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Injustice Patch 1.07... what should it include?!

Pan1cMode

AUS FGC represent!
Sorry bit I think you underestimate batgirl...from your pick it looks like you main her and know her better than me but I doubt you've ever had to fight her as a very difficult mu, getting rid of her meterless vortex would put her in like with everyone else as NO OTHER characters have it, she'd still have the same vortex just less meter in her pocket. It would make her like frost and lex in a way as they have great vortexes that require meter, this is just my opinion though
Firstly, BG doesn't have any MUs that are 'very difficult' for the opponent. They're all either even or 6-4 (slight advantage).

Secondly, the way that bola is structured and they way her character currently works, it would be impossible to modify her design so as to make her require meter for vortex. That's what I'm saying. They would have to remove the launching properties of both her overhead and low starters, which would constitute a massive nerf and place her in F- tier. There is no way they could institute a meter requirement without this. Bola already has a meterburned version, so that's out of the picture, she can get the vortex off ji2, 111, b2d3, 21 or whiffed normal, so they can't do anything to her strings to require meter too.

Also, Sinestro has a meterless vortex (as does WW in the corner).
 

rev0lver

Come On Die Young
If I could go crazy with lex buffs I'd ask for the following but any of them would be great.
1.return of push block setup damage
2.probe does more damage (and mb probe)
3.level 3 trait doesn't wear away over time
4.b2 has more frame advantage on hit so they can't back dash out of a mixup after b2
5.b2 should hard knockdown
6.u3 should anti air much better
7.vacuum can be less negative(currently -41 I believe)
8.MB mine should either launch them up in a more floaty way similarly to how jokers teeth so lex can still b3 or maybe you can MB the mine before it hits them and it'll explode with a radius that's decent but not too big(this should launch them up as mb mine does now)
9.make the first 2 hits of 112 mid(this should've happens ages ago)
10.do something about his hitbox, it's way too big avoid certain zoning.

@rev0lver thought you might me interested by this.
My input:

1. Maaaybe. I think he's fine without it, and it would only be fair to give it to Sinestro+MMH too which would suck
2. That would be fine
3. No that would be broke lol
4. I think it's fine as it is, they can poke out anyway, we don't need more free 50/50 situations haha
5. B2u3d3 you mean? if so yes
6. It's already 6f which is really good, I don't think it's meant as an AA tool, the only issues with it right now are in some corner situations where it won't reach
7. Nah it needs to be pretty negative. It's risk-reward if you're just throwing it out
8. IMO it just needs to give more damage so you can do something with it when they hit it too far away
9. For how fast it is it's not necessary. You basically wouldn't be able to try and touch him when trait is up.
10. I agree, the Sinestro mu would become much more tolerable.
 
People will soon learn to just disregard everything this guy has to say. He comes off as the most pissed off and irrational person I've ever seen on these forums almost every single time he posts. People are better off just ignoring him.
lol damn you read all my post im flattered you take the time thank you .
 
Firstly, BG doesn't have any MUs that are 'very difficult' for the opponent. They're all either even or 6-4 (slight advantage).

Secondly, the way that bola is structured and they way her character currently works, it would be impossible to modify her design so as to make her require meter for vortex. That's what I'm saying. They would have to remove the launching properties of both her overhead and low starters, which would constitute a massive nerf and place her in F- tier. There is no way they could institute a meter requirement without this. Bola already has a meterburned version, so that's out of the picture, she can get the vortex off ji2, 111, b2d3, 21 or whiffed normal, so they can't do anything to her strings to require meter too.

Also, Sinestro has a meterless vortex (as does WW in the corner).
Make the standard Bola into the MB version? I don't understand that with her Teleport, you need to burn meter to keep the opponent trapped, but with her Bola you need to BURN meter to make it explode..? Swap the properties around, let her use resources to get that 50/50.
 

Fromundaman

I write too much.
The most important buff he could get is a better dash, our mids whiffing is way less important since those matchups are 4-6 tops while a better dash would make MMH a soft 6-4, aquaman probably even and Zod 7-3.

Forget the freaking parry, I've had enough of parry requests wasting our patch buffs, reversal and wakeup parry would be even less important.

Give Joker a better dash. ALL he needs
Better dash would be nice, I agree, but I honestly think the mids whiffing is more important.

Guess we'll agree to disagree. It's pretty obvious our playstyles are very different though; for mine having a pressure string that works against the entire cast would be much more important than a dash buff when I already navigate the neutral game fine with our current one.

IDK, I really feel we need fixes more than buffs though. If everything worked as intended I would be happy.


That said this is irrelevant since we will have none of these things XD
 

Qwark28

Joker waiting room
Better dash would be nice, I agree, but I honestly think the mids whiffing is more important.

