This is wrong.
Name me one character that has a 5050 from the max range of one of their options, because there isnt one.
KFs overhead doesnt reach as far as her slide.
WoWos 33 doesnt reach as far as her B2.
CW B1 doesnt reach as far as her F1.
Batgirls overhead doesnt reach as far as her low.
So yeah, blocking was free, there is no risk at all as long as you're blocking the correct way.
Other characters would have had even more issue with this if they dont have legit 5050s.
Sinestros trait is supposed to make him a better character, not make him punish you for putting up offense when its your turn.
If you got the trait up in the first place, you dont have the rushdown characters in your face, obviously
Before I begin, let me state that I believe this tech needed to be evaluated and monitored as it had the potential to impact certain match-ups. I enjoy the discussion. I do not believe the way they implemented this hot-fix was well though out. There were obviously short-comings in their fix.
Frost's 50/50 off her standing low or MB F3 is nearly the same reach.
Batgirl's vortex is very close to being the same distance. It is a guess. Every time.
Blocking is not free, Foxy. This is a disingenuous comment. No one blocks correctly every time.
Let's identify which characters would be minimally effected by this (This isn't to say they would be uneffected, just not as much as others):
- Grundy, Bane, Lex (already a bad MU for Lex), Doomsday
Let's identify which characters inhibit Sinestro's ability to gain trait (NOT including the above characters):
- MMH, Aquaman, Batman, Batgirl, Deathstroke, Flash, Killer Frost, Scorpion, Raven
Then there are certain characters where using this tech isn't ideal:
Hawkgirl
That leaves the following characters:
Ares, Black Adam, Catwoman, Cyborg, Green Arrow, Green Lantern, Harley, Joker, Lobo, Nightwing, Shazaam, Superman, WoWo
We never looked at exploring options each of these characters had for blowing this up. Shazaam has a command grab. That would automatically put the tech at risk against that character. Joker had teeth setups that would blow through the tech. Black Adam could sit outside of conversion range and use lightning. Of the remaining characters, how many of them had ways to potentially counter it? It just wasn't explored.
Please understand that I am NOT saying that the tech might not have caused a problem. It's the fix that is the real problem. 0% and removing Lex/Joker setups is just wrong. I would be happier if they just made trait not fire during pushblock and cause Sinestro's pushblock to move you back further than normal since he's a boss.
Well guess what???
When there's no interact able you don't do it
Also have you thought about this?
In the corner. 4 trait shackles nj2 d1 then b12 MB arachnid MB trait trait d1 112 shackles then from here do vortex/b3/f2d13 d1 arachnid ender /or interact able ender for 20% additional dmg
I'm not near my Xbox but I'm near my brain and that tells me that's about 35% free dmg for pushblocking someone in the corner w this tech
How many times have u been in a corner in this game??? Seems pretty legit
I am also not near my X-Box, but I bet you can pushblock the B12.
Unless Sinestro has trait, being next to his opponent is not ideal. That is a TON of resources. I have to have 2+ bars and FULL TRAIT. On paper, it SOUNDS great, but how often am I in the corner with 2 bars and full trait? IDK...not that often.
Trait makes him safe. OK.
Trait gives him 38% combo into vortex IF HE BLOCKS --> NOT OK.
EDIT: This is a better way to put it:
Trait makes him safe -> OK
Trait makes his opponent unsafe on 99% of their shit -> NOT OK
I agree that the 2 trait shot variant had a chance to be very bad. As I stated numerous times in the discovery thread and here, that the tech needed to be closely monitored. The vortex is becoming easier and easier to block. I just want to mention that as well.
With Scorpion, everyone SAW how powerful his moves were in actual matches. That wasn't tech. That was just his move-set. This was different.
The tech is gone, but the over-reaction to it lives on.