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I dislike the mbb3 change against Bane, but I know it's good for the game haha. Honestly I'm rather happy for the buffs, still sad that projectiles like turbine aren't considered projectiles, but I guess I can't be greedy. Overall the Venom buff covers a portion of the health we lose from getting railed in debuff so I'm a happy Bane. That plus the nerfs will make alot of matchups much more winnable. Even though Ares buffs just made him God mode against us.
 

K7L33THA

Grapple > Footsies
Meh, my interest in this game is at an all time low. I don't think the BA nerfs were all that bad. He just won't be able to play super lame, which is good. Cyborg is gonna be crazy now, and Grundy got a small buff, Raven untouched. I'm fine with it. But I seriously doubt the patch changes the way the game is played much.
 

Gurimmjaw

Earthrealm
So was looking over the patch notes for my main Superman and I thought he would had been nerfed harder than that lol but good thing all is done with now. The only thing that worries me is the recovery on lasers. Zoning out of the question against certain characters? I think Superman will be top 5 considering F23xxBreath still there and Armor breaking trait he still has.

xQUANTUMx what your opinion on his nerfs so far? I think it fair and nerfing his super to 5f was a good idea. 2f was a bit silly lol.
 

xQUANTUMx

Twitter: @xxQUANTUM
So was looking over the patch notes for my main Superman and I thought he would had been nerfed harder than that lol but good thing all is done with now. The only thing that worries me is the recovery on lasers. Zoning out of the question against certain characters? I think Superman will be top 5 considering F23xxBreath still there and Armor breaking trait he still has.

xQUANTUMx what your opinion on his nerfs so far? I think it fair and nerfing his super to 5f was a good idea. 2f was a bit silly lol.

2 frames was too fast. I'd super right under people during a jump in attack and his recovery was such that i'd take a projectile in the back and lose sometimes. I'm ok with that. you can still combo into super, like a jump in attack into hit confirm. It's fine.
Superman mains need to get over the f23~breath loop. That died last patch. when you breath, your pressure ends and you are at neutral. it doesn't matter if post nerf the follow up f2 will whiff. Even if it didn't there were ways to get beaten out of it by a low trip, a d2 ,or a fast advancing or armored special. That doesn't (by any stretch of the imagination) mean you can no longer do anything. It means our setups / footsies will have to change slightly.

Lasers being slower mean we have to calculate a bit more on when and more specifically on WHO we throw lasers at. Batgirl, forget it, unless you are reacting to a batarang or delayed/normal bola. Aquaman could already shove a trident up your ass on your way down, now he can do it more. All this means is we have to relearn ALL of our matchups to see what we can and cant do. It will be about a month of growing pains and adjustment. After that we will see.
 

afrozilla86

Apprentice
It will be intriguing to see how g.l superman zoning war goes now. I managed to keep it at even or close to it prepatch, after Oct 1 there will be a lot of m.u's to relearn. No otg to beat down kf and supes will only hurt a little.
Also your nerf sauce campaign succeeded lol
 

xQUANTUMx

Twitter: @xxQUANTUM
It will be intriguing to see how g.l superman zoning war goes now. I managed to keep it at even or close to it prepatch, after Oct 1 there will be a lot of m.u's to relearn. No otg to beat down kf and supes will only hurt a little.
I think KF will hurt a lot more. She indirectly got some buffs it seems. She has the best vortex in the game only because it leads to bigger damage than batgirl. The Supes/GL MU may end up being 5-5, just depends on the f2 range. Lantern moved up as the b13 range was not touched. the Superman just has to be on point to poke out after b1 etc. It will be an interesting match
 

afrozilla86

Apprentice
The good thing is yolo kf can still set her self up for g.l chip spam. But yea I could see that long run being 5/5 if only because 98% of community didn't use otg anyway and maximizing damage works. As for supes, feels good he can't super through b13.but black Adam got some silent buffs in the middle of all the nerfs that concern me for g.l vs b.a only not overall.
 

xQUANTUMx

Twitter: @xxQUANTUM
doing a super through b13 is some jedi shit, or a serious bait. I've never done that. I usually wait for a yolo LM or an OR or air OR and go for it. the fact that its 5 frames means I'll actually hit you now on your way down instead of going under you. good times
 