Guess we'll agree to disagree. It's pretty obvious our playstyles are very different though; for mine having a pressure string that works against the entire cast would be much more important than a dash buff when I already navigate the neutral game fine with our current one.

IDK, I really feel we need fixes more than buffs though. If everything worked as intended I would be happy.


That said this is irrelevant since we will have none of these things XD
Before you claim to navigate the neutral game just fine you must play Wound/Hysteria for Sinestro, Brady for Aquaman, Jupiter for MMH and Pig for Zod. His bad mobility doesn''t seem to matter except in those matchups when played at the highest level.

Then you'll see just how good our mobility really is.
 

Doombawkz

Trust me, I'm a doctor
Firstly, BG doesn't have any MUs that are 'very difficult' for the opponent. They're all either even or 6-4 (slight advantage).

Secondly, the way that bola is structured and they way her character currently works, it would be impossible to modify her design so as to make her require meter for vortex. That's what I'm saying. They would have to remove the launching properties of both her overhead and low starters, which would constitute a massive nerf and place her in F- tier. There is no way they could institute a meter requirement without this. Bola already has a meterburned version, so that's out of the picture, she can get the vortex off ji2, 111, b2d3, 21 or whiffed normal, so they can't do anything to her strings to require meter too.

Also, Sinestro has a meterless vortex (as does WW in the corner).
Wouldn't be hard to just make bola not restand when hit off of a juggle state.
 
A great man once said;

"Injustice is a different breed of game, safe 50/50's and rewards gimmicks A LOT. Solid play does not always conquer in this game."

I'll probably get flamed for this but once Batgirl hits you, it dumbs the game down to a guessing game where NO fundamentals, NO skill, NO intelligent reads, NOTHING you've ever done to improve yourself as a player is taken into account. Why should a character, heck ANY character that have privilege? It makes no sense to me.
 

Fromundaman

I write too much.
A great man once said;

"Injustice is a different breed of game, safe 50/50's and rewards gimmicks A LOT. Solid play does not always conquer in this game."

I'll probably get flamed for this but once Batgirl hits you, it dumbs the game down to a guessing game where NO fundamentals, NO skill, NO intelligent reads, NOTHING you've ever done to improve yourself as a player is taken into account. Why should a character, heck ANY character that have privilege? It makes no sense to me.
How are reads not taken into account? You're definitely trying to read whether the opponent goes high or low.

That said, in this game the following characters can put you in situations you just described:
-KF
-BG
-Bane
-Flash
-GA (You don't even get to guess here)
-GL
-Sinestro
-Grundy (You sometimes don't even get to guess here)
-Shazam
-Scorpion
-Joker

There's probably more but yeah...

In other games:

-Marvel: Incoming mixups, Teleport crossups with assists, Vergil with spiral swords, C. Viper and Firebrand unblockables on entering characters, 0-deaths in general, etc.
-Smash: 0-deaths in all smash games (Not a lot of TRUE 0-deaths, and most are situational, but they exist), Ice Climbers in general in both competitive smash games, MK's Halberd glitch, which last I've heard, never got banned, etc.
-PSAS: Grab reset BS that finally got patched out recently.
-...Shit I actually can't think of other stuff from games I actually played (Other than SCV Viola, but she got banned so it's a moot point). I know I've heard of oki being stupid in SF, but since I don't play it I can't say.
 

VladMkd

Noob
Make Nightwing d1 a 6 frame low, give him way faster walk speed, mb flip kick should be more than +1 on block, let him cancel mid string, give flipkick more invincibility, guy has like 48 strings and none of them are half as good as a simple f23 or b13. More hard knockdowns like joker crowbar, especially f12 in staff.
 

VladMkd

Noob
I feel the restriction of shit walk speed and having to usually dedicate yourself to the full string makes this game way too set up based and not so much on positioning kind of. Too much reliance on normals to make up the space for you, limits your options, mind games and mix ups.
 

BlackViper415

TYM's Head Herpetologist
SUGGESTED ARES FIXES:

Fix trait whiffing in the corner.
Trait cool down removed. He can now use his trait whenever he needs it.
Touching his head causes 10% damage because those horns are sharp.
He is now permanently invisible to everyone except the person playing him.
Every time he takes damage, he gets back an amount of health equal to the damage he just took.
New Teleport - He can teleport outside the game and into your living room to win the match by time out.
Remove god smack because unblockables are broken.
 

DreadKnight1

Beaten, by this mere man
Firstly, BG doesn't have any MUs that are 'very difficult' for the opponent. They're all either even or 6-4 (slight advantage).

