HugeMcBigLarge
Retirement my ass
Updated 7/20/15
*new Demo info -7/20/15
Come post all your combos for the one and only General! Post inputs and dmg % without any jump in for me to grab it and put it into the post and I'll make sure you have all the Sonya goodness in one place.
Big shout out to @Speedsterr for compiling a lot of the Demo Sonya combos for us, and @Ayase Chihaya for keeping the demo love up.
Combos
Key:
1 = Square = X
2 = Triangle = Y
3 = X = A
4 = O = B
~ = cancel
*new Demo info -7/20/15
Come post all your combos for the one and only General! Post inputs and dmg % without any jump in for me to grab it and put it into the post and I'll make sure you have all the Sonya goodness in one place.
Big shout out to @Speedsterr for compiling a lot of the Demo Sonya combos for us, and @Ayase Chihaya for keeping the demo love up.
Combos
Key:
1 = Square = X
2 = Triangle = Y
3 = X = A
4 = O = B
~ = cancel
Midscreen
b33u4, rc 12, njp, d2, rc 121, bf4
Corner
B14 MB BF2 D1 12 12 12 124 - 25%
B14 MB BF2 D1 12 12 2134 - 24% into possible reload in demo
B33U4 12 12 12 2134 - 27% - when in need of reload in demolition.
B33U4 12 12 12 12 124 - 29%
b33u4, rc 12, njp, d2, rc 121, bf4
Corner
B14 MB BF2 D1 12 12 12 124 - 25%
B14 MB BF2 D1 12 12 2134 - 24% into possible reload in demo
B33U4 12 12 12 2134 - 27% - when in need of reload in demolition.
B33U4 12 12 12 12 124 - 29%
Midscreen
b14, db2 4, (walk forward) 21, 213u4 (27%)
b14, db2 4, (walk forward) 21, 213, bf4 (27%) *change position
1 Bar
ex db1 1, dive kick b332~ms 4, run~21 213bf4 (44%)
3 Bar
Xray, run ~ 213, db2 1 51% *CHECK TO SEE IF: xray ~run 12 ~run 213db2 catches
Xray, run 12, run 121bf4 (50%)
Xray, run 12, run 21u4 (50%)
Corner
Meterless
b14, db2 4, jik, 12, 12, 12, 124 (33%)
b332, db2 4, jik, 12, 12, 12, 124 (34%)
b14, db2 3, ~run 12, 12, 12, 124 (30% ish)
b332, db2 3, ~run 12, 12, 12, 124 (31% ish)
1 Bar
When you are cornered
ex db1 1, jump in dive kick, b332, db2 4, run cancel 12, 12, 12, 124 - 47%
3 Bars
Xray, run 12, 12, 12, 124 (53%)
b14, db2 4, (walk forward) 21, 213u4 (27%)
b14, db2 4, (walk forward) 21, 213, bf4 (27%) *change position
1 Bar
ex db1 1, dive kick b332~ms 4, run~21 213bf4 (44%)
3 Bar
Xray, run ~ 213, db2 1 51% *CHECK TO SEE IF: xray ~run 12 ~run 213db2 catches
Xray, run 12, run 121bf4 (50%)
Xray, run 12, run 21u4 (50%)
Corner
Meterless
b14, db2 4, jik, 12, 12, 12, 124 (33%)
b332, db2 4, jik, 12, 12, 12, 124 (34%)
b14, db2 3, ~run 12, 12, 12, 124 (30% ish)
b332, db2 3, ~run 12, 12, 12, 124 (31% ish)
1 Bar
When you are cornered
ex db1 1, jump in dive kick, b332, db2 4, run cancel 12, 12, 12, 124 - 47%
3 Bars
