TheSpore
Nurgle Chaos God of Death and Disease
This reminds me of the good ole days when I was playing War Hammer on the tabel top.
The table Top games is where theory fighting belongs and the players don't trully matter. In for example Warhammer I could easily tell what army will beat what army just by reviewing each army's rules and knowing the main rules of the game. A good example would be that the Daemons army vs. the Grey Knights army(dameon hunters) was automatically placing the daemon player is in the disadvantage for the fact that one was built to fully to counter it. Now these kinds of games do not require near as much on player skill as a FG does. In WH if the players had done like many of you have where you all place tiers on the results of tournaments, well since in WH Space Marines is the popular army choice of most players then that list would consist of them be considered the S+ tier army, which in that it isn't that way at all.
Now since I know someone is going to scream WTF does that have to do with anything, here it goes and I'm going to apply something called Logic, Reasoning, and Analytics to the formula here.
In a FG, the characters have to have their abilities assessed and evaluated to better understand what their stregnths are, for instance Sinestro is a zoner his ability to play keep away with projectiles is his biggest stregnth, at the same time Flash is a rush down style character, so in theory he should be at the major disadvantage, but he has his vibrate ability which slightly evens up the match(That is just an example BTW). We have to take into account the game's mechanics(The game's rules mind you), the tools of each charceter, and then the players that use these characeters.
You have to break this down peice by peice, a theory build of a match-up is excluding the players' skills and abilities rather than just basing it off of how these two should fair.
Now, in FGs the tournament results do matter to a degree and should be solely or hold such a high degree on deciding where on a tier list does a character belong. For one take two characetrs Super Man and Bat Man, it is undeniable that these two are the most popular characters in the game, so therefore due to the popularity of said characters, we cannot count tourny placings alone, simply because every tourny is going to have at least on Batman and one Superman player in the top 8 if not more, we have to count who is using them. You must take say the players that placed the highest in the tourny with those characetrs and then they are the one's to follow on. In other words you must find the top player that represents each member of the cast take their placings in tounrys over the course of a time and then you will have your derived results of who is top tier and low tier on the list, after that is gathered and analized then we must also take into an account on the theory side behind the characters and find a happy medium that would help theoretically create the proper tier list.
The bigger problem now is the exploration of the game, you see its easier to derive a tier list in a game like WH simply, due to the fact that the rules likely will not change and the development of the armies in the game will not change either, the rules are set and no true exploration is needed, but in a FG the characters will change consistantly as they are used, due to players newly discovering things these characters can do and how the tools are used, it nearly depends on how imaginative and creative a player can actually be with that character. Even a game lik MK9 that will never recieve and new balance patch or any other drastic changes is still being explored and new things are still being discovered, like as we saw this year's EVO where everyone who believed Kabal to be an unbeatble characetr that he is beatble, or at (I think was VXG) where Reptile came out on top.
The table Top games is where theory fighting belongs and the players don't trully matter. In for example Warhammer I could easily tell what army will beat what army just by reviewing each army's rules and knowing the main rules of the game. A good example would be that the Daemons army vs. the Grey Knights army(dameon hunters) was automatically placing the daemon player is in the disadvantage for the fact that one was built to fully to counter it. Now these kinds of games do not require near as much on player skill as a FG does. In WH if the players had done like many of you have where you all place tiers on the results of tournaments, well since in WH Space Marines is the popular army choice of most players then that list would consist of them be considered the S+ tier army, which in that it isn't that way at all.
Now since I know someone is going to scream WTF does that have to do with anything, here it goes and I'm going to apply something called Logic, Reasoning, and Analytics to the formula here.
In a FG, the characters have to have their abilities assessed and evaluated to better understand what their stregnths are, for instance Sinestro is a zoner his ability to play keep away with projectiles is his biggest stregnth, at the same time Flash is a rush down style character, so in theory he should be at the major disadvantage, but he has his vibrate ability which slightly evens up the match(That is just an example BTW). We have to take into account the game's mechanics(The game's rules mind you), the tools of each charceter, and then the players that use these characeters.
You have to break this down peice by peice, a theory build of a match-up is excluding the players' skills and abilities rather than just basing it off of how these two should fair.
Now, in FGs the tournament results do matter to a degree and should be solely or hold such a high degree on deciding where on a tier list does a character belong. For one take two characetrs Super Man and Bat Man, it is undeniable that these two are the most popular characters in the game, so therefore due to the popularity of said characters, we cannot count tourny placings alone, simply because every tourny is going to have at least on Batman and one Superman player in the top 8 if not more, we have to count who is using them. You must take say the players that placed the highest in the tourny with those characetrs and then they are the one's to follow on. In other words you must find the top player that represents each member of the cast take their placings in tounrys over the course of a time and then you will have your derived results of who is top tier and low tier on the list, after that is gathered and analized then we must also take into an account on the theory side behind the characters and find a happy medium that would help theoretically create the proper tier list.
The bigger problem now is the exploration of the game, you see its easier to derive a tier list in a game like WH simply, due to the fact that the rules likely will not change and the development of the armies in the game will not change either, the rules are set and no true exploration is needed, but in a FG the characters will change consistantly as they are used, due to players newly discovering things these characters can do and how the tools are used, it nearly depends on how imaginative and creative a player can actually be with that character. Even a game lik MK9 that will never recieve and new balance patch or any other drastic changes is still being explored and new things are still being discovered, like as we saw this year's EVO where everyone who believed Kabal to be an unbeatble characetr that he is beatble, or at (I think was VXG) where Reptile came out on top.