is beyond my wildest imagination. I needed approximately 2 weeks to do all those combos and still can't do one. Plus I manage to do one in maybe 100 tryes.
This one I can connect no matter what:
F4~D1xxEX Punchwalk~NJP~F3xxGrab | 39%, 40% in fangs. The F3 at the end just doesn't connect I did it maybe a thousand times. Now I'm asking myself the question whether other fighting games combos this hard. I play sub zero and I can do all combos, but this command grab bullshit and 0,0000000000001 milisecond windows is truly driving me crazy. I'm completely exhausted mentally after cca 3 hours of trying to do this shit. F this game seriously...
Yeah I got you I found out that myself as well. But maybe you haven't understood my post correctly, it's not just f3 or anything into command grab that's giving me problems. It's any more complex 1 bar corner combos that's driving me crazy. I can usually do various 1 bar combos midscreen, even ending with a command grab (although very inconsistent), but I still can do those. But those corner 1 bar combos that are listed in the first page of this thread are just too hard for me to use on a constant basis. I do one here and there if I get VERY lucky, but it's not just f3 into grab.ya i have trouble canceling in to the command grab off of f3, sometimes what helps me is really makes sure i'm pressing down back to start it, like really focus and press those buttons hard. when im in practice mode i usually find that when i whiff it's because i didn't input either down or back correctly.
I will never get to use this combo in a tournament. Goro getting a jump punch won't happen. I won't do the second b12u2 because it misses too often. That being said, Getting 40%+ shouldn't be a problem if you end in the throw. I won't do that too often either though since I don't want to gift wrap meter and give it to them.Post patch KW Goro 47% damage combo.
Jp, b12u2, rc, b12u2, njp, f3, SG, exdd4.
you can use 4 instead of f3 and it scales exactly the same and it's esier to input.ya i have trouble canceling in to the command grab off of f3, sometimes what helps me is really makes sure i'm pressing down back to start it, like really focus and press those buttons hard. when im in practice mode i usually find that when i whiff it's because i didn't input either down or back correctly.