Xray, run 12, 12, 12, 124 (53%)
MIDSCREEN
b2, b2, 2134 - call drone (dd1) - 22%
b2, b2, 213~bf4 - 25%
njp, b2, 2134 - call drone (dd1) - 21%
njp, b2, 21u4 - 22%
njp, b2, 213~bf4 - 24%
MIDSCREEN WITH DRONE
b14~BL+4, f2~bf4 - 26%
b14~BL+4, run, b2, 2134 - call drone (dd1) - 29%
b14~BL+4, run, b2, 21u4 - 30%
b14~BL+4, run, b2, 213~bf4 - 32%
b332~BL+4, b2, 2134 - call drone (dd1) - 32%
b332~BL+4, b2, 21u4 - 33%
b332~BL+4, b2, 213~bf4 - 34%
air d4, b332~BL+4, b2, 2134 - call drone (dd1) - 35%
air d4, b332~BL+4, b2, 21u4 - 36%
air d4, b332~BL+4, b2, 213~bf4 - 38%
CORNER
nj2, j1, b2, 12, 12, 2134 - call drone (dd1) - 26%
nj2, b2, b2, 12, 12, 2134 - call drone (dd1) - 28%
b33u4, 12, 12, 12, 2134 - call drone (dd1) - 27%
b33u4, 12, 12, 12, 12, 124 - 29% universal
b14/b332~ex bf2, d1, 12, 12, 2134 - call drone (dd1) - 24/27%
b14/b332~ex bf2, d1, 12, 12, 12, 124 - 25/29% universal
CORNER WITH DRONE
b14/b332~BL+4, b2, 12, 12, 2134 - call drone (dd1) - 34/36%
X-RAY MIDSCREEN
x-ray, f2~bf4 - 44% universal
x-ray, run, b2, 2134 - call drone (dd1) - 47%
x-ray, run, b2, 213~bf4 - 50%
X-RAY CORNER
x-ray, run, b2, 12, 12, 2134 - call drone (dd1) - 52%
b2, b2, 2134 - call drone (dd1) - 22%
b2, b2, 213~bf4 - 25%
njp, b2, 2134 - call drone (dd1) - 21%
njp, b2, 21u4 - 22%
njp, b2, 213~bf4 - 24%
MIDSCREEN WITH DRONE
b14~BL+4, f2~bf4 - 26%
b14~BL+4, run, b2, 2134 - call drone (dd1) - 29%
b14~BL+4, run, b2, 21u4 - 30%
b14~BL+4, run, b2, 213~bf4 - 32%
b332~BL+4, b2, 2134 - call drone (dd1) - 32%
b332~BL+4, b2, 21u4 - 33%
b332~BL+4, b2, 213~bf4 - 34%
air d4, b332~BL+4, b2, 2134 - call drone (dd1) - 35%
air d4, b332~BL+4, b2, 21u4 - 36%
air d4, b332~BL+4, b2, 213~bf4 - 38%
CORNER
nj2, j1, b2, 12, 12, 2134 - call drone (dd1) - 26%
nj2, b2, b2, 12, 12, 2134 - call drone (dd1) - 28%
b33u4, 12, 12, 12, 2134 - call drone (dd1) - 27%
b33u4, 12, 12, 12, 12, 124 - 29% universal
b14/b332~ex bf2, d1, 12, 12, 2134 - call drone (dd1) - 24/27%
b14/b332~ex bf2, d1, 12, 12, 12, 124 - 25/29% universal
CORNER WITH DRONE
b14/b332~BL+4, b2, 12, 12, 2134 - call drone (dd1) - 34/36%
X-RAY MIDSCREEN
x-ray, f2~bf4 - 44% universal
x-ray, run, b2, 2134 - call drone (dd1) - 47%
x-ray, run, b2, 213~bf4 - 50%
X-RAY CORNER
x-ray, run, b2, 12, 12, 2134 - call drone (dd1) - 52%
Midscreen
CORNER:
X ray:
Out of granades: (use these when in need of a reload, the are safe and safish reload options)
string - B33U4 DD1 - 12%
string - B14 MB DB2 DD1- 12%
setup - 112 MB DD1 THROW DD1 - 25%
string - B33212 DD1 - 14%
string - B33U4 DD1 - 12%
string - B14 MB DB2 DD1- 12%
setup - 112 MB DD1 THROW DD1 - 25%
string - B33212 DD1 - 14%
Reload setup:
