What's new

The New "ality" Speculation

SneakyTortoise

Official Master of Salt
I'd like to hear people's ideas on what they think the new "ality" could be before it is released soon and any reasons they may believe that they are right.

Personally I think that, as this MK seems to be heavily focused on personal interactions between the characters with personalised intros, that the new "ality" will be where you call upon help from either an ally of yours or an enemy of your opponent for some tag-team fatality action. No idea what they would call it, but I imagine the brutal possibilities would be endless.
 
E

Eldriken

Guest
I'm probably way off, but I was thinking that maybe this "new" -ality is one we've had before, but it would be "new" to the rebooted MK. So, I wouldn't be surprised if it was Brutality or Animality. I hope I'm wrong and I'm merely speculating as this is the point of the thread. So no need to start going off the deep end with dumb replies (if any).

If the above isn't the case, I don't have a clue what it could be. I'll have to think on it.
 

SneakyTortoise

Official Master of Salt
I'm probably way off, but I was thinking that maybe this "new" -ality is one we've had before, but it would be "new" to the rebooted MK. So, I wouldn't be surprised if it was Brutality or Animality. I hope I'm wrong and I'm merely speculating as this is the point of the thread. So no need to start going off the deep end with dumb replies (if any).

If the above isn't the case, I don't have a clue what it could be. I'll have to think on it.
I hope you're wrong too, and the way he keeps saying "new" instead of "classic" or something along those lines makes me think it will be a new one.

For the sake of MKX excitement, assume that there will be a new one, do have a think of what they could come up with. I always appreciate your input.
 
Last edited:

xKhaoTik

The Ignore Button Is Free
I honestly think it's a Brutality. The fact that the sound bit for Brutality was found in the MK9 files means that they were working on it, but didnt get a chance to finish it or something like that. Now they have a new game and more than enough time to implement it into their new title.


The same situation happened with Death Traps. They were originally planned for Deadly Alliance, but they didnt have the chance to finish it, so they later put it into their following game, Deception.
 
I'm hoping it's something completely new. Then again, what's there left to do? We've already got Fatalities, which have become creative enough in their own right. With those on top of Babalities, Animalities, Brutalities, Friendships and Hara-Kiri's, what's there left to do?

How about Mentality? Where the winner does something so heinous and/or frightening that it destroys the loser on a psychological level, leaving them sitting there screaming and in the fetal position?

Wait, that'd actually be kinda cool. No, really cool.

Fucking hell, I'm messed up.
 
E

Eldriken

Guest
I agree with you, I definitely want babalities back, but I


I hope you're wrong too, and the way he keeps saying "new" instead of "classic" or something along those lines makes me think it will be a new one.

For the sake of MKX excitement, assume that there will be a new one, do have a think of what they could come up with. I always appreciate your input.
I really can't think of anything that would fit MKX's obvious brutal tone other than a Brutality.

I guess it's because I can't think of another word that could get turned into an "-ality" and make sense in MK terms. I've been racking my brain trying to think of something and I've come up with nothing.
 

SneakyTortoise

Official Master of Salt
I honestly think it's a Brutality. The fact that the sound bit for Brutality was found in the MK9 files means that they were working on it, but didnt get a chance to finish it or something like that. Now they have a new game and more than enough time to implement it into their new title.


The same situation happened with Death Traps. They were originally planned for Deadly Alliance, but they didnt have the chance to finish it, so they later put it into their following game, Deception.
Could be, I had been thinking this until the recent interview where Boon was talking about how MK9 was for the nostalgic fans and how in MKX they want to be bold and creative. This made me think that there's a good chance they'll want to be creative in one department that defined MK.
 
E

Eldriken

Guest
I'm hoping it's something completely new. Then again, what's there left to do? We've already got Fatalities, which have become creative enough in their own right. With those on top of Babalities, Animalities, Brutalities, Friendships and Hara-Kiri's, what's there left to do?

How about Mentality? Where the winner does something so heinous and/or frightening that it destroys the loser on a psychological level, leaving them sitting there screaming and in the fetal position?

Wait, that'd actually be kinda cool. No, really cool.

Fucking hell, I'm messed up.
Your idea and mentioning Hara-Kiris gave me an idea. "Suicidality". Sounds dumb, I'm sure. But hey...it would be another way to somewhat incorporate Hara-Kiris into the game under a different name but have a different way of happening. The opponent does something that causes their opponent to commit suicide. >_>
 

AK L0rdoftheFLY

I hatelove this game
This is all the "alities" even seen in MK thus far. What else could they do or is it on this list already?

