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P2W's CITR

Hades

Apprentice
I said this on another thread but what about making sure that players are ready and waiting before their games. That way they can source out the players who arent there or are playing different games and re order the bracket to keep things running smoothly rather than waiting for x player to turn up whos playing street fighter at the time. I think if they ran the tournament

-having a number system based on the stream set up and fight number. For example if your on stream 2 and your fight number 3 your fight would be listed as 203. Making sure you know where your next game will be after there eg loser could be 213 winners 209 (also have a stand with laminated cards with the number of each fight so people know when their fight is coming up).

-putting tournament entries into teams with dedicated coaches who help organise their team mates and give each coach a bracket to tell their teams which fight they are. Also have spare brackets lying around for those who arent part of a team.

-making sure that players are ready BEFORE their fight. I cant stress this enough, in tae kwon do they have a 4 fight buffer period where fighters have to make sure theyre waiting outside the ring to get into the fight as soon as possible. I believe his will be useful as it stops people who arent meant to be participating going to the toilet or getting something to eat when theyre about to be called up.

-This is a tournament and just because you paid doesnt give you the right to hold everybody else up. Also what they have is a 1 minute to turn up to their fight or theyre disqualified. unless prior to their fight they made it clear they are playing another game in which the bracket would move forward an extra fight for example it would go from 207 to 209 and fight 208 would be moved to a time that suits both fighters (this is also why 4 fights in necessary because of withdrawls and people not showing up).

-having dedicated area only coaches and TO's go. Nobody wants to enter a game with someone yelling in their ear behind them distracting them. There also needs to be clear areas where only thhe fighters appointed coach (if they have one) and the TO watching the fight can go. Everybody else has to stand further back.

Your thoughts on this @P2W
 

Mikemetroid

Who hired this guy, WTF?
Lead Moderator
P2W's Community Injustice Tournament Rules (CITR)