B14 DF1 1 F4 DD1 - 18%
B14 DF1 1 JI2 RC 2134 DD1 - 22%
B33212 DF 1 1 F4 DD1 - 23%
B33212 DF 1 1 NJP Ji2 RC 2134 DD1 - 29%
(The grenade explosion has to be slightly delayed or the NJP won't connect)
Other: (only use these if you have at least one granade available after finishing the combo, or reloading can be tricky)
B14 DF1 1 RC 12 RC 21U4 - 24% For corner carry
B33212 DF 1 1 NJP JI2 RC 21U4 - 30% For corner carry
B14 DF1 1 RC 12 RC 124 - 22% Hard knockdown into a 50/50
B33212 DF 1 1 NJP JI2 RC 124 - 29% Hard knockdown into a 50/50
B33212 DF 1 1 NJP JI2 RC 213 (MB) BF4 - 31% (34%) Damage
B14 DF1 1 RC 12 RC 12 (MB) BF4 - 22% (28%) Damage
B14 DF1 1 F4 DD1 - 18%
B14 DF1 1 JI2 RC 2134 DD1 - 22%
B33212 DF 1 1 F4 DD1 - 23%
B33212 DF 1 1 NJP Ji2 RC 2134 DD1 - 29%
(The grenade explosion has to be slightly delayed or the NJP won't connect)
Other: (only use these if you have at least one granade available after finishing the combo, or reloading can be tricky)
B14 DF1 1 RC 12 RC 21U4 - 24% For corner carry
B33212 DF 1 1 NJP JI2 RC 21U4 - 30% For corner carry
B14 DF1 1 RC 12 RC 124 - 22% Hard knockdown into a 50/50
B33212 DF 1 1 NJP JI2 RC 124 - 29% Hard knockdown into a 50/50
B33212 DF 1 1 NJP JI2 RC 213 (MB) BF4 - 31% (34%) Damage
B14 DF1 1 RC 12 RC 12 (MB) BF4 - 22% (28%) Damage
Reload setup:
B33212 DF 1 1 NJP JI2 RC 21 DF1 1 RC 2134 DD1 - 33%
B33212 DF 1 1 NJP JI2 RC 21 DF1 1 RC F4 DD1 - 32%
B14 DF1 1 F2 DF1 1 RC 2134 DD1 - 27%
B14 DF1 1 F2 DF1 1 RC F4 DD1 - 25% (the run cancel necessary, i just like the corner carry)
Other:
B14 DF1 1 F2 DF1 1 RC 213 (MB) BF4 - 30% (34%) Damage
B33212 DF 1 1 NJP JI2 RC 213 (MB) BF4 - 35% ( 37%) Damage
B33212 DF 1 1 NJP JI2 RC 21 DF1 1 RC 2134 DD1 - 33%
B33212 DF 1 1 NJP JI2 RC 21 DF1 1 RC F4 DD1 - 32%
B14 DF1 1 F2 DF1 1 RC 2134 DD1 - 27%
B14 DF1 1 F2 DF1 1 RC F4 DD1 - 25% (the run cancel necessary, i just like the corner carry)
Other:
B14 DF1 1 F2 DF1 1 RC 213 (MB) BF4 - 30% (34%) Damage
B33212 DF 1 1 NJP JI2 RC 213 (MB) BF4 - 35% ( 37%) Damage
Reload setup:
B33212 DF1 1 F2 DF1 1 F2 DF1 1 RC 2134 DD1 - 36% ( again you can walk forward instead of run cancel, but corner carry city!)
B14 DF1 1 F2 DF1 1 F2 DF1 1 RC 2134 DD1 - 34%
B33212 DF1 1 F2 DF1 1 F2 DF1 1 RC F4 DD1 - 35%
B14 DF1 1 F2 DF1 1 F2 DF1 1 RC F4 DD1 - 32%
B14, DF1 1, dash/rc 21, DF1 1, NJP, RC 21, DF1 1, F4, DD1 - 33%
B33212, DF1 1, 21, DF1 1, NJP, RC 21, DF1 1, F4, DD1 - 36%
-Ayase Chihaya
Multi-Grenade: (Not a comprehensive list. Explore the Sonya forum for the multi-grenade tech)
B14 xx DF11, DF1, 4 xx DF1B, (Hold 1) 4 xx DD(Release 1), 12 xx DF11, 4 xx DF11, 4 DF11, 4 xx BF4 = 45%
Does 46% off b332.
