Klesk_1
RIP Grundy
Solomon Grundy
· The Pain Chain (Character Power) can no longer be parried.
· Increased the damage on both the regular and Meter Burn versions of Grundy’s Grave Rot Special Attack.
-Grave Rot: 1% (normal) 1.2% (Power Chain)
-MB Grave Rot: 2.5% (normal) 3% (Power Chain)
Notable hidden buffs:
Throw Immunity – Completely removed throw immunity from all projectile attacks. You can now throw opponents while they are throwing projectiles, regardless of character.
Ok so who is happy? I bloody am. Fuck yeah!!!!
So now we can't have our pain chain wagered. - This is just excellent and it's not like they made them all like that. Seems fair does..
Damage buff to grave rot is fine. I don't use it much but it can only be a good thing. I'm thinking change the tredt slightly so. MB SH instead of j2 just do grave rot and then b1?
Eek I'm well chuffed. Particularly with the BA and superman nerfs.
Who's with me
· The Pain Chain (Character Power) can no longer be parried.
· Increased the damage on both the regular and Meter Burn versions of Grundy’s Grave Rot Special Attack.
-Grave Rot: 1% (normal) 1.2% (Power Chain)
-MB Grave Rot: 2.5% (normal) 3% (Power Chain)
Notable hidden buffs:
Throw Immunity – Completely removed throw immunity from all projectile attacks. You can now throw opponents while they are throwing projectiles, regardless of character.
Ok so who is happy? I bloody am. Fuck yeah!!!!
So now we can't have our pain chain wagered. - This is just excellent and it's not like they made them all like that. Seems fair does..
Damage buff to grave rot is fine. I don't use it much but it can only be a good thing. I'm thinking change the tredt slightly so. MB SH instead of j2 just do grave rot and then b1?
Eek I'm well chuffed. Particularly with the BA and superman nerfs.
Who's with me