Red Venom
The Main Man of TYM
Injustice: Gods Among Us has a metagame that we've only seemed to have scratched the surface of. In the eyes of an inexperienced player, a majority of matches will seem like a keep away spamfest with annoying interactables. Though to the better among us, we see this as a very large scale of footsies with things that can change a match in an instant as evidenced by EVO, VxG, and more recently The Break.
Here's my question to all us serious players here on TYM, would you consider yourself a "High Skill to Low Mentality" player or a "Low Skill to High Mentality" player? The difference being....
High Skill to Low Mentality: You are a instinctual player capable of playing against good players and having good odds. You don't know very much about frame data, block strings, controller notation, ETC. but you have an innate ability to do well in a majority of your matches.
Low Skill to High Mentality: You take this game very seriously you read up on threads, know a plethora of information about the game. However, every match is an uphill climb against other players for some reason. You have to work twice as hard to apply your knowledge in a real match.
Here's my question to all us serious players here on TYM, would you consider yourself a "High Skill to Low Mentality" player or a "Low Skill to High Mentality" player? The difference being....
High Skill to Low Mentality: You are a instinctual player capable of playing against good players and having good odds. You don't know very much about frame data, block strings, controller notation, ETC. but you have an innate ability to do well in a majority of your matches.
Low Skill to High Mentality: You take this game very seriously you read up on threads, know a plethora of information about the game. However, every match is an uphill climb against other players for some reason. You have to work twice as hard to apply your knowledge in a real match.