Tournament Structure
  • All tournaments will be played to first to 3 wins in all rounds including: prelims, losers prelims, quarterfinals, losers quarter finals, semifinals, losers semifinals, winners finals, losers finals and grand finals.*
  • Game options vibration off, using the most current version of the game available from Neather Realm Studios
Good, 3/5 varies on bigger TO's and their schedules
Stage Rules
  • Sequencing
    • Double Blind Rule: When two players sit down they are immediately to return to the character select screen (not main menu to avoid hot fix issues). At this time, the two players pick the character they wish to use and advance to the stage select. Both players select the stage that their cursor defaulted on. Exception, if the two competitors agree on a stage then that stage can be willingly selected.** Button check ensues. Once both players have agreed, the match is restarted and tournament play begins.
  • Stage Change
    • After a match is completed, the losing player may choose to return to the character select screen to change the stage. It must be vocalized that a change is desired to avoid a player returning to the select screen to "see what stage is selected prior to vocalizing the desire for a stage change" Once vocalized and players returned to the select screen they are to repeat the sequencing steps above.
  • Interactables and Stage transitions are to be defaulted to on at all times.
Character Selection:
  • Both players are to select the desired character prior to advancing to the stage select. You must pick the character you wish to play for the button check.
  • If players require/request a blind pick, each player is to secretly tell the bracket runner their pick. Once both players vocalize their pick to the bracket runner, it is then revealed who each player MUST choose prior to advancing to the stage select.
  • Once tournament play has begun, the winner of the previous match must continue to use his current character. The loser of the previous match has the option to change characters. If their is a character change, the Double Blind Rule must be appreciated.***
Brackets:
  • All tournaments are to be seeding and ran using Challonge or TIO Pro in double elimination format. No exceptions.****
Some bigger named TOs prefer to have paper brackets of everything. I agree with you though. Challonge is a great program
  • All players MUST register with their Real name and their common Gamer Tag and provide proof of identification*****
I also agree with this, however I do not think there is a real way to "punish" someone for this.
  • Local Tournaments will not have pools, one large bracket, to be seeded locally.
    • The TO/bracket runner will be responsible to seeding, player separation, et cetera
  • Regional Tournaments will not have pools, one large bracket, to be seeded and developed after player registration is closed.
    • This tournament is to be seeded, preferably, by an unbiased party who is not participating in the event.
  • Major Tournaments
    • All major tournaments will Require Pre-Registration. Late/Door Registration with be funneled to a "Death" Bracket.
    • After pre-registration concludes, the pre-registered players are to be separated to 7 pools. Pool size is decided based on the number of pre-registered players. ******
    • Late-registered players will be grouped into pool 8. Pool size is determined by the number of late entrants. Players will be separated by region ONLY. Skill is not to be a factor when seeding this pool.
    • Seeding will be determined by player accolades for the lifetime of the injustice game and current objective player standings noted in the "Objective Rankings Thread" (to be restarted and based on rules outlined below((similar to the objective top 10 thread i used to do)) )
    • The pools of the major tournament will be as followed:
      • Pool 1
      • Pool 2
      • Pool 3
      • Pool 4
      • Pool 5
      • Pool 6 (death pool)
      • Pool 7
      • Pool 8
        • Pool 1 winner plays Pool 2 Winner (placed/Starting at top of newly created bracket)
        • Pool 3 winner plays Pool 4 Winner
        • Pool 5 winner plays Pool 6 Winner
        • Pool 7 winner plays Pool 8 Winner
        • Pool 1 loser plays pool 2 loser (placed/starting at bottom of newly created bracket)
        • Pool 3 loser plays pool 4 loser
        • Pool 5 loser plays pool 6 loser
        • Pool 7 loser plays pool 8 loser
        • The above 8 bullets are the tournaments final bracket. When viewing pool 1 - 8 it is to be viewed as one giant bracket when considering seeding. Pool 1 gets number 1 seed. Pool 8 gets number 2 seed. Pool 5 gets number three seed. Pool 4 gets number 4 seed et cetera. The above 8 bullets losers matches are organized this way to avoid double jeopardy
I will implement the pool 6 death pool at Civil War. I like this.
Equipment:
  • All tournaments are to be held on Xbox 360 with display settings set to 720p
  • Asus 236 H or equivalent (http://www.displaylag.com/display-database/)
  • All equipment must be hardlined into the xbox. Absolutely no wireless connections allowed.
  • No Macros. If a player calls this into question, a TO must test the device in training mode to confirm inputs.
  • If headphones are provided, a player is not allowed to switch the setup for their own device.
  • If a player would like to hook up headphones, the equipment must not jeopardize his opponents ability to hear the game.*******
  • Equipment failure:
    • In the event of equipment failure and results in paused game, it is to remained paused until a TO comes over to analyze the situation. If your equipment failed, you lose a game. Exceptions ONLY include game pauses during super/throw animations. It is the player's responsibility to ensure their equipment is in full working order. It is the TO's responsibility to enforce this rule. Under NO circumstances is this to be put on the player's to decide the outcome. No one should be put on blast for taking matches when someone has agreed to take it. However a TO should only be called if there is a disagreement, players have the right to choose to take a game/round or to restart the game.

      for technical terms lets make some terminology
      Round for IGAU = One Life Bar
      Game for IGAU = Two Life Bars
      Match for IGAU = The Full Set
    • If your equipment stops responding causing you to lose control of your character, play is to continue. After the match is concluded you may request to switch out equipment.
  • In the event that a console is determined not to be patched or currently hotfixed, play is to be discontinued immediately upon noticing the evidence and a TO is to be called to confirm. If it was determined that the console is not currently hotfixed and game play was stopped immediately upon noticing the evidence, the game does not count. In the event that a player brings this to the attention of a TO after the conclusion of a match, the match counts.
    Agreed, you have to let a TO know because of the inconsistencies that Xbox and NRS pop up.
Player Code of Conduct:
  • A player may not have or utilize a gamer tag/name that is derogatory nor will this be allowed on stream.
  • Banter and heckling:
    • permitted
    • if a spectator physically touches a competitor in an active game that results in an interruption of gameplay or a players control the spectator is to be disqualified from tournament OR removed the premises at the discretion of the TO
    • No hate language or racism allowed. A spectator heckling in such a fashion could be subject to disqualification from the tournament an/or removed from the grounds at the discretion of the TO.
Tournament Qualifications: (under review... still thinking)
  • Local
    • less than 32 participants
    • less than 10% of participants are from surrounding states or further
    • require compensation for a number of players determined by the TO
  • Regional
    • greater than or equal to 32 entrants
    • require an entry fee per player that is to be disturbed to the competitors determined by the TO
    • >10% of participating players must represent states outside of the tournaments home state
  • Special Event
      • Pot Bonus of >$500
  • Major
    • To qualify as a major tournament
      • greater than or equal to 75 participants
      • >10% of participating players must represent areas outside of the tournaments general region (defined as states not immediately neighboring the tournament location's state)
I don't think we as a community can determine what is a major sadly. This is determined by the event at a large, not just NRS.
Tournament Season's:
  • Start of the Seasons?
  • End of the season? an NRS Cup or like event? @colt
  • What events to include? majors? regionals? seeding points for the grand finale?
  • will need a player profile section outlining tournament accolades
  • will need ranking system
  • will need to revive my objective criteria for tournament points awarded and structure
If the NRS Cup really happens, then we will go off of that circuit. If not, we will stick to EVO circuit.



