EGP Wonder_Chef
Official Quan Chi Nerf Demander™
I have two cool interactable combos to show off today.
The first is 100% damage using 2 bars and only one 50/50 reset in the right side corner of Themyscira.
It starts off of pretty much any non traited hit in the corner.
112
22
B2
F22
Herculean Might
etc.
The tree is entirely guaranteed as far as I've tested, and after that Trait > Jump Forward > HM sets up perfect meaty HM timing, so the only way to get out of this setup is to wake up for the HM.
The second are 60% and 51% damage guaranteed combos off of the Freeze Pipe on the right side of Arkham Asylum.
You have time to Trait > Teleport/Dash > F22 after the freeze every time. As usual the command grab is guaranteed after F22.
Maybe this didn't need a new thread but I thought they were really cool =[
The first is 100% damage using 2 bars and only one 50/50 reset in the right side corner of Themyscira.
It starts off of pretty much any non traited hit in the corner.
112
22
B2
F22
Herculean Might
etc.
The tree is entirely guaranteed as far as I've tested, and after that Trait > Jump Forward > HM sets up perfect meaty HM timing, so the only way to get out of this setup is to wake up for the HM.
The second are 60% and 51% damage guaranteed combos off of the Freeze Pipe on the right side of Arkham Asylum.
You have time to Trait > Teleport/Dash > F22 after the freeze every time. As usual the command grab is guaranteed after F22.
Maybe this didn't need a new thread but I thought they were really cool =[