Everlast

KTG | EVERLAST
2 frames was too fast. I'd super right under people during a jump in attack and his recovery was such that i'd take a projectile in the back and lose sometimes. I'm ok with that. you can still combo into super, like a jump in attack into hit confirm. It's fine.
Superman mains need to get over the f23~breath loop. That died last patch. when you breath, your pressure ends and you are at neutral. it doesn't matter if post nerf the follow up f2 will whiff. Even if it didn't there were ways to get beaten out of it by a low trip, a d2 ,or a fast advancing or armored special. That doesn't (by any stretch of the imagination) mean you can no longer do anything. It means our setups / footsies will have to change slightly.

Lasers being slower mean we have to calculate a bit more on when and more specifically on WHO we throw lasers at. Batgirl, forget it, unless you are reacting to a batarang or delayed/normal bola. Aquaman could already shove a trident up your ass on your way down, now he can do it more. All this means is we have to relearn ALL of our matchups to see what we can and cant do. It will be about a month of growing pains and adjustment. After that we will see.
I don't think it will change our play that much imo. I mean yeah some things will change but overall I look forward to the challenge and we will be back on point in no time. when it comes to lasers for me personally, in a MU where supes has a hard time zoning I really try to pick my lasers carefully and now it sounds like I will have to be careful against more characters. if I read the notes right its only the lasers for the recovery change and the heat zap only got a combo nerf. heat zap will be able to be use the same. the biggest thing for me is how much recovery are they adding to the lasers. for some MUs we already had to try and do air lasers as close to the ground as possible, so will we now be punished for instant air lasers or what? I guess got to wait and see. but It just be me being too hopeful.

and when it comes to GL: we wont be able to do a MB LM dash under and do f3 for a mix up anymore? will that just force us to do more MB f3 for the damage increase?
 

xQUANTUMx

Twitter: @xxQUANTUM
I dont think dashing under and doing a f3 was an OTG...could be wrong. I think they meant using the just frame standing 2 from 223 or b1 as an OTG is gone. You could still probably vortex with F3 or a delayed b1 unless they wakeup or tech roll. I think its still a 50/50 for each party.
 

Everlast

KTG | EVERLAST
I dont think dashing under and doing a f3 was an OTG...could be wrong. I think they meant using the just frame standing 2 from 223 or b1 as an OTG is gone. You could still probably vortex with F3 or a delayed b1 unless they wakeup or tech roll. I think its still a 50/50 for each party.
OOHH! if that is what that means then so be it. he still has all of his strongest tools. thanx now I am not so worried. then again we never know until the patch arrives.
 

Gurimmjaw

Earthrealm
2 frames was too fast. I'd super right under people during a jump in attack and his recovery was such that i'd take a projectile in the back and lose sometimes. I'm ok with that. you can still combo into super, like a jump in attack into hit confirm. It's fine.
Superman mains need to get over the f23~breath loop. That died last patch. when you breath, your pressure ends and you are at neutral. it doesn't matter if post nerf the follow up f2 will whiff. Even if it didn't there were ways to get beaten out of it by a low trip, a d2 ,or a fast advancing or armored special. That doesn't (by any stretch of the imagination) mean you can no longer do anything. It means our setups / footsies will have to change slightly.

Lasers being slower mean we have to calculate a bit more on when and more specifically on WHO we throw lasers at. Batgirl, forget it, unless you are reacting to a batarang or delayed/normal bola. Aquaman could already shove a trident up your ass on your way down, now he can do it more. All this means is we have to relearn ALL of our matchups to see what we can and cant do. It will be about a month of growing pains and adjustment. After that we will see.

Even though it 5f now it still fast I think. I could probably still use as an anti air maybe?

Well the breath loop isn't -1 so its all good really though with this coming patch we Superman mains and re learn basically everything for the match ups. My most concern is the recovery on those lasers.