-xxxFalcon Loverxxx
Other: (only use these to kill)
B14 DF1 1 F2 DF1 1 F2 DF1 1 RC 213 (MB) BF4 - 37% (40%)
B33212 DF1 1 F2 DF1 1 F2 DF1 1 RC 213 (MB) BF4 - 39% (42%)
B14, DF1 1, dash/rc 21, DF1 1, NJP, RC 21, DF1 1, RC 212, BF4 - 36%, MB BF4 for 38%
B33212, DF1 1, 21, DF1 1, NJP, RC 21, DF1 1, RC 212, BF4 - 39%, MB BF4 for 41%
-Ayase Chihaya
B33212 DF1 1 F2 DF1 1 F2 DF1 1 RC 2134 DD1 - 36% ( again you can walk forward instead of run cancel, but corner carry city!)
B14 DF1 1 F2 DF1 1 F2 DF1 1 RC 2134 DD1 - 34%
B33212 DF1 1 F2 DF1 1 F2 DF1 1 RC F4 DD1 - 35%
B14 DF1 1 F2 DF1 1 F2 DF1 1 RC F4 DD1 - 32%
B14, DF1 1, dash/rc 21, DF1 1, NJP, RC 21, DF1 1, F4, DD1 - 33%
B33212, DF1 1, 21, DF1 1, NJP, RC 21, DF1 1, F4, DD1 - 36%
-Ayase Chihaya
Multi-Grenade: (Not a comprehensive list. Explore the Sonya forum for the multi-grenade tech)
B14 xx DF11, DF1, 4 xx DF1B, (Hold 1) 4 xx DD(Release 1), 12 xx DF11, 4 xx DF11, 4 DF11, 4 xx BF4 = 45%
Does 46% off b332.
-xxxFalcon Loverxxx
Other: (only use these to kill)
B14 DF1 1 F2 DF1 1 F2 DF1 1 RC 213 (MB) BF4 - 37% (40%)
B33212 DF1 1 F2 DF1 1 F2 DF1 1 RC 213 (MB) BF4 - 39% (42%)
B14, DF1 1, dash/rc 21, DF1 1, NJP, RC 21, DF1 1, RC 212, BF4 - 36%, MB BF4 for 38%
B33212, DF1 1, 21, DF1 1, NJP, RC 21, DF1 1, RC 212, BF4 - 39%, MB BF4 for 41%
-Ayase Chihaya
CORNER:
Reload:
B33212 DF1 1 NJP JI4 12 12 2134 DD1 - 34%
B14 DF1 1 NJP JI4 12 12 2134 DD1 - 31%
Other
B33212 DF1 1 NJP JI4 12 12 213 (MB) BF4 - 36% (37%) Damage
B14 DF1 1 NJP JI4 12 12 213 (MB) BF4 - 33% (35%) Damage
B33212 DF1 1 NJP JI4 12 12 2134 DD1 - 34%
B14 DF1 1 NJP JI4 12 12 2134 DD1 - 31%
Other
B33212 DF1 1 NJP JI4 12 12 213 (MB) BF4 - 36% (37%) Damage
B14 DF1 1 NJP JI4 12 12 213 (MB) BF4 - 33% (35%) Damage
Reload:
B33212 DF1 1 4 DF1 1 NJP JI4 2134 DD1 - 39%
B14 DF1 1 4 DF1 1 NJP JI4 12 2134 DD1 - 35%
Other:
B33212 DF1 1 4 DF1 1 NJP JI4 12 213 (MB) BF4 - 41% (43%) Damage
B14 DF1 1 4 DF1 1 NJP JI4 12 213 (MB) BF4 - 39% (41%) Damage
B33212 DF1 1 4 DF1 1 NJP JI4 2134 DD1 - 39%
B14 DF1 1 4 DF1 1 NJP JI4 12 2134 DD1 - 35%
Other:
B33212 DF1 1 4 DF1 1 NJP JI4 12 213 (MB) BF4 - 41% (43%) Damage
B14 DF1 1 4 DF1 1 NJP JI4 12 213 (MB) BF4 - 39% (41%) Damage
Reload:
B33212 DF1 1 4 DF1 1 4 DF1 1 NJP 2134 DD1 - 42%
