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Breakthrough Killer Frost 33/33/33 Vortex

THTB

Arez | Booya | Riu48 - Rest Easy, Friends
Phew thanks THTB you explained it much better than I ever could. It seems no killer frost player actually wants do a 33/33/33 mixup that is impossible react to and leads to the same vortex.
I don't see why not lol. That extra option opens up shit, because you're going to be focusing on one scenario at a time, most of the time.

It's not that the jump is unreactable, it's the fact that, on top of her standard options, she gains another one that forces you to alter the way you block.
 

G4S Claude VonStroke

@MK_ClaudeVS on twitter

Konqrr

MK11 Kabal = MK9 Kitana
Ok some of you are not understanding. After the j2 the cross over j3 is guaranteed. They can't backdash, and they can't super. That means that killer frost can always do the additional mixup of cross up j3 in addition to slide and f3. As for those saying they can react to it good luck j3 is 16 frames and jumping forward is about 3 so you have 20 frames to choose between blocking left, right, or down.

The j3 also leads back to grab so that is why it is a vortex
The j3 is NOT a mixup though... once KF leaves the ground, the ONLY thing she can do is j3 or air dash which means she let you out. You see her leave the ground, you block the j3, that's it... simple.

If you are not going for damage with nj2~f113~daggers, then use the 50/50 and nothing else as it is completely useless in high level play.
 

Vocket

Day 1 Phenomenal Teth-Adam Player
The j3 is NOT a mixup though... once KF leaves the ground, the ONLY thing she can do is j3 or air dash which means she let you out. You see her leave the ground, you block the j3, that's it... simple.

If you are not going for damage with nj2~f113~daggers, then use the 50/50 and nothing else as it is completely useless in high level play.
Ok block a 20 frame cross up in addition to the 50/50 every time.
 

trustinme

xbl-OBS trustinme
The j3 is NOT a mixup though... once KF leaves the ground, the ONLY thing she can do is j3 or air dash which means she let you out. You see her leave the ground, you block the j3, that's it... simple.

If you are not going for damage with nj2~f113~daggers, then use the 50/50 and nothing else as it is completely useless in high level play.
thank fuck for that,thought I was the only one for a minute.
 

Vocket

Day 1 Phenomenal Teth-Adam Player
Not when 2 means a a straight up 50/50 chance of a relaunch. Like I don't really understand the logic of "giving them more to think about".
I pretty sure no one thinks about blocking the vortex they just guess. Now there three options so they have 33% chance of guessing right instead of 50%.
 

Vocket

Day 1 Phenomenal Teth-Adam Player
Ok so everyone here is Jedi they can block a 21 frame slide, 19 frame f3 and a 20 frame j3 on reaction (give or take few depending on how fast the j3 was).
 

trustinme

xbl-OBS trustinme
Ok so everyone here is Jedi they can block a 21 frame slide, 19 frame f3 and a 20 frame j3 on reaction (give or take few depending on how fast the j3 was).
after the mb grab u can't block either the slide or overhead on reaction because u can't see them coming its a guess.u know a cross over j3 is coming because u can see she leaves the ground.
 

Vocket

Day 1 Phenomenal Teth-Adam Player
Ok should I just call it a standing reset it technically is one too. It's just that a vortex is a specific type of reset that that includes 50/50s and usually has more advantage and loops on itself. Vortex can also include hard knockdowns but those are rare in this game.

Didn't scorpion have a vortex that works the same as killer frosts?
 

trustinme

xbl-OBS trustinme
Ok should I just call its standing reset it technically is one too. It's just that a vortex is a specific type of reset that that includes 50/50s and usually has more advantage. Vortex can also include hard knockdowns but this are rare in this game
look dude I ain't trying to blow u up,I like people who share their ideas and stuff,I just don't see the point when u can just slide or overhead instead.
 

Vocket

Day 1 Phenomenal Teth-Adam Player
look dude I ain't trying to blow u up,I like people who share their ideas and stuff,I just don't see the point when u can just slide or overhead instead.
Yeah I get that the slide and f3 are more reliable but you must be kidding me when you say you can see killer frost leave the ground and react to it. No one could for scorpions vortex and those had completely different animations.
 

trustinme

xbl-OBS trustinme
Yeah I get that the slide and f3 are more reliable but you must kidding me when you say you can see killer frost leave the ground and react to it. No one could for scorpions vortex and those had completely different animations.
of course u can see it,just like u can see anyone jumping at you,how the hell would anyone ever anti air or block?if u couldn't react to it then wouldn't that mean that the slide and overhead were pointless? Why wouldn't u just do the j3 into a infinite all day? Lol.
 

Konqrr

MK11 Kabal = MK9 Kitana
It is ridiculously easy to see that she left the ground and block appropriately... it's not like she has a dive kick/crossup mixup like black adam. Only the 50/50 is useful.
 

RunwayMafia

Shoot them. Shoot them all.
look dude I ain't trying to blow u up,I like people who share their ideas and stuff,I just don't see the point when u can just slide or overhead instead.
Variety. The opponent will be so focused on holding down or back that they may not begin to process what to do when she does leave the ground...contrary to popular opinion this can be used in a high level match and besides, in the MIDDLE of a battle, no one is as comfortable as we all are, sitting at our computers typing away. ;)
 

RunwayMafia

Shoot them. Shoot them all.
It is ridiculously easy to see that she left the ground and block appropriately... it's not like she has a dive kick/crossup mixup like black adam. Only the 50/50 is useful.
I see what you are saying...but my god that is some linear thinking on your end. You know very well that after 6 or 7 of the standard 50/50 mix up set ups that this could very easily catch anybody off guard. ;)
 

trustinme

xbl-OBS trustinme
Variety. The opponent will be so focused on holding down or back that they may not begin to process what to do when she does leave the ground...contrary to popular opinion this can be used in a high level match and besides, in the MIDDLE of a battle, no one is as comfortable as we all are, sitting at our computers typing away. ;)
hey I'm all up for variety,I try and think of different ways to end meterless combos with frost all the time but after a mb grab there's only 1 viable thing to do imo.
 

Rip Torn

ALL I HAVE IS THE GREEN.
After doing a j2 on an opponent after grab you have enough advantage to do a cross over j3. As shown in the video below it cannot be interrupted and is safe on block.
Superman was set to reversal with super and auto block.
I think your testing method is faulty. The computer isn't going to reversal on hit, only on block. Also, you have to do the j3 late enough to still hit the d1 afterwards. That delay causes it to be able to be blocked on reaction.
 

Vocket

Day 1 Phenomenal Teth-Adam Player
I think your testing method is faulty. The computer isn't going to reversal on hit, only on block. Also, you have to do the j3 late enough to still hit the d1 afterwards. That delay causes it to be able to be blocked on reaction.
yeah you have to delay j3, more on small hitbox characters. They definitely cannot get out I tried recording with kf and superman and I could not super out of it.