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The New "ality" Speculation

Rathalos

Play Monster Hunter!
I want Friendships, Brutalities, and Mercy to all return.

I want Brutalities to be different then ultra combos of MK3, and just be an alteration of their X-ray. Basically if you land an X-ray when they have low enough health, it's animation changes, and they straight up murder the person.

Who knows what they are going to do though, I can't really imagine any new types of finishers, but I'm not a very creative person.
 

SneakyTortoise

Official Master of Salt
What is this thread about exactly I don't really understand?
It has been stated by Ed Boon that there will be a new type of finisher in MKX.

I think this means it'll be a whole new type of finisher that we haven't seen in any MK before i.e. not brutality or animality.

The point of this thread is to hear people's opinions on what they predict will be the new type of finisher.
 

Dark

Noob
Don't know what it'd be called, but it would be cool if we had a sort of cinematic fatality where it shows the two characters actually fighting eachother instead of the losing one just waiting to die.

For example, Sub Zero gets back up after being beaten by Scorpion, kicks Scorpion down, they both share punches etc until Scorpion catches both of his fists and shoots fire out of his skull to kill him

(Fergality should also be in)
 

SneakyTortoise

Official Master of Salt
This is all the "alities" even seen in MK thus far. What else could they do or is it on this list already?

Fatality Types

  • Decapitation - The most recurring type. Removes the head from the body through blunt force, forcefully removed or a slicing weapon (e.g., Sub-Zero's signature 'Spine Rip').
  • Immolation - Another common type. Victim suffers from severe burns from high-powered flames that often remove skin and flesh from the body, leaving behind charred bone (e.g., Scorpion's signature 'Toasty!').
  • Crush - A common type of Fatality. Crushes the opponent to death either with telekinetic powers, physical force or a machine (e.g., Sektor's 'Trash Compactor')
  • Bifurcation/Vivisection - Splits the victim in half at the waist area, vertically, or in the head (e.g., Kung Lao's 'Razor's Edge').
  • Explosion - Reduces the victim into a pile of gore through explosive techniques and/or devices (e.g., Stryker's 'Have a Blast').
  • Impalement - Runs the opponent through, often with a sharp weapon (e.g., Jade's 'Half Mast').
  • Skinning - Skins the opponent alive, either by being burned or with physical force (e.g. Sheeva's 'Stripped Down')
  • Amputation - Removes appendages through forceful means. Victim dies of blood loss (e.g., Noob Saibot's 'As One').
  • Gash - Creates a big wound or multiple smaller wounds on the opponent with a sharp weapon. Victim dies of blood loss (e.g., Kabal's 'It takes Guts')
  • Devour - Kills opponent by eating a part or their entire body (e.g., Reptile's signature 'Tasty Meal').
  • Morphing - Changes into someone else to kill the opponent in a gruesome fashion (e.g., Shang Tsung's 'Bang Bang!').
  • Suicide - Kills the opponent by killing themselves in one way or another (e.g., Sub-Zero's 'Kold Fusion')
  • 2 in 1 - A new version of the traditional fatality demonstrated in Mortal Kombat (2011), where most kombatants finish off the victim with a combination of two previous Fatalities (e.g., Johnny Cage's 'Heads Up!')
  • Miscellaneous - Fatalities of a unique nature not shared with others (e.g., Kenshi's 'Scatterbrained').
Other Finishers
  • Animality - This finisher allows the player to morph into an animal and maul or eat their opponent alive. This style of Fatality debuted in Mortal Kombat 3. Some say the precursor to the Animality was Liu Kang's Dragon Fatality from Mortal Kombat II, in which he turned into a dragon and ate the upper half of his opponent. That Fatality was turned into Liu Kang's Animality inUMK3. Also, since Sheeva turned into a scorpion for her Animality, Scorpion got a penguin transformation. Due to this, the MK crew got complaints from the fans, so the crew added, in MK4, a scorpion transformation as one of his Fatalities. In order to perform an Animality, the player must first grant his opponent Mercy, the act which revives the opponent in lieu of delivering a final blow or performing a Fatality by restoring a small amount of health: should the opponent be defeated again, an Animality may be performed.
