Akromaniac27
Ready to lose your head?
I guess I can title it breakthrough, idk. But since I've been checking frame data, Rampage254 suggested I should check MMH's overhead teleport. Now I don't have a vid to go along with it, but ladies and gentlemen, it is in fact -9. It has pushback midscreen which makes it roughly -7 to -8 due to the distance your move now has to travel. BUT (I guess I'll make a thread for his frame data soon now then), his regular Teleport hits on the 28th frame and his overhead one hits on the 39th frame. I'll check in a bit of his IA teleport, but regardless, the info is that after he goes into the ground(fully), which from the ground is on the 23rd frame, it takes him EVERY TIME, 5 frames for the regular teleport, and the overhead, 16 frames. Simply put, crouch the entire time you see the teleport coming and just keep an eye on him, if he isn't hitting you right away, hit back and it will act like le "just frame" blocking and you can punish with 8 frame moves or less. Example, Superman's f2, DS Sword flip, LEx's corp charge, Flash's flying uppercut and so on. In the corner, it's pretty much the same except there's less pushback. Hope this helps