B14 DF1 1 4 DF1 1 4 DF1 1 NJP 2134 DD1 - 40%
B33212, DF1 1, F4, DF1 1, NJP, F4, DF1 1, 2134, DD1 - 41%
B14, DF1 1, F4, DF1 1, NJP, F4, DF1 1, 2134, DD1 - 39%
Other:
B33212 DF1 1 4 DF1 1 4 DF1 1 NJP 213 (MB) BF4 - 44% (46%) Damage
B14 DF1 1 4 DF1 1 4 DF1 1 NJP 213 (MB) BF4 - 43% (45%) Damage
B33212, DF1 1, 4, DF 1 1, F4, DF 1 1, NJP, F4, MB BF4 = 47%
JiP D4, B33212, DF1 1, 4, DF 1 1, F4, DF 1 1, NJP, F4, MB BF4 = 50%
- Ayase Chihaya
B14 (dash forwards/rc), DF1 1, 21, DF1 1, NJP, RC 21, DF1 1, RC 212, BF4 - 36%, MB BF4 for 38%
B33212, DF1 1, 21, DF1 1, NJP, RC 21, DF1 1, RC 212, BF4 - 39%, MB BF4 for 41%
B33212 df11 4 df11 4 df11 4 bf4 = 42%
B33212 df11, 21 df11, njp, run, 21 df11, f4
B33212 DF1 1 4 DF1 1 4 DF1 1 NJP 2134 DD1 - 42%
B14 DF1 1 4 DF1 1 4 DF1 1 NJP 2134 DD1 - 40%
B33212, DF1 1, F4, DF1 1, NJP, F4, DF1 1, 2134, DD1 - 41%
B14, DF1 1, F4, DF1 1, NJP, F4, DF1 1, 2134, DD1 - 39%
Other:
B33212 DF1 1 4 DF1 1 4 DF1 1 NJP 213 (MB) BF4 - 44% (46%) Damage
B14 DF1 1 4 DF1 1 4 DF1 1 NJP 213 (MB) BF4 - 43% (45%) Damage
B33212, DF1 1, 4, DF 1 1, F4, DF 1 1, NJP, F4, MB BF4 = 47%
JiP D4, B33212, DF1 1, 4, DF 1 1, F4, DF 1 1, NJP, F4, MB BF4 = 50%
- Ayase Chihaya
B14 (dash forwards/rc), DF1 1, 21, DF1 1, NJP, RC 21, DF1 1, RC 212, BF4 - 36%, MB BF4 for 38%
B33212, DF1 1, 21, DF1 1, NJP, RC 21, DF1 1, RC 212, BF4 - 39%, MB BF4 for 41%
B33212 df11 4 df11 4 df11 4 bf4 = 42%
B33212 df11, 21 df11, njp, run, 21 df11, f4
Only gonna list max damage with 3 grenades, if you have less just end it with RC 2134 /F4 into realod in case it doesnt kill
MIDSCREEN
X ray, walk forward F2 DF 1 1 walk F2 DF 1 1 walk F2 DF1 1 RC 2134 DD1 - 65% into reload
X ray, walk forward F2 DF 1 1 walk F2 DF 1 1 walk F2 DF1 1 F2 BF4 - 67%
CORNER
X ray, RC 4 DF 1 1 4 DF1 1 4 DF1 1 2134 DD1 - 71% into reload
X ray, RC 4 DF 1 1 4 DF1 1 4 DF1 1 4 BF4 - 74%
MIDSCREEN
X ray, walk forward F2 DF 1 1 walk F2 DF 1 1 walk F2 DF1 1 RC 2134 DD1 - 65% into reload
X ray, walk forward F2 DF 1 1 walk F2 DF 1 1 walk F2 DF1 1 F2 BF4 - 67%
CORNER
X ray, RC 4 DF 1 1 4 DF1 1 4 DF1 1 2134 DD1 - 71% into reload
X ray, RC 4 DF 1 1 4 DF1 1 4 DF1 1 4 BF4 - 74%
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