Zyphox
What is going on guys, Ya Boi Zyphox here.
keep talking and i'll dunk on youCreating threads disguised as a question but actually just in-depth prop fishing.
![](http://assets.sbnation.com/assets/2783061/drummond.gif)
keep talking and i'll dunk on youCreating threads disguised as a question but actually just in-depth prop fishing.
I have always said you were tall.keep talking and i'll dunk on you
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^^ This. I want to work on getting as much MU exposure I possibly can, and dedicate more time and $ if I want to consider myself a legitimate player.Just playing consistently, although the year ahead sure looks like I'll have to make the time.
This is something I've been working on too and something I think more people should try to improve.What I'm currently working on improving is when to be disrespectful, sometimes I feel like I play with a little too much respect. Gotta make em earn it first!
thats not a good reason IMO, maybe YOU should be this filthy casual, and beat said top players ass, instead of wanting to see it happen.Just want to see a how you say it a "Filthy Casual" kick a top player's ass in a tourney so a top player can stop talking shit. Lol
I wish If I had the time and money.thats not a good reason IMO, maybe YOU should be this filthy casual, and beat said top players ass, instead of wanting to see it happen.
Zod players cant backdash 233243543544 timesMartian Manhunter players will have to learn how to close the gap on zoning instead of relying on a safe overhead teleport with the splash hitbox of a hand grenade.
The community knows that Flash players' defensive abilities are equivalent to a scrub's on XBL ranked. The problem is that Flash players mash forward dash and only use the block button about half the time. They will have to learn how to use the block button at all times in Mortal Kombat X if they intend to win.
Batgirl players have always claimed that Batgirl has a "difficult neutral game", which is the biggest bill that the NRS community has ever been sold considering that the risk/reward ratio is vastly in Batgirl's favor. While they will fail because they have no fundamentals, Batgirl players will have to learn how to play footsies and win without a safe vortex that loops.
this was for you own personal weaknesses, not to generalize character mains because apparently according to you Zoners/Zod players look like thisMartian Manhunter players will have to learn how to close the gap on zoning instead of relying on a safe overhead teleport with the splash hitbox of a hand grenade.
The community knows that Flash players' defensive abilities are equivalent to a scrub's on XBL ranked. The problem is that Flash players mash forward dash and only use the block button about half the time. They will have to learn how to use the block button at all times in Mortal Kombat X if they intend to win.
Batgirl players have always claimed that Batgirl has a "difficult neutral game", which is the biggest bill that the NRS community has ever been sold considering that the risk/reward ratio is vastly in Batgirl's favor. While they will fail because they have no fundamentals, Batgirl players will have to learn how to play footsies and win without a safe vortex that loops.
Remember how reliable anti-aerial attacks were in Mortal Kombat 9? Sinestro players will have to be reminded. They spam aerial axe and jump like kangaroos when you are zoning them.
£10 says Dave's first complaint thread is about stamina limiting your back dashesZod players cant backdash 233243543544 times
It's no good shitting on other players when you have clear weaknesses as well.
Nice evidence you've got with your claims there...Batgirl players have always claimed that Batgirl has a "difficult neutral game", which is the biggest bill that the NRS community has ever been sold considering that the risk/reward ratio is vastly in Batgirl's favor.
Closing the gap on zod isn't the issue, the issue is if you don't get inquickly he gets free press b to win and get free mixups button.this was for you own personal weaknesses, not to generalize character mains because apparently according to you Zoners/Zod players look like this
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everyone else....
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Operating under false pretense that mkx will require great footsies, have good zoning, and reliable anti airsMartian Manhunter players will have to learn how to close the gap on zoning instead of relying on a safe overhead teleport with the splash hitbox of a hand grenade.
The community knows that Flash players' defensive abilities are equivalent to a scrub's on XBL ranked. The problem is that Flash players mash forward dash and only use the block button about half the time. They will have to learn how to use the block button at all times in Mortal Kombat X if they intend to win.
Batgirl players have always claimed that Batgirl has a "difficult neutral game", which is the biggest bill that the NRS community has ever been sold considering that the risk/reward ratio is vastly in Batgirl's favor. While they will fail because they have no fundamentals, Batgirl players will have to learn how to play footsies and win without a safe vortex that loops.
Remember how reliable anti-aerial attacks were in Mortal Kombat 9? Sinestro players will have to be reminded. They spam aerial axe and jump like kangaroos when you are zoning them.