(I play multiple games
![Frown :( :(](/styles/default/xenforo/smilies/frown.png)
)
The point isn't if people have them or not, because as I've said, everyone at a top level has to have some strong fundamentals or they wouldn't be there. I just hate that the definition leaves very little room for the actual player's utilization. Using it in a match is one thing, but reactions don't necessarily give way to responses. I think an intimate knowledge of the system is required to actually have "strong" fundamentals. You can recognize what you lack, and pick characters that represent the strengths or cover the weaknesses. That's good, but that doesn't necessarily fit within your guideline that you gave me before.
If a player just has basic game skills, but lacks the other elements that really give that player a "strength", then do they have strong fundamentals? Also if a player is lacking in some fields but stronger in others, do they not still have the same fundamentals as someone who is perfectly well-rounded?
I think you'd have strong fundamentals, namely because when you talk about the game or your experience with it you don't mention "I worked on my standing jab 1000 times", you mention how you used your knowledge, your "fundamentals", if you will, to go beyond simple basics and reach another level, what one would consider "strong fundamentals". Me personally, I'm a bit more critical of this kind of thing, so I think its a transition from "basics" to "fundamentals". From having to using. Do you see my point of things?