Qwark28
Joker waiting room
no because youre not getting itif I was getting KI I'd probably use Glacius.
Qwark do you love me yet?
no because youre not getting itif I was getting KI I'd probably use Glacius.
Qwark do you love me yet?
qwark doesnt know how to loveif I was getting KI I'd probably use Glacius.
Qwark do you love me yet?
what is this, the gathering of the lollipop guild?qwark doesnt know how to love
thats next fridaywhat is this, the gathering of the lollipop guild?
qwark is secretly a robotqwark doesnt know how to love
Not certain, but truly not worth it. KF's slide has too much invulnerability to be parried for the 1st half of the move, and Batman's slide you're better off just blocking then punishing. GA's I have no idea about.Can't you just down parry the slide and train your opponent not to slide wake up? Kept a green arrow honest last night with that. Granted teeth will knock you both down, but they still catch damage.
her slide in unparriable and its a horrible idea to try to parry this move on reaction when its 30% into a vortexCan't you just down parry the slide and train your opponent not to slide wake up? Kept a green arrow honest last night with that. Granted teeth will knock you both down, but they still catch damage.
yep, even mb f3 works if you want it unbreakableYea your right, what's your starter? I guess 3 can work since their overhead is 24 frames right?
Yo you do not know how much I wish counter-hits were a mechanic in this game. It would make countering and frame traps so delicious.
yep, even mb f3 works if you want it unbreakable
yeah i agreeI think 2 should be our go to punish for this string because it even catches 11 which is an option for them. Any moves faster than 2 seem to only catch 112 and 113 but not 11 on whiff. What do you think?
b2 is slower than internet B.CProbably i'm very late to the party but has there been any discussion on using b2 in conjunction with teeth?
I was thinking that if you can lay down the teeth then b2 and the knockdown from b2 will make them bounce on the teeth for a juggle state.
Probably it's best suited for setups but i don't really play Joker so i could be unaware of some good situation where it can be used.
example: teeth b2 ( hits ) opponent gets popped up by the teeth explosion -> j2 32 acid blossom for 35%
Randomly thought this and just wanted to know if this was already explored
b2 is slower than internet B.C
that happens way less than you thinkWell 25 frames is still faster than 32 frames f3 and blocking low is what everybody wants to do vs him , usually when a teeth is under their character they're just looking to block low and fuzzy b13 ,
Any good advantage hard knockdowns to set this up?
Well 25 frames is still faster than 32 frames f3 and blocking low is what everybody wants to do vs him , usually when a teeth is under their character they're just looking to block low and fuzzy b13 , b2 is less noticeable and the b2 animation isn't much different than his b1 startup animation.
Any good advantage hard knockdowns to set this up?