Yeah I would be very careful throwing lasers out at Deathstroke now. Im happy we can finally learn the game now...hopefully.
 

i4ni_Reaver

Apprentice
I dont think dashing under and doing a f3 was an OTG...could be wrong. I think they meant using the just frame standing 2 from 223 or b1 as an OTG is gone. You could still probably vortex with F3 or a delayed b1 unless they wakeup or tech roll. I think its still a 50/50 for each party.
I really think it was the B1, but now that you mention it it could have been the force stand 223
 

afrozilla86

Apprentice
The only otgs g.l had left before this patch were standing 2 and j3 and since it was a 2f window to do it, only a handful of players will actually miss it, and only 6 mu's or less was even worth doing it on.
 

xQUANTUMx

Twitter: @xxQUANTUM
so I dont think the patch hit you that hard then. You may have to work a bit harder against certain chars but thats it. nothing deal-breaking at this point for GL.
 

Treadmill

Champion
Unless the f23 hit box change affects its range f23 is still going to make me throw my controller. F23 breath is the dumbest shot in this game. Hoping is a massive adjustment to the hitbox even if it's not the distance.

Sent from my SAMSUNG-SGH-I337 using Tapatalk 2
 

xQUANTUMx

Twitter: @xxQUANTUM
Unless the f23 hit box change affects its range f23 is still going to make me throw my controller. F23 breath is the dumbest shot in this game. Hoping is a massive adjustment to the hitbox even if it's not the distance.

Sent from my SAMSUNG-SGH-I337 using Tapatalk 2
dude, you now main arguably the best char in the game. You gotta get over the f23 mental block. you have infinitely more tools, some that were buffed for crying out loud-than a lot of other characters. Embrace your inner scumbag and get to work.
 

afrozilla86

Apprentice
Treadmill he kept the f23 but now he is legitly capable of being out zoned, plus you now have a wakeup that doesn't suck and if they worked it out, a few of your strings should flow better against him.
 

Treadmill

Champion
dude, you now main arguably the best char in the game. You gotta get over the f23 mental block. you have infinitely more tools, some that were buffed for crying out loud-than a lot of other characters. Embrace your inner scumbag and get to work.
Mmh is really good. Maybe tops. But that isn't what Im taking about. F23 removes fun.

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xQUANTUMx

Twitter: @xxQUANTUM
Mmh is really good. Maybe tops. But that isn't what Im taking about. F23 removes fun.

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that's why I said it was more of a mental block. Trust me, there are things I find 'throw my controller' frustrating in the game, like batgirls b12 or her crazy vortex. I'm trying very hard to deal with it.
 

Treadmill

Champion
that's why I said it was more of a mental block. Trust me, there are things I find 'throw my controller' frustrating in the game, like batgirls b12 or her crazy vortex. I'm trying very hard to deal with it.
Is he Broken? No. But f23 is so good and so easy and has no risk that even a borderline incompetent player can give you problems with him. Games are fun first and foremost to me. If I'm not having fun then competition is meaningless to me. That's where I'm coming from. I'm not forcing myself to play a game that I feel is criticcally flawed. Here's to hoping f23 is at least more manageable now.

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NRF CharlieMurphy

Kindergarten Meta
Is he Broken? No. But f23 is so good and so easy and has no risk that even a borderline incompetent player can give you problems with him. Games are fun first and foremost to me. If I'm not having fun then competition is meaningless to me. That's where I'm coming from. I'm not forcing myself to play a game that I feel is criticcally flawed. Here's to hoping f23 is at least more manageable now.

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someone all but confirmed that it won't be able to hit you at the space of the start of a round.
So maybe they are listening a bit. I know what you mean though.... this game does have moments where i'm just like "that dude literally just kept doing the same thing till it worked, and when it did... he won" and i'm all "why is this fool so dumb'
 

xQUANTUMx

Twitter: @xxQUANTUM
Is he Broken? No. But f23 is so good and so easy and has no risk that even a borderline incompetent player can give you problems with him. Games are fun first and foremost to me. If I'm not having fun then competition is meaningless to me. That's where I'm coming from. I'm not forcing myself to play a game that I feel is criticcally flawed. Here's to hoping f23 is at least more manageable now.

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Fair enough. I think the range has been reduced, so if you come across a f23 happy superman and he whiffs, go ham.
 
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