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Who thinks Tag is worthwhile?

Eddy Wang

Skarlet scientist
Skarlet can loop her interruptible blockstring wich is +25 on block into hellfire.
Her blockstring alone is 8% damage, and build almost 1 complete bar of meter.
Now add this with the hellfire that deals nearly 20% + a free jip everytime a hellfire connects from a blockstring.
She can do this 4 times in a row with all 3 bars full. She can start this any time in any situation in any combo, off a reset off a downslash, off of anything.

Of course you can let go block in the blockstring to escape the hellfire, but the risk is also at her favor, since she can just use upslash to catch any character who lets go block and put them back in the loop all over again.


Its frustrating, besides They fast tags doesn't cost any meter (in fact it adds even more), and can be used during Skarlet's blockstring to safely tag the character out if needed while the opponent is on the frame trap, the Overhead/low game comes in with every fast tag the team can pull off, trying to act yolo while they tag is a pretty bad idea.

I have a friend who is been playing along, i will record something out sson and willl tag you into it, last time he quit because he didn't won a single tag game during the whole day.
 

Wigy

There it is...
Skarlet can loop her interruptible blockstring wich is +25 on block into hellfire.
Her blockstring alone is 8% damage, and build almost 1 complete bar of meter.
Now add this with the hellfire that deals nearly 20% + a free jip everytime a hellfire connects from a blockstring.
She can do this 4 times in a row with all 3 bars full. She can start this any time in any situation in any combo, off a reset off a downslash, off of anything.

Of course you can let go block in the blockstring to escape the hellfire, but the risk is also at her favor, since she can just use upslash to catch any character who lets go block and put them back in the loop all over again.


Its frustrating, besides They fast tags doesn't cost any meter (in fact it adds even more), and can be used during Skarlet's blockstring to safely tag the character out if needed while the opponent is on the frame trap, the Overhead/low game comes in with every fast tag the team can pull off, trying to act yolo while they tag is a pretty bad idea.

I have a friend who is been playing along, i will record something out sson and willl tag you into it, last time he quit because he didn't won a single tag game during the whole day.

Thats pretty cool. Kung lao's 21212 works in the same method.

add me on Xbox Gt: NetPls

I really think you're not appreciating the broken-ness of some tag partners.
 

Eddy Wang

Skarlet scientist
Thats pretty cool. Kung lao's 21212 works in the same method.

add me on Xbox Gt: NetPls

I really think you're not appreciating the broken-ness of some tag partners.
I am ^^
Unfortunatly i don't have an Xbox anymore, besides that i live halfway of the world, my internet doesn't suit for fighting games online sadly ^^

I would gladly play you anytime ^^
 

Wigy

There it is...
Obviously isn't the most broken thing, but one of my favourites is noobs db tab. sub and noob can do.. b12 db tag, jip b12. b21. b12 b12 iceball, Lul.