* Rationale for First to three for duration of tournament: (elaboration incoming)
** Rationale for stage select rules.
*** Double Blind during character re-pick to avoid favorable characters use on the stage previously used. Rationale to be elaborated.
**** Challonge rationale for bracket consistency, viewership ease of access and continuity

*****To avoid players reg as an unknown name, showing up and not liking their bracket, then re registering with their real name for better bracket placement
****** To avoid shuffling and moving players at the event. We must set the standard and demand some sense of liability to players who procrastinate. It is unfair to punish players whom are not procrastinators and met the wishes of the tournament TO. THis also makes it much easier for staff running the event.
*******Some headphones will not allow another headset to be attached. Console must be in multiple audio out setting.
@P2W added my two cents in red.
 

Mikemetroid

Who hired this guy, WTF?
Lead Moderator
ok @P2W can we have a rule about long button checks? maybe limit the button check to 30 seconds or minute then rematch immediatly?
For button checks.

@P2W
Follow the rules you would if you were to do a tournament match (pick your character, do the double random)

Check your buttons

Restart match
 
ok @P2W can we have a rule about long button checks? maybe limit the button check to 30 seconds or minute then rematch immediatly?
i think this is more along the lines of that unsaid code of conduct. i will be hard to enforce it, impossible more likely. i is just bad etiquette but you can't punish someone for that
 
I said this on another thread but what about making sure that players are ready and waiting before their games. That way they can source out the players who arent there or are playing different games and re order the bracket to keep things running smoothly rather than waiting for x player to turn up whos playing street fighter at the time. I think if they ran the tournament

-having a number system based on the stream set up and fight number. For example if your on stream 2 and your fight number 3 your fight would be listed as 203. Making sure you know where your next game will be after there eg loser could be 213 winners 209 (also have a stand with laminated cards with the number of each fight so people know when their fight is coming up).

-putting tournament entries into teams with dedicated coaches who help organise their team mates and give each coach a bracket to tell their teams which fight they are. Also have spare brackets lying around for those who arent part of a team.

-making sure that players are ready BEFORE their fight. I cant stress this enough, in tae kwon do they have a 4 fight buffer period where fighters have to make sure theyre waiting outside the ring to get into the fight as soon as possible. I believe his will be useful as it stops people who arent meant to be participating going to the toilet or getting
something to eat when theyre about to be called up.

-This is a tournament and just because you paid doesnt give you the right to hold everybody else up. Also what they have is a 1 minute to turn up to their fight or theyre disqualified. unless prior to their fight they made it clear they are playing another game in which the bracket would move forward an extra fight for example it would go from 207 to 209 and fight 208 would be moved to a time that suits both fighters (this is also why 4 fights in necessary because of withdrawls and people not showing up).

-having dedicated area only coaches and TO's go. Nobody wants to enter a game with someone yelling in their ear behind them distracting them. There also needs to be clear areas where only thhe fighters appointed coach (if they have one) and the TO watching the fight can go. Everybody else has to stand further back.

Your thoughts on this @P2W
i think you are touching on some very crucial points. however, these fall into the tournament organizers duties. this is just standard stuff they should ALREADY BE DOING. their staff should be propagating pools. my rule set is to define a clear understanding of tournament rules, not how they are supposed to run pools.

i think your main points are 100% accurate. this is what separates a good TO and a crappy one... by their ability to ensure an event runs smoothly. the pool runners should have on deck players ready.

i will think about adding some of this stuff but i am not sure that i will. i want to say "this is how inj is played at majors" i do not want to say "hey TO, this is how you should run your event and staff" its sticky
 
For button checks.

