AK L0rdoftheFLY
I hatelove this game
If this is known...my B
This can add 13% to all BnB attacks and can be done repeatedly in the corner till they block properly. Simply by doing FG, FG, FG, FG
1f2:
Can be tech rolled but it isn't something you will do every time. It acts very much like a quick stand setup because the window you have to input the tech roll is small.
1d3:
Harder to time but you cannot tech roll it. Offers same setup.
As a combo ender 1d3 will not give you the cross up as often due to gravity...but this is when you do ground pound instead for the instant mixup...a different 50/50 of sorts.
Wakeup attacks:
Most will whiff like supermans breath in the video. This is fairly universal but some characters will make this harder to do. Test it and post your findings.
Makes for good whiff punishing opportunities.
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