Fatality Types

  • Decapitation - The most recurring type. Removes the head from the body through blunt force, forcefully removed or a slicing weapon (e.g., Sub-Zero's signature 'Spine Rip').
  • Immolation - Another common type. Victim suffers from severe burns from high-powered flames that often remove skin and flesh from the body, leaving behind charred bone (e.g., Scorpion's signature 'Toasty!').
  • Crush - A common type of Fatality. Crushes the opponent to death either with telekinetic powers, physical force or a machine (e.g., Sektor's 'Trash Compactor')
  • Bifurcation/Vivisection - Splits the victim in half at the waist area, vertically, or in the head (e.g., Kung Lao's 'Razor's Edge').
  • Explosion - Reduces the victim into a pile of gore through explosive techniques and/or devices (e.g., Stryker's 'Have a Blast').
  • Impalement - Runs the opponent through, often with a sharp weapon (e.g., Jade's 'Half Mast').
  • Skinning - Skins the opponent alive, either by being burned or with physical force (e.g. Sheeva's 'Stripped Down')
  • Amputation - Removes appendages through forceful means. Victim dies of blood loss (e.g., Noob Saibot's 'As One').
  • Gash - Creates a big wound or multiple smaller wounds on the opponent with a sharp weapon. Victim dies of blood loss (e.g., Kabal's 'It takes Guts')
  • Devour - Kills opponent by eating a part or their entire body (e.g., Reptile's signature 'Tasty Meal').
  • Morphing - Changes into someone else to kill the opponent in a gruesome fashion (e.g., Shang Tsung's 'Bang Bang!').
  • Suicide - Kills the opponent by killing themselves in one way or another (e.g., Sub-Zero's 'Kold Fusion')
  • 2 in 1 - A new version of the traditional fatality demonstrated in Mortal Kombat (2011), where most kombatants finish off the victim with a combination of two previous Fatalities (e.g., Johnny Cage's 'Heads Up!')
  • Miscellaneous - Fatalities of a unique nature not shared with others (e.g., Kenshi's 'Scatterbrained').
Other Finishers
  • Animality - This finisher allows the player to morph into an animal and maul or eat their opponent alive. This style of Fatality debuted in Mortal Kombat 3. Some say the precursor to the Animality was Liu Kang's Dragon Fatality from Mortal Kombat II, in which he turned into a dragon and ate the upper half of his opponent. That Fatality was turned into Liu Kang's Animality inUMK3. Also, since Sheeva turned into a scorpion for her Animality, Scorpion got a penguin transformation. Due to this, the MK crew got complaints from the fans, so the crew added, in MK4, a scorpion transformation as one of his Fatalities. In order to perform an Animality, the player must first grant his opponent Mercy, the act which revives the opponent in lieu of delivering a final blow or performing a Fatality by restoring a small amount of health: should the opponent be defeated again, an Animality may be performed.
  • Brutality - Introduced in Mortal Kombat Trilogy and the SNES and Sega Genesis ports of Ultimate Mortal Kombat 3, this finisher allowed players to perform a combo which would end in a uppercut, causing the opponent to explode. Brutalities were not very popular, as they were extremely difficult to accomplish, requiring the player to memorize and perform a special 11-hit combo. Many felt the pay-off was lacking with the only result being a fiery explosion where the victim disappears and an unrealistic amount of bone and flesh are sent flying and covering most of the screen. In some versions, the bone and flesh flies completely offscreen. This finisher didn't appear in another game until Mortal Kombat: Shaolin Monks, in which it wasn't explicitly used as a finisher, but rather as a power-up.
  • Weapon Fatality - In addition to Mortal Kombat: Tournament Edition one Fatality by character, there's also a new kind of (unlockable) finisher. The weapon Fatalities are basically Fatalities, but all the character does is to use his/her weapon of style to kill his/her opponent making a combo of the normal weapon moves. MK:TE is the only one to have it, since that the MK characters have Fatalities through their history that use his/her DA/TE/D/U/A weapon fighting style that are counted just as 'Fatality'; also, when one of those are performed, the announcer also says "FATALITY", in the same time that the game displays "WEAPON FATALITY".
  • Multality - Mortal Kombat: Shaolin Monks also features Multalities, which are Fatalities performed on multiple enemies at one time. This was the only Mortal Kombat game to ever use this finisher.
  • Heroic Brutality - In Mortal Kombat vs. DC Universe, many of the DC characters are superheroes who have sworn an oath against ever taking lives, Superman and Batman for example. Instead of performing Fatalities, they can perform Heroic Brutalities, which severely injure their opponent, but leave them alive to face justice. It should be noted, however, that villains from the DC Universe have no such oath, and perform Fatalities, not Heroic Brutalities.
  • Babality - The defeated characters turns into a baby, sitting on the floor and wearing a miniature version of their adult clothing and accessories and/or a diaper (nappy) while crying. In some versions, the sound effect of a baby crying plays, along with a lullaby, and the word "Babality" is spelt out by colored building blocks that fall from the top of the screen. The announcer then declares (Albeit unusually and unnervingly gently) "Babality!!"
  • Friendship - Instead of injuring or killing the loser, the victor will make a peace offering, such as Sub-Zero using his powers to make a snowman, Scorpion startling his opponent with a skull in a Jack-in-the-Box, Liu Kang dancing while the disco ball appeared in the stage, or Johnny Cage offering a signed photo of himself. The announcer is generally disappointed when a match ends in Friendship, saying "Friendship. Friendship?" or "Friendship. Friendship? Again?"
  • Fergality - A finisher performed by Raiden in MKII for the Mega Drive, the defeated characters turns into Probe Ltd. employee Fergus McGovern, who worked on that port of the game.
Stage Fatalities
Hara-Kiri
Kreate-A-Fatality
 