@P2W
Follow the rules you would if you were to do a tournament match (pick your character, do the double random)

Check your buttons

Restart match
man i still do not understand why the size of a tournament should say if its 2/3 or 3/5. again TEKKENNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNN 3/5 games and 3/5 rounds. one set of tekken takes as long as three sets of injustice... no joke.

i still fail to see why this is an excuse. our community wants 3/5. the game is built for 3/5 (it has no rounds!)
 
For button checks.

@P2W
Follow the rules you would if you were to do a tournament match (pick your character, do the double random)

Check your buttons

Restart match
concerning taking matches and not. i do not feel a player should have ANY say in this at all. just like in football... a team doesn't have the option to not take a penalty. u cannot put a player in this situation bc it is a lose lose. if they take it the opponent things they are a horrible person. if they do not take it, they did not follow the rules. we cannot put these ddecisions in the hands of the players. the TO needs to enforce this so he is the bad guy... not the guy choosing to take the game.

and there are no rounds in this game man... only a two minute warning pretty much. if i perfect you in mk9 or ae, the life bars reset. in injustice... that just means i have a huge advantage going into the next round.

other games... the only adv from round to round is meter management... not life leads.
 

Mikemetroid

Who hired this guy, WTF?
Lead Moderator
man i still do not understand why the size of a tournament should say if its 2/3 or 3/5. again TEKKENNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNN 3/5 games and 3/5 rounds. one set of tekken takes as long as three sets of injustice... no joke.

i still fail to see why this is an excuse. our community wants 3/5. the game is built for 3/5 (it has no rounds!)
no no no not the size i'm talking about if the TO ( i.e. Big E or SJC ) agrees to it or not. I agree this game just works for 3/5 all the way.


concerning taking matches and not. i do not feel a player should have ANY say in this at all. just like in football... a team doesn't have the option to not take a penalty. u cannot put a player in this situation bc it is a lose lose. if they take it the opponent things they are a horrible person. if they do not take it, they did not follow the rules. we cannot put these ddecisions in the hands of the players. the TO needs to enforce this so he is the bad guy... not the guy choosing to take the game.
TOs will miss when this stuff happens though, its just natural.
 

Hades

Apprentice
i think you are touching on some very crucial points. however, these fall into the tournament organizers duties. this is just standard stuff they should ALREADY BE DOING. their staff should be propagating pools. my rule set is to define a clear understanding of tournament rules, not how they are supposed to run pools.

i think your main points are 100% accurate. this is what separates a good TO and a crappy one... by their ability to ensure an event runs smoothly. the pool runners should have on deck players ready.

i will think about adding some of this stuff but i am not sure that i will. i want to say "this is how inj is played at majors" i do not want to say "hey TO, this is how you should run your event and staff" its sticky
Yeah that is true although you cant tell a TO how to run their tournament i do believe TO's need to look into getting better organisation to stop tournaments from running over time because if 2/3 can go overtime how the hell will they make 3/5 work? Anyway your completely right in the fact that we cant tell TO's exactly how to do their job but at least if they had the guidelines maybe they could run the tournament more efficiently. Anyway thanks for the reply man its great top players are getting involved and are trying to finally get some established and agreed upon rules in this community
 
no no no not the size i'm talking about if the TO ( i.e. Big E or SJC ) agrees to it or not. I agree this game just works for 3/5 all the way.



TOs will miss when this stuff happens though, its just natural.
shouldn't there always be a bracket runner near the pools? someone should always be there to make a call?
 
Yeah that is true although you cant tell a TO how to run their tournament i do believe TO's need to look into getting better organisation to stop tournaments from running over time because if 2/3 can go overtime how the hell will they make 3/5 work? Anyway your completely right in the fact that we cant tell TO's exactly how to do their job but at least if they had the guidelines maybe they could run the tournament more efficiently. Anyway thanks for the reply man its great top players are getting involved and are trying to finally get some established and agreed upon rules in this community
i agree man. this is just a nod at the over all lack of professionalism in the community. there are TOs that do a tremendous job but this is the benefit of having something like MLG... professional.
 
no no no not the size i'm talking about if the TO ( i.e. Big E or SJC ) agrees to it or not. I agree this game just works for 3/5 all the way.



