pogse
Ruthlesss Mayhem
You can reverse a wakeup in the corner or mess up their input by ending a combo by 4d4 then run then neutral jump.
Like 1 1 1 4d4 on a juggle.
edit: also doable after a forward throw. so ending a combo with forward throw is ok too, but I believe you can tech a throw even when being combo'd.
To neutral jump you could either block then jump when kenshi hits the wall or hit crouch then jump. Like a super jump input.
Ofcourse will work only against a regular wakeup and not the delayed one.
Should help with control in hte corner a bit. He still sucks.
Like 1 1 1 4d4 on a juggle.
edit: also doable after a forward throw. so ending a combo with forward throw is ok too, but I believe you can tech a throw even when being combo'd.
To neutral jump you could either block then jump when kenshi hits the wall or hit crouch then jump. Like a super jump input.
Ofcourse will work only against a regular wakeup and not the delayed one.
Should help with control in hte corner a bit. He still sucks.
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