Wam-Zlay
Reptile / Noob
i tried a little bit and wasn´t succesfull yetSo his combos look really easy. This cant be max damage shit...Where's the run cancelling?
i tried a little bit and wasn´t succesfull yetSo his combos look really easy. This cant be max damage shit...Where's the run cancelling?
Awww you're taking all my combos lol
Slasher is baby's first Jason, you want run canceling play the other two variations.So his combos look really easy. This cant be max damage shit...Where's the run cancelling?
I'll look through them in a bit and let you know which.Busy with stuff ATM but, let me know which vid you had in mind and I'd be happy to let you know the notations.
I like the format that you've chosen for spreading it out by each variation and universal combos. However, I would recommend that you just stick to the default font color. Red and dark green text make it difficult to read on this site. But I commend you for trying to liven it up!Just figured I would do this as no one else has yet. I will constantly update and attempt to keep only the most optimal stuff in this post. The tiny amount of combos I have here are most likely not optimal, as I don't even have the character yet, but I will try to be as active as possible with updating and keeping this thread organized. Sorry if any mod was waiting to make this, I was just tired of seeing terribly messy combo threads that don't get updated.
Variations:
Slasher
Relentless
Unstoppable
Universal
(Midscreen meterless)
-
(Midscreen with meter)
-
(Corner meterless
-
(Corner with meter)Slasher
(Midscreen meterless)
F42, F42, F42, 11 df1 = 36%
F42, F42, F42, 111 df2 = 38%
B122, F42, F42, 11 df1 = 32%
(Midscreen with meter)
-
(Corner meterless)
32U1, F42, F42, 122 DF1
(Corner with meter)
F42, F42, F42, 111 xx ex DF1 = 42%
Relentless
(Midscreen meterless)
F2, 24, B122, 111, DBF1/DBF2 = 31%
F2, 32U1, B122, 111 DF1 = 33%
F2, Ji2~32U1, B122, slight run, 111~Back Breaker (or 11~Choke) = 34%
NJP, B122, step forward, 111~Choke = 27%
24, B122, step forward, 111~Choke = 28%
B2, B122, step forward, 111~Choke = 26%
(Midscreen with meter)
-
(Corner meterless)
-
(Corner with meter)
Unstoppable
(Midscreen meterless)
F2, 24, B112, 111, DBF1/DBF2 = 31%
F2, 32U1, B122, 111 DF1 = 32%
F2, Ji2~32U1, B122, slight run, 111~Back Breaker (or 11~Choke) = 34%
NJP, B122, step forward, 111~Choke = 27%
24, B122, step forward, 111~Choke = 28%
B2, B122, step forward, 111~Choke = 26%
(Midscreen with meter)
-
(Corner meterless)
-
(Corner with meter)
I tried to purposely pick colours that were easy to read, but I guess other people have very different monitors. I'll change it up though.I like the format that you've chosen for spreading it out by each variation and universal combos. However, I would recommend that you just stick to the default font color. Red and dark green text make it difficult to read on this site. But I commend you for trying to liven it up!
Problem with f2 is it lacks range and hits high. I could see this maybe being used off of a jump in if the'yre respecting your other followups. It seems like Jason is going to get alot of options off of a blocked jump in. His jump arc is interesting. We'll see how successful people are in aaing him.The only low combo for unstoppable and relentless is F4-DF1 17% .
The pretty thing is that the F4 animation is similar than the F3 (overhead,9% huge range and +2 on block) So the mixup is here.
Also, one of DBF2 tick-throws (with F2) works on block and on hit¡¡ .F2-DBF2 18%
You can combo Pursuit?So last night I decided that I'd be playing relentless and so far so good, the lake mist really ties together his kit, It's faster to B122 across the screen than it is to walk i think it's hard to test.
My "combo" is still in the works but it's some thing like JIp, b122, dd3 ( reverses controls) f44, db2, dd4. Now what this does in relentless is lets you take advantage of Pursuit and safely transition into killing machine.
I need to work on run cancels but his run is so weirdHadn't seen this one yet
Unstoppable/Relentless
B122xx run cancel xxb122 walk a little forward 111-ender-
Yeah, it is. It starts off like a fast walk and then turns into a run.I need to work on run cancels but his run is so weird
Yeah he does.Just ff+blk then immediately do the next move. Took me like an hour
He looks like he's running like a kid lol
I can't get the 111 ender for some reason, he drops pretty quickly after the second b122.Hadn't seen this one yet
Unstoppable/Relentless
B122xx run cancel xxb122 walk a little forward 111-ender-
try run canceling quicker after the first one, if you do it correct they're juggled right above your head & 111 should connectI can't get the 111 ender for some reason, he drops pretty quickly after the second b122.