TOs will miss when this stuff happens though, its just natural.
and thanks for your feedback dude. im excited to see how the death pool thing plays out. this should help you with pre-reg and thats the point!
 

GRieVeR_SKeiTH

bad player
This is really good stuff and could be potentially very big. Someone made an excellent point at Final Round I thought I'd throw in that they should just label the consoles with the profile that contains the hotfix, easy solution to what is becoming a problem more and more since the switch to 360.
 
concerning death pool... i just had a thought... what if the fear of this works so well that everyone pre regs and there are like 2 late reg players... should they get a free ticket out of pools? this is a dilemma

i think it is fair to say that there will ALWAYS be a good number of at the door registrations... may need to account for the above in the rule set
 

Mikemetroid

Who hired this guy, WTF?
Lead Moderator
shouldn't there always be a bracket runner near the pools? someone should always be there to make a call?
Oh of course, but as bracket runners I'm not going to stand guard and watch matches all day. I will be near the stations but I'd rather give room to players spectating. Since I need a surface to write on and I'm normally running around looking for microphones ( which at WB we were provided with one, so the running around was at a minimum ), I normally stay on the side and don't pay full attention to games.


concerning death pool... i just had a thought... what if the fear of this works so well that everyone pre regs and there are like 2 late reg players... should they get a free ticket out of pools? this is a dilemma

i think it is fair to say that there will ALWAYS be a good number of at the door registrations... may need to account for the above in the rule set
Oh fuck lol, good pointttt....
 

Ray Riazy

Mortal
in development... you can tweet at me too @_P2W_ but please see post 2

We spend time, money and travel for huge events. This will not cover how a tournament should be ran, rather, the rules that we will all abide by. Decided by the community. There will be bullet points for all sections and elaborations below. Once we decide on all the main points I will get it in a pdf for TOs to have while running their event. There are multiple things that need to be covered in this rule set.

Tourney Structure:
- system, time, controls, game options, best of, et cetera

Stage Rules:
- as above, timer, stage select rules, interactables/transitions, button check standard

Character Selection:
- blind pick,

Brackets:
- program, format, deadlines/pre reg, registration names, late registration, seeding and who does it, double jeopardy

Equipment:
- monitors, controllers, sticks, button layouts, equipment malfunction and consequences, headphones, connecting and profiles

Conduct:
- player code of conduct, disqualification

Tournament Qualification:
- local, regional or major (objective data)

Tournament Season
- when? start/finish?
------------------------------------------------------------------------------------------------------------------------
P2W's Community Injustice Tournament Rules (CITR)