Secondly, the way that bola is structured and they way her character currently works, it would be impossible to modify her design so as to make her require meter for vortex. That's what I'm saying. They would have to remove the launching properties of both her overhead and low starters, which would constitute a massive nerf and place her in F- tier. There is no way they could institute a meter requirement without this. Bola already has a meterburned version, so that's out of the picture, she can get the vortex off ji2, 111, b2d3, 21 or whiffed normal, so they can't do anything to her strings to require meter too.

Also, Sinestro has a meterless vortex (as does WW in the corner).
Ww only has a vortex in the corner and sinestros is react able offline, and yes she does give certain other characters a very hard time even though the numbers say 6-4. I think lex-BG is more 6.5-3.5 in BGs favour for example
 

DreadKnight1

Beaten, by this mere man
How are reads not taken into account? You're definitely trying to read whether the opponent goes high or low.

That said, in this game the following characters can put you in situations you just described:
-KF
-BG
-Bane
-Flash
-GA (You don't even get to guess here)
-GL
-Sinestro
-Grundy (You sometimes don't even get to guess here)
-Shazam
-Scorpion
-Joker

There's probably more but yeah...

In other games:

-Marvel: Incoming mixups, Teleport crossups with assists, Vergil with spiral swords, C. Viper and Firebrand unblockables on entering characters, 0-deaths in general, etc.
-Smash: 0-deaths in all smash games (Not a lot of TRUE 0-deaths, and most are situational, but they exist), Ice Climbers in general in both competitive smash games, MK's Halberd glitch, which last I've heard, never got banned, etc.
-PSAS: Grab reset BS that finally got patched out recently.
-...Shit I actually can't think of other stuff from games I actually played (Other than SCV Viola, but she got banned so it's a moot point). I know I've heard of oki being stupid in SF, but since I don't play it I can't say.
You missed out lex, he has a vortex using interactables or by giving up lots of damage from combos
 

Pan1cMode

AUS FGC represent!
Ww only has a vortex in the corner and sinestros is react able offline, and yes she does give certain other characters a very hard time even though the numbers say 6-4. I think lex-BG is more 6.5-3.5 in BGs favour for example
Yeah no.

Revolver actually claims this as even. I personally think this is more 6-4. There are no MUs where BG dominates. Her best MUs are barely 6-4.

Like I said, it's not possible to make her vortex require meter. Bola already has a MB version and if her launchers required meter she'd be F- tier.

How are reads not taken into account? You're definitely trying to read whether the opponent goes high or low.

That said, in this game the following characters can put you in situations you just described:
-KF
-BG
-Bane
-Flash
-GA (You don't even get to guess here)
-GL
-Sinestro
-Grundy (You sometimes don't even get to guess here)
-Shazam
-Scorpion
-Joker

There's probably more but yeah...

In other games:

-Marvel: Incoming mixups, Teleport crossups with assists, Vergil with spiral swords, C. Viper and Firebrand unblockables on entering characters, 0-deaths in general, etc.
-Smash: 0-deaths in all smash games (Not a lot of TRUE 0-deaths, and most are situational, but they exist), Ice Climbers in general in both competitive smash games, MK's Halberd glitch, which last I've heard, never got banned, etc.
-PSAS: Grab reset BS that finally got patched out recently.
-...Shit I actually can't think of other stuff from games I actually played (Other than SCV Viola, but she got banned so it's a moot point). I know I've heard of oki being stupid in SF, but since I don't play it I can't say.
Add WW and SM to that list as well. Also Zatanna, she's probably the worst of them all. And lex.

As for Smash, Diddy Kong also has an infinite (so does wario against certain characters). It's hilarious, I'll see if I can find you a vid of it.

EDIT:


also

 
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Fromundaman

I write too much.
Yeah no.

Revolver actually claims this as even. I personally think this is more 6-4. There are no MUs where BG dominates. Her best MUs are barely 6-4.

Like I said, it's not possible to make her vortex require meter. Bola already has a MB version and if her launchers required meter she'd be F- tier.


Add WW and SM to that list as well. Also Zatanna, she's probably the worst of them all. And lex.

As for Smash, Diddy Kong also has an infinite. It's hilarious, I'll see if I can find you a vid of it.

EDIT:


also

Oh shit how did I forget that one! I've gotten hit by it too XD


There's also a whole bunch of situational infinites (I know Kirby had one on Poke Stadium during the earth part, as well as a whole bunch of jab locks).

Thanks for the video :D
 
Like I said, it's not possible to make her vortex require meter. Bola already has a MB version and if her launchers required meter she'd be F- tier.
Broooooo, just switch the properties of the MB Bola with the standard Bola, done done DONE.

I should stop contributing, I have stopped playing after all...GOOD LUCK IN THE USA JOSH.