Its more so the fact that he is actually out there, at tournaments for everyone to see, spreading the f/t hype. Seriously some of the most hype mkx sets I've seen so far have been from Grr.The man dominates early. I don't agree with some of his combos, but he gets the job done and knows his tech.
The fact that they mentioned he spoke of the roll advantage shifts brings pride to this old dog's eyes.
It's untechable, there are several single hit moves you can tick-throw into it with, You can armor through wake-ups and other attacks with it, It does more damage than a normal throw, ect. Those are all the things I can think of off the top of my head, but, honestly, I haven't incorporated it into my game all that much yet, either, so I may be wrong and/or missing a few things.What is the point of "gut ripper" i.e. command grab? I'm looking into using FT as a secondary but I don't see the point in this command grab other than it would be untechable and it won't whiff against a neutral crouch. Can it be canceled into anything? I've tried all FT's safe strings and it seems that the spacing is too far, when you cancel into gut ripper the move whiffs. So it essentially rules it out as a mixup option. Any situation it can be used is a situation a regular throw can be used. Is this move just a supersafe throw with higher startup?
I've actually been wondering what people's thoughts on the variation are, as well. I've been playing around with it more and learning how to take advantage of armor has been interesting; and boy howdy does the damage look something fierce once you get a couple buffs up there. However, it does seem to take a lot more work to reap the rewards of the variation and I can't help but feel like there's a little something missing.What is the consensus on Ruthless at this point? Is it any more viable now?
Is ending combos with usually F3,2 your go to? I've been playing around with ending them in B1,2,1xxPnG to see if I can eat their wakeups and punish/mix them up in the process. I'm not sure how functional it really is, though; I'm sure most of my success using it has been because most people ain't nevah faced no Ruthless F/T befo'.I only started playing ruthless very recently, but it seems for more worthwhile than I originally thought. PnG damage stacks up fast and then all you need is one small opening to do 50%+ damage. You've just got to get used to ending early combos in f32, that pretty much gives you a free PnG against most of the cast (everywhere but in the corner).
Yeah, usually. f32 is my go to ender, until I've gotten off two or three PnGs. It creates a huge amount of distance between you and your opponent, so dealing with wake ups isn't an issue against most of the cast (and if they do have a wake up TP or something, chances are you can armour through it with PnG anyways).Is ending combos with usually F3,2 your go to? I've been playing around with ending them in B1,2,1xxPnG to see if I can eat their wakeups and punish/mix them up in the process. I'm not sure how functional it really is, though; I'm sure most of my success using it has been because most people ain't nevah faced no Ruthless F/T befo'.
Yeah, after all the dlc and patches have played out, I could see F/T scraping their way into the top 10. It all depends though, we'll just have to wait and see how many other characters get nerfed or buffed and if F/T get's buffed, nerfed or just left alone.Yeah so I've made the switch to Ruthless with Lackey and Vicious for specific match ups. Being able to end combos with command grab lets me keep Ferra on my back and throwing them full screen is enough for the pain n gain if they hesitate at all or dont have a fullscreen wake up. Pain n gain I dont even think needs an EX version, there are plenty of set ups to end combos with that give you a pain n gain activation that absorbs their wake up attempt and after level 1 you get multiple hits on it so there are lots of things you can punish by absorbing them. Plus I will take 19% off the overhead Ferra Toss with pain n gain over 16% for a mid in Vicious. I think Ruthless is the way to go, save Lackey and Vicious for match ups where they are the obvious choice only imo. I kind of have to agree with Ultra David on this too, I think we might be hidden top tier status
Well the thing is, these two are only going to be hidden top tier if you actually main them and know how to use their variations different and get actually comfortable using all their normals, including d4 (more than plus 20 on hit and plus 2 on block) and the likes. No one will be able to just counter pick someone with Ferra Torr like they can Thunder God Raiden. That's why I love this character though, only top tier if you truely dedicate yourself to the characterYeah, after all the dlc and patches have played out, I could see F/T scraping their way into the top 10. It all depends though, we'll just have to wait and see how many other characters get nerfed or buffed and if F/T get's buffed, nerfed or just left alone.
Exactly. I have other characters I play but Ferra/Torr is the only one I've dedicated myself to learning all the variations to the best of my ability, they're the perfect fighter(s) for me.Well the thing is, these two are only going to be hidden top tier if you actually main them and know how to use their variations different and get actually comfortable using all their normals, including d4 (more than plus 20 on hit and plus 2 on block) and the likes. No one will be able to just counter pick someone with Ferra Torr like they can Thunder God Raiden. That's why I love this character though, only top tier if you truely dedicate yourself to the character![]()