Tournament Structure
  • All tournaments will be played to first to 3 wins in all rounds including: prelims, losers prelims, quarterfinals, losers quarter finals, semifinals, losers semifinals, winners finals, losers finals and grand finals.*
  • Game options vibration off, using the most current version of the game available from Neather Realm Studios
Stage Rules
  • Sequencing
    • Double Blind Rule: When two players sit down they are immediately to return to the character select screen (not main menu to avoid hot fix issues). At this time, the two players pick the character they wish to use and advance to the stage select. Both players select the stage that their cursor defaulted on. Exception, if the two competitors agree on a stage then that stage can be willingly selected.** Button check ensues. Once both players have agreed, the match is restarted and tournament play begins.
  • Stage Change
    • After a match is completed, the losing player may choose to return to the character select screen to change the stage. It must be vocalized that a change is desired to avoid a player returning to the select screen to "see what stage is selected prior to vocalizing the desire for a stage change" Once vocalized and players returned to the select screen they are to repeat the sequencing steps above.
  • Interactables and Stage transitions are to be defaulted to on at all times.
Character Selection:
  • Both players are to select the desired character prior to advancing to the stage select. You must pick the character you wish to play for the button check.
  • If players require/request a blind pick, each player is to secretly tell the bracket runner their pick. Once both players vocalize their pick to the bracket runner, it is then revealed who each player MUST choose prior to advancing to the stage select.
  • Once tournament play has begun, the winner of the previous match must continue to use his current character. The loser of the previous match has the option to change characters. If their is a character change, the Double Blind Rule must be appreciated.***
Brackets:
  • All tournaments are to be seeding and ran using Challonge or TIO Pro in double elimination format. No exceptions.****
  • All players MUST register with their Real name and their common Gamer Tag and provide proof of identification*****
  • Local Tournaments will not have pools, one large bracket, to be seeded locally.
    • The TO/bracket runner will be responsible to seeding, player separation, et cetera
  • Regional Tournaments will not have pools, one large bracket, to be seeded and developed after player registration is closed.
    • This tournament is to be seeded, preferably, by an unbiased party who is not participating in the event.
  • Major Tournaments
    • All major tournaments will Require Pre-Registration. Late/Door Registration with be funneled to a "Death" Bracket.
    • After pre-registration concludes, the pre-registered players are to be separated to 7 pools. Pool size is decided based on the number of pre-registered players. ******
    • Late-registered players will be grouped into pool 8. Pool size is determined by the number of late entrants. Players will be separated by region ONLY. Skill is not to be a factor when seeding this pool.
    • Seeding will be determined by player accolades for the lifetime of the injustice game and current objective player standings noted in the "Objective Rankings Thread" (to be restarted and based on rules outlined below((similar to the objective top 10 thread i used to do)) )
    • The pools of the major tournament will be as followed:
      • Pool 1
      • Pool 2
      • Pool 3
      • Pool 4
      • Pool 5
      • Pool 6 (death pool)
      • Pool 7
      • Pool 8
        • Pool 1 winner plays Pool 2 Winner (placed/Starting at top of newly created bracket)
        • Pool 3 winner plays Pool 4 Winner
        • Pool 5 winner plays Pool 6 Winner
        • Pool 7 winner plays Pool 8 Winner
        • Pool 1 loser plays pool 2 loser (placed/starting at bottom of newly created bracket)
        • Pool 3 loser plays pool 4 loser
        • Pool 5 loser plays pool 6 loser
        • Pool 7 loser plays pool 8 loser
        • The above 8 bullets are the tournaments final bracket. When viewing pool 1 - 8 it is to be viewed as one giant bracket when considering seeding. Pool 1 gets number 1 seed. Pool 8 gets number 2 seed. Pool 5 gets number three seed. Pool 4 gets number 4 seed et cetera. The above 8 bullets losers matches are organized this way to avoid double jeopardy
Equipment:
  • All tournaments are to be held on Xbox 360 with display settings set to 720p
  • Asus 236 H or equivalent (http://www.displaylag.com/display-database/)
  • All equipment must be hardlined into the xbox. Absolutely no wireless connections allowed.
  • No Macros. If a player calls this into question, a TO must test the device in training mode to confirm inputs.
  • If headphones are provided, a player is not allowed to switch the setup for their own device.
  • If a player would like to hook up headphones, the equipment must not jeopardize his opponents ability to hear the game.*******
  • Equipment failure:
    • In the event of equipment failure and results in paused game, it is to remained paused until a TO comes over to analyze the situation. If your equipment failed, you lose a game. Exceptions ONLY include game pauses during super/throw animations. It is the player's responsibility to ensure their equipment is in full working order. It is the TO's responsibility to enforce this rule. Under NO circumstances is this to be put on the player's to decide the outcome.
    • If your equipment stops responding causing you to lose control of your character, play is to continue. After the match is concluded you may request to switch out equipment.
  • In the event that a console is determined not to be patched or currently hotfixed, play is to be discontinued immediately upon noticing the evidence and a TO is to be called to confirm. If it was determined that the console is not currently hotfixed and game play was stopped immediately upon noticing the evidence, the game does not count. In the event that a player brings this to the attention of a TO after the conclusion of a match, the match counts.
Player Code of Conduct:
  • A player may not have or utilize a gamer tag/name that is derogatory nor will this be allowed on stream.
  • Banter and heckling:
    • permitted
    • if a spectator physically touches a competitor in an active game that results in an interruption of gameplay or a players control the spectator is to be disqualified from tournament OR removed the premises at the discretion of the TO
    • No hate language or racism allowed. A spectator heckling in such a fashion could be subject to disqualification from the tournament an/or removed from the grounds at the discretion of the TO.
Tournament Qualifications: (under review... still thinking)
  • Local
    • less than 32 participants
    • less than 10% of participants are from surrounding states or further
    • require compensation for a number of players determined by the TO
  • Regional
    • greater than or equal to 32 entrants
    • require an entry fee per player that is to be disturbed to the competitors determined by the TO
    • >10% of participating players must represent states outside of the tournaments home state
  • Special Event
      • Pot Bonus of >$500
  • Major
    • To qualify as a major tournament
      • greater than or equal to 75 participants
      • >10% of participating players must represent areas outside of the tournaments general region (defined as states not immediately neighboring the tournament location's state)
Tournament Season's:
  • Start of the Seasons?
  • End of the season? an NRS Cup or like event? @colt
  • What events to include? majors? regionals? seeding points for the grand finale?
  • will need a player profile section outlining tournament accolades
  • will need ranking system
  • will need to revive my objective criteria for tournament points awarded and structure


