DownfouralitY
Master
Don't you discover megaton within the first like 45 minutes of the game? lolCant wait to get the feeling of discovering megaton again. i want to craft a cowboy hat and sniper rifle with a bounty hunters jacket
Don't you discover megaton within the first like 45 minutes of the game? lolCant wait to get the feeling of discovering megaton again. i want to craft a cowboy hat and sniper rifle with a bounty hunters jacket
5 mins. yeah, it was amazing. starting out in this game i knew nothing about as a survivor and ending up in a city and first experiencing falloutDon't you discover megaton within the first like 45 minutes of the game? lol
ah, I've always hated megaton but I see where you're coming from5 mins. yeah, it was amazing. starting out in this game i knew nothing about as a survivor and ending up in a city and first experiencing fallout
the first thing i did was shoot deputy whatshisface in the face and try to kill the sniperah, I've always hated megaton but I see where you're coming from
lucas simms? lol that guy was a dickthe first thing i did was shoot deputy whatshisface in the face and try to kill the sniper
Lol what? Where are you finding these people? Do they give pc gamers shit for torrenting episodes of breaking bad as well?PC still gets a bag stigma from console fanboys that all we do is torrent and hack
Believe or not, I find these people in real life when talking about gaming. I also find these people in the comment sections of reddit, youtube, and other forums, and I'm not entirely sure if they're trolling or not lol.Lol what? Where are you finding these people? Do they give pc gamers shit for torrenting episodes of breaking bad as well?
Yes, that's however I understood optional when you said it. thanks for the link, but I ended watching almost all of their e3 presentation so I'm caught up now. the settlement thing could be cool and I assume you can still go adventure once you have one otherwise you couldn't setup others.No no no. When I said "optional as always" I meant that like most things in Bethesda open world games making a settlement is completely optional so you can still lone wolf it if you want. The building and crafting is new to this game though, the video you linked is just a mini game for iphone/android.
I'd think the mods would be cross platform as you can create mods using ps4 or xbone, not just using pc.oh shit!!!
They tried to do this for skyrim but microsoft wouldn't let them...
I freaking love Bethesda. *tears of joy*
And then blow it upAnd this time... you can build your own megaton. lol
Yeah? Thought it looked a little lame when they showed it off.This mobile game is pretty legit
I generally always pick gals when there is the m/f choice, I like variety and well, games are like 90% male player characters so yeah. Beyond that... I'm thinking of doing my first runthrough with high charisma, and small guns for when shit inevitably gets fucked - probs will end up being a loner, though I'll probably pick up a companion if I end up liking any of them. Oh and probably also a full science/repair/heavy weapons character that I'll create a settlement with and such.Yes please. Who already has set playthroughs? I wanna create a brawler man, quickshot gunner, femme sneak fatale, and a peaceful diplomat as my first playthroughs.
Cool! I also like to pick female characters. So many characters these days are the generic brunette male, usually facing with a gun or having their back turned, and I'm just tired of it lol. I was never into heavy weapons though, too hard to maintain and not that much damage lol, maybe things will change this timeI generally always pick gals when there is the m/f choice, I like variety and well, games are like 90% male player characters so yeah. Beyond that... I'm thinking of doing my first runthrough with high charisma, and small guns for when shit inevitably gets fucked - probs will end up being a loner, though I'll probably pick up a companion if I end up liking any of them. Oh and probably also a full science/repair/heavy weapons character that I'll create a settlement with and such.
ugh, I hate this. If it ain't broke don't fix it, exactly why I hate the voiced protagonist. so fuckin dumbAlso, it seems they have changed from the skill point system and gone full skill tree system like in skyrim. In addition, Perception now affects your V.A.T.S accuracy, and Luck also determines the type of items you'll find. All other S.P.E.C.I.A.L skills seem unchanged. I found these out by rewatching the trailer and pausing at parts where they fastforward/skip the creation setup.
Well maybe for you it wasn't broke, but some others (like myself) were hugely annoyed by the fact that your character is just a silent soul. The voiced protagonist adds so much immersion to the game. That was one of my only complaints in Fallout 3, same with the Elder Scrolls series. I don't feel truly immersed if everyone in the world is having a voice but myself.ugh, I hate this. If it ain't broke don't fix it, exactly why I hate the voiced protagonist. so fuckin dumb
A voiced protagonist doesn't immerse me in a game. It makes me feel like i'm playing with a set character rather than being able to have my own character with his own personality. When I play, I like to create my own characters voice in my head. Whenever I choose a dialogue option I think about the way he would come off across as saying it. It also limits dialogue options heavily, I mean look at thisWell maybe for you it wasn't broke, but some others (like myself) were hugely annoyed by the fact that your character is just a silent soul. The voiced protagonist adds so much immersion to the game. That was one of my only complaints in Fallout 3, same with the Elder Scrolls series. I don't feel truly immersed if everyone in the world is having a voice but myself.
I thought perception already did that?Also, it seems they have changed from the skill point system and gone full skill tree system like in skyrim. In addition, Perception now affects your V.A.T.S accuracy, and Luck also determines the type of items you'll find. All other S.P.E.C.I.A.L skills seem unchanged. I found these out by rewatching the trailer and pausing at parts where they fastforward/skip the creation setup.
That's just personal preference.A voiced protagonist doesn't immerse me in a game. It makes me feel like i'm playing with a set character rather than being able to have my own character with his own personality. When I play, I like to create my own characters voice in my head. Whenever I choose a dialogue option I think about the way he would come off across as saying it. It also limits dialogue options heavily, I mean look at this
Not to mention that the dialogue options in FO4 don't even actually tell you the entire line that he's going to say, it just shortens the passage so you don't have to read shit. Maybe it'll be bettter in the actual game, but right now it's one of my biggest concerns.
Before, Perception granted bonuses to explosives, lockpick, and energy weapons skills, and determined whether you could tell if enemies were nearby. Now that they've decided to possibly axe skill points for skill trees, those are no longer needed. Hmm, maybe. There is already a percentage when you vats someone from any distance. Maybe I just got the wording wrong.I thought perception already did that?
Yeah, it's personal preference, so why don't they add the option to play the game without the voice?That's just personal preference.
Others prefer the mass effect style cinematic feel. And I, for one, would much rather have a voiced protagonist than a mute. Nothing breaks immersion for me like my character just staring blankly back at someone.