  • Brutality - Introduced in Mortal Kombat Trilogy and the SNES and Sega Genesis ports of Ultimate Mortal Kombat 3, this finisher allowed players to perform a combo which would end in a uppercut, causing the opponent to explode. Brutalities were not very popular, as they were extremely difficult to accomplish, requiring the player to memorize and perform a special 11-hit combo. Many felt the pay-off was lacking with the only result being a fiery explosion where the victim disappears and an unrealistic amount of bone and flesh are sent flying and covering most of the screen. In some versions, the bone and flesh flies completely offscreen. This finisher didn't appear in another game until Mortal Kombat: Shaolin Monks, in which it wasn't explicitly used as a finisher, but rather as a power-up.
  • Weapon Fatality - In addition to Mortal Kombat: Tournament Edition one Fatality by character, there's also a new kind of (unlockable) finisher. The weapon Fatalities are basically Fatalities, but all the character does is to use his/her weapon of style to kill his/her opponent making a combo of the normal weapon moves. MK:TE is the only one to have it, since that the MK characters have Fatalities through their history that use his/her DA/TE/D/U/A weapon fighting style that are counted just as 'Fatality'; also, when one of those are performed, the announcer also says "FATALITY", in the same time that the game displays "WEAPON FATALITY".
  • Multality - Mortal Kombat: Shaolin Monks also features Multalities, which are Fatalities performed on multiple enemies at one time. This was the only Mortal Kombat game to ever use this finisher.
  • Heroic Brutality - In Mortal Kombat vs. DC Universe, many of the DC characters are superheroes who have sworn an oath against ever taking lives, Superman and Batman for example. Instead of performing Fatalities, they can perform Heroic Brutalities, which severely injure their opponent, but leave them alive to face justice. It should be noted, however, that villains from the DC Universe have no such oath, and perform Fatalities, not Heroic Brutalities.
  • Babality - The defeated characters turns into a baby, sitting on the floor and wearing a miniature version of their adult clothing and accessories and/or a diaper (nappy) while crying. In some versions, the sound effect of a baby crying plays, along with a lullaby, and the word "Babality" is spelt out by colored building blocks that fall from the top of the screen. The announcer then declares (Albeit unusually and unnervingly gently) "Babality!!"
  • Friendship - Instead of injuring or killing the loser, the victor will make a peace offering, such as Sub-Zero using his powers to make a snowman, Scorpion startling his opponent with a skull in a Jack-in-the-Box, Liu Kang dancing while the disco ball appeared in the stage, or Johnny Cage offering a signed photo of himself. The announcer is generally disappointed when a match ends in Friendship, saying "Friendship. Friendship?" or "Friendship. Friendship? Again?"
  • Fergality - A finisher performed by Raiden in MKII for the Mega Drive, the defeated characters turns into Probe Ltd. employee Fergus McGovern, who worked on that port of the game.
Stage Fatalities
Hara-Kiri
Kreate-A-Fatality
Pretty sure they type I mentioned in the OP isn't on that list
 

Circus

Part-Time Kano Hostage
How in the world its anyone saying brutalities wouldn't be awesome for this game.

It has hype written all over it. Imagine if it went into Xray mode while they get hit. Too sick.
 
It's in my post with all the altities

BOOM
Missed that completely.

AK L0rdoftheFLY said:
What else could they do?
What about a 'Totality'? A combination of most of the alities played out as a continuous sequence? So for example, Kitana shakes Liu Kang's hand (Friendship) and has his baby (Babality). Since the baby doesn't stop crying Liu goes apeshit and starts hitting him (Brutality), turns into a dragon and bites his head off (Fatality). Then because Liu feels guilty about what he's done, he commits suicide (Hara Kiri)

:DOGE
 
E

Eldriken

Guest
Missed that completely.


What about a 'Totality'? A combination of most of the alities played out as a continuous sequence? So for example, Kitana shakes Liu Kang's hand (Friendship) and has his baby (Babality). Since the baby doesn't stop crying Liu goes apeshit and starts hitting him (Brutality), turns into a dragon and bites his head off (Fatality). Then because Liu feels guilty about what he's done, he commits suicide (Hara Kiri)

:DOGE
How well thought out, LOL.