Smarrgasm
What's a Smarrgasm?
Black Adam
· Reduced duration of Orbs of Seth (Character Power) to 4.5 seconds and increased the cool down to 9 seconds (up from 7 seconds)
· Boot Stomp now has a block advantage of -21 (down from -15)
· Lightning Strike now only hits grounded opponents when performed outside of a combo.
· The Meter Burn version of the Lightning Strike is now -1 (down from +8)
· The Meter Burn version of Black Magic no longer conflicts with hard attack bounce/juggle limiting.
· Reduced the distance Black Adam covers when back-dashing
· Increased the duration of the back dash to 31 frames (up from 26)
· Increased the duration of the front dash to 18 frames (up from 16)
· Slightly increased the amount of damage scaling on combos.
· Fixed an issue where the Orbs of Seth were labeled UNBLOCKABLE during Practice mode when they hit Mid.
· Fixed an issue where Black Adam could stack two sets of the Orbs of Seth.
· Improved Hit Advantage on the Eye Of Horus combo (Back + Medium, Hard, Up, Medium)
My thoughts
1- Orbs were obviously going to be touched. Dont really care about this one.
2-Boot stomp even worse on block. Well....
3-Lightning not hitting in air is huge. Zoning and running will be that much harder.
4-Lightning loses some of its advantage, not really that big a deal, still pushes back i guess.
5-This is a buff and it sounds like it could be pretty awesome. 25% unclashable full screen is probly close to what you can now get off this or maybe close to 40% off MB BM which is awesome. Well see though.
6-We knew this was coming, well see if it affects the gameplay a lot or not.
7/8-Gerneral backdash changes that we knew were coming. Nothing special here just gotta see if it is terrible or not.
9-Damage scaling is of course gonna come too. 46% meterless is just too good. Probly close to 40 if i had to guess is what we will be looking at.
10/11-Dont really care just bugs.
12-This could be huge. This knockdown is a sick knockdown but right now it has 0 uses cause its negative on hit. Will be fun to see how much advantage you get and what can be done with it.
2 buffs and mostly nerfs we knew were coming. Totally fine with all of this and barring the actual in game application of these changes i think Black Adam will still be good. We will have to wait and see though as always.
· Reduced duration of Orbs of Seth (Character Power) to 4.5 seconds and increased the cool down to 9 seconds (up from 7 seconds)
· Boot Stomp now has a block advantage of -21 (down from -15)
· Lightning Strike now only hits grounded opponents when performed outside of a combo.
· The Meter Burn version of the Lightning Strike is now -1 (down from +8)
· The Meter Burn version of Black Magic no longer conflicts with hard attack bounce/juggle limiting.
· Reduced the distance Black Adam covers when back-dashing
· Increased the duration of the back dash to 31 frames (up from 26)
· Increased the duration of the front dash to 18 frames (up from 16)
· Slightly increased the amount of damage scaling on combos.
· Fixed an issue where the Orbs of Seth were labeled UNBLOCKABLE during Practice mode when they hit Mid.
· Fixed an issue where Black Adam could stack two sets of the Orbs of Seth.
· Improved Hit Advantage on the Eye Of Horus combo (Back + Medium, Hard, Up, Medium)
My thoughts
1- Orbs were obviously going to be touched. Dont really care about this one.
2-Boot stomp even worse on block. Well....
3-Lightning not hitting in air is huge. Zoning and running will be that much harder.
4-Lightning loses some of its advantage, not really that big a deal, still pushes back i guess.
5-This is a buff and it sounds like it could be pretty awesome. 25% unclashable full screen is probly close to what you can now get off this or maybe close to 40% off MB BM which is awesome. Well see though.
6-We knew this was coming, well see if it affects the gameplay a lot or not.
7/8-Gerneral backdash changes that we knew were coming. Nothing special here just gotta see if it is terrible or not.
9-Damage scaling is of course gonna come too. 46% meterless is just too good. Probly close to 40 if i had to guess is what we will be looking at.
10/11-Dont really care just bugs.
12-This could be huge. This knockdown is a sick knockdown but right now it has 0 uses cause its negative on hit. Will be fun to see how much advantage you get and what can be done with it.
2 buffs and mostly nerfs we knew were coming. Totally fine with all of this and barring the actual in game application of these changes i think Black Adam will still be good. We will have to wait and see though as always.