Shit..... o.o why NRS. FLOATY JUMP. WHUYYUUYYYUJohnnys has 4 different jump in attacks. Different animations for both punches and kicks. Also his jump arc and animation are very floaty for some reason. Very easy to react.
d3 is a low hit not a knockdown
Nutpunch input is: b,d,3
His basic overhead is f2 and doesnt cause a knockdown
D'Vorah has a special that restands. Scorpion is still a vortex character from what I've seen.@Repulsar With your knowledge from answering all of these questions, there there seem to be a vortex character? Ex. Scorpion? Or does anyone have a string or special that restands the opponent?
I wonder why it is bd. It was making sense in MK9 because it allowed you to input f33b and then either 1 or 3 for confirm. I wonder if that's the case here too, in a sense?Nutpunch input is: b,d,3
I guess we've seen that on stream. It's also comboable, the question is if it is a part of some string... Anyway, that's one reason to make someone not want to duck pressure all day.His basic overhead is f2 and doesnt cause a knockdown
That's NDA though, cant say anything until launch. Ehh.. its not so bad I guess because I have a ton of info for you all when i'm clear to talk about the game.I just find it hilarious the first thread discussing a character is Sub Zero, poor @Tom Brady
Can you send a picture of his combos? @Repulsar or write them out?I wonder why it is bd. It was making sense in MK9 because it allowed you to input f33b and then either 1 or 3 for confirm. I wonder if that's the case here too, in a sense?
It also allows you to low profile with it easier while crouching (inputting db leaves you standing for longer if you were crouching prior to that), so maybe there's that. But then it's the only move like that in the game, so...
I guess we've seen that on stream. It's also comboable, the question is if it is a part of some string... Anyway, that's one reason to make someone not want to duck pressure all day.
The man himself. Lol. Info about the game or just subzero?That's NDA though, cant say anything until launch. Ehh.. its not so bad I guess because I have a ton of info for you all when i'm clear to talk about the game.
I don't have the game yet. I'm just stating what we've seen is story mode trailer. The guy who did the walkthrough didn't do any flashy combos, but he did overhead~forceball. Not a good combo, but combo nevertheless. Nothing stops us from using f2~ex-nutpunch, I guess.Can you send a picture of his combos? @Repulsar or write them out?
Oh I see, I think it is alright to post stuff like that, as long as its not a video and of course no spoilersIm just asking cuz I heard that they will banned who ever post something Im not sure ..
I just wanted to ask so I might upload any combos I find helpful or bnb-like
The db3. Is gonna be weird. Especially the 3. And Repulsar mentioned a floaty jump. Do you think you can combo off his xray? So.. I wonder if that f2 has a string. I'm so use to mk9 where. I press 11, 21, f32,d1,d4,d3 all for poke and pressure. Then throw a grab in somewhere. And then the typical f4 knockup 2 2 2nutpunch.I don't have the game yet. I'm just stating what we've seen is story mode trailer. The guy who did the walkthrough didn't do any flashy combos, but he did overhead~forceball. Not a good combo, but combo nevertheless. Nothing stops us from using f2~ex-nutpunch, I guess.
For the record, his X-Ray is basically super version of that overhead move, which is kinda sucky because it means that accumulating 3 bars doesn't provide you with additional tool besides what all X-Rays have to offer. I feel it's unfortunate.
Well, perhaps. At very least they kept motion people are used to intact.The db3. Is gonna be weird. Especially the 3.
Yeah, although I don't think I used to jump a lot in MK9. It was mostly 2 cases:And Repulsar mentioned a floaty jump.
Have no idea.Do you think you can combo off his xray?
Same.So.. I wonder if that f2 has a string.
Uh?..))): johnny mains rip.
I was talking to Pig, and he said Lao, Subzero, and cage are gonna be top. so o;Well, perhaps. At very least they kept motion people are used to intact.
Yeah, although I don't think I used to jump a lot in MK9. It was mostly 2 cases:
1) Trying to read Hellfire;
2) Inputting teleport with character that isn't Raiden out of habit
Have no idea.
Same.
Uh?..
Idk man. Im really hoping he's good though. He seem very similar to mk9's johnny. but slower.Cage Top?
Why? Didn't seem special to me, in comparison to other chars I might mention (Mileena, Takeda, Sub, Kung Lao, etc)
I wanna cry now. Anyone know the overhead / knee string?On the stream they did a cage combo, Overhead->Knee string, D1, F3, nutpunch that did about 23%. I hope that's not his biggest combo.
However, in terms of guard pressure, he seems a LOT weaker than in mk9. No more chipping all day from what has been shown.
The combo is here 18:02 mark:I wanna cry now. Anyone know the overhead / knee string?
21% looks pretty good. @Repulsar can you find the input the the combo starter in the video above? 18:00 markThe combo is here 18:02 mark:
Finally what I wanted to hear. Fast ex overhead that launches and a hit confirmable low starter. Thank you @Qwark28B1 starts at 10f, the entire string ends at -5 and is his highest damage punisher and optimum string to use before an enhanced special
B33 hits low-low, is -8 and can be hitconfirmed into ex iceball/hammer.
easiest thing ever