I disagree. They should keep the w/l ratio, just remove the rankings.No it won't fix the problem, people are complete fucking douchebags, and will always be that way.
Still, any little bit helps, and there is no reason to show w/l ratio for a casual environment like player match.
How does Smash handle it? It's been a long while since I played any of them. All I remember is Brawl's perplexing insane online community. The games netcode was so bad, it drove them all crazy.
Speaking of racist, did you notice that in "The Dark Knight", the Joker kills almost exclusively black people on screen? 4 out of the 5 you see him kill personally, I mean. The "bus driver" is the only one who isn't black. Weird.Those racist motherfuckers
Well it's mostly the same thing really. I'm not even a strong Tekken player but I was able to get a high rank because I played TTT2 a lot. And in AE and SFxT BP is pretty easy to grind. Only the PPs matter I'd say. It's much harder to sustain a high PP than a high BP.A system like Tekken and SF where ranked matches level you up grades depending on skill levels.
In mk and Injustice the"best" on ranked are just the ones who play the most so it makes the whole system a joke really.
Sucks that PS3 completely does not have TS rankings for any game.But from my MK9 online experience I thought the true skill rank system was a decent representation of skill. Because it wasn't just about wins vs loses, you had to beat strong players with high TS to get higher ranks. If someone had a 500-10 record but had a low TS you just knew he was a fraud. But 80% of players with 35-45 TS always offered a good challenge. At least when I still played MK9 the top 100 consisted of guys like Foxy Grampa, mygod, wound cowboy and Forever King. The other 20% were rage quitting boosters of course. But that's always going to be around no matter what system you try to implement.
But yeah they should definitely improve it for sure. I hope they have a better match making system and a way to filter searches by connection, region, TS and character mains to practice matchups.
I'm on the fence about importing BBCP, would you mind elaborating on the features? I love me some BB but didn't play the last version, so I'm really interested in starting fresh with BBCP.Just do everything ASW did with BlazBlue Chrono Phantasam's online. Seriously best suite of online features I've seen.
^^ This x1000look at sf4 and copy everything they have. i mean really how is that not the industry standard?
-lifelike netcode
-endless lobbies (koths)
-ranked
-player match
-private match
-replay save feature with ability to see inputs
-ability to share replays and see replays from others as a standard, viewable by character
-default double blind
-INSTANT FAST REMATCH ABILITY
-SKIPPABLE WIN SCENES