* Rationale for First to three for duration of tournament: (elaboration incoming)
** Rationale for stage select rules.
*** Double Blind during character re-pick to avoid favorable characters use on the stage previously used. Rationale to be elaborated.
**** Challonge rationale for bracket consistency, viewership ease of access and continuity

*****To avoid players reg as an unknown name, showing up and not liking their bracket, then re registering with their real name for better bracket placement
****** To avoid shuffling and moving players at the event. We must set the standard and demand some sense of liability to players who procrastinate. It is unfair to punish players whom are not procrastinators and met the wishes of the tournament TO. THis also makes it much easier for staff running the event.
*******Some headphones will not allow another headset to be attached. Console must be in multiple audio out setting.


I think everything here is soild and like mike said we will be more then happy to enforce this at civil war and beyond to make it work.

My two cents. when it comes to how finals pools are done. I've notice less Double Jeopardy with the 1 plays 8, 2 plays 7 format etc. With how brackets are structured, if 1 plays 2 winners, who ever loses that match would then most likely play the the other person in their pools 2nd match of top 8/16 if said person wins. with 1 plays 8 2 plays 7 etc. the chances are much lower.

Our tourney season should start at NEC and end on EVO or TFC. if it ends on TFC we Get a 3 month break till NEC if it ends at EVO we get a 5 month break from a season. Which now that I think about. TFC would be a great start to a season if we end it at EVO. It would be a 3 month break.

I think for double blind, Totally cool, but not mandatory. If no double blind is declared then once a character and his/her costume has been selected there is no going back or changing characters. You are locked in from that point on until you lose. Kinda like how in SF4 once you select an ultra that's it you can't go back.

Paper brackets are gonna be the way to go unfortunately adding everything to challonge is great for top 16 and above, but we tried that at summer jam and got delayed by 3 hours which was a mess. (Im sure you remember haha).

And lastly, I think 3/5 is great choice. However, it is up to the Tournament Organizer to decide if we get 3/5 Because of time restriction and how they want everything formatted. I do believe though if we talk to Big E, John/Joe, Larry, Alex Valle and Jebaily about 3/5. They would be more then happy to see if its possible to run everything that way. We just have to be commited and invite them into the discussion cause as much as we would love to run things a certain way. Its there tourny and in the end they decided everything.


Everything else is great and I look forward to being part of the help to moving this forward!
 

zaf

professor
@P2W

I really like the late registration rule for majors.

Half the time I go to majors, everyone is sitting around and waiting for the pools to be redone from all the people who came late or didn't pre-reg.
By doing something like you have suggested, I see this speeding things up A LOT. Which in turn you can use to enforce the game being 3/5 rounds.

I would even say pre-reg is mandatory and no late registration.... but that really comes down to the TO right ?
The death pool kinda saves our asses for wanting a 3/5 game and the TO can still have all the people enter, just at a disadvantage of all being in the same pool.

I can see this working.
 

Icy Black Deep

Still training...
All players MUST register with their Real name
What are you, the feds?

Any reason why this is even necessary when we already have a hide cursor option?
Yes. If I decide I want a blind pick I'm absolutely going with the telling-a-third-party option instead of trusting that I counted the number of times I hit down and over correctly. But nothing's stopping you from from using hide-cursor if you want.

Also, hide-cursor doesn't let you pick your favorite costume.


Edit:
Also, "death pool" is stupid. For one thing you know that a large portion of players don't pre-register. That's may not be the preferred way of things but it's the way it is. Putting them all in one bracket will very likely make massively unequal brackets, and for what end?
You may hope that this encourages people to register early, but I think it will more likely make people who would have registered at the door just not show up, and TOs absolutely don't want that by the way.
If you decide you want to try it at some tournament, fine. To codify it in standard rules is not a good idea.
 
Last edited:

zaf

professor
@P2W

for bracket runners using Challonge.... Could you not have like 2-3 bracket runners all updating challonge at the same time via an Ipad or some sort of tablet ?
I have been to a tournament before in Ottawa and the bracket runners all had ipads they could use to simultaneously update the bracket.
 
I think everything here is soild and like mike said we will be more then happy to enforce this at civil war and beyond to make it work.

My two cents. when it comes to how finals pools are done. I've notice less Double Jeopardy with the 1 plays 8, 2 plays 7 format etc. With how brackets are structured, if 1 plays 2 winners, who ever loses that match would then most likely play the the other person in their pools 2nd match of top 8/16 if said person wins. with 1 plays 8 2 plays 7 etc. the chances are much lower.

Our tourney season should start at NEC and end on EVO or TFC. if it ends on TFC we Get a 3 month break till NEC if it ends at EVO we get a 5 month break from a season. Which now that I think about. TFC would be a great start to a season if we end it at EVO. It would be a 3 month break.

I think for double blind, Totally cool, but not mandatory. If no double blind is declared then once a character and his/her costume has been selected there is no going back or changing characters. You are locked in from that point on until you lose. Kinda like how in SF4 once you select an ultra that's it you can't go back.

Paper brackets are gonna be the way to go unfortunately adding everything to challonge is great for top 16 and above, but we tried that at summer jam and got delayed by 3 hours which was a mess. (Im sure you remember haha).

And lastly, I think 3/5 is great choice. However, it is up to the Tournament Organizer to decide if we get 3/5 Because of time restriction and how they want everything formatted. I do believe though if we talk to Big E, John/Joe, Larry, Alex Valle and Jebaily about 3/5. They would be more then happy to see if its possible to run everything that way. We just have to be commited and invite them into the discussion cause as much as we would love to run things a certain way. Its there tourny and in the end they decided everything.


Everything else is great and I look forward to being part of the help to moving this forward!

it is my philosophy that you organize pools the ways i stated bc it treats the entire tournament as one large bracket. makes seeding actually mean something. and what about tekken? why did the tekken community get to decide for 3/5 rounds and 3/5 sets and make top 8 3 hrs when injustice takes 75 minutes?

i is still debatable and i appreciate the feedback. the community will decide not me... i will have the community vote on the final draft
 

Fromundaman

I write too much.
Yes. If I decide I want a blind pick I'm absolutely going with the telling-a-third-party option instead of trusting that I counted the number of times I hit down and over correctly. But nothing's stopping you from from using hide-cursor if you want.

Also, hide-cursor doesn't let you pick your favorite costume.
Actually you very much can pick costumes with hidden cursor.

IDK, I've never had any issues with getting the wrong character after a hidden cursor, but I can understand that it's possible.
 
What are you, the feds?


Yes. If I decide I want a blind pick I'm absolutely going with the telling-a-third-party option instead of trusting that I counted the number of times I hit down and over correctly. But nothing's stopping you from from using hide-cursor if you want.

Also, hide-cursor doesn't let you pick your favorite costume.
did you know that players in THIS community have registered with fake names, got to the tournament, didn't like their bracket/pool and registered under their real name. if they like the bracket they were originally put in... they just had the bracket people change the name to their desired handle.

did you know that? it happens in almost all major games man. no joke.
 

Ray Riazy

Mortal
it is my philosophy that you organize pools the ways i stated bc it treats the entire tournament as one large bracket. makes seeding actually mean something. and what about tekken? why did the tekken community get to decide for 3/5 rounds and 3/5 sets and make top 8 3 hrs when injustice takes 75 minutes?

i is still debatable and i appreciate the feedback. the community will decide not me... i will have the community vote on the final draft
I completely agree about tekken. However, Tekken has been around for so long. Thats its just been carried over from previous versions. TTT2 takes so much more time compared to tekken 6 and previous versions. Injustice is still new, it took marvel 3 a whole year before they agreed on 3/5. I think this will change if we can talk to the TO's and give it a real shot.
 

Icy Black Deep

Still training...
did you know that players in THIS community have registered with fake names, got to the tournament, didn't like their bracket/pool and registered under their real name. if they like the bracket they were originally put in... they just had the bracket people change the name to their desired handle.
Don't publish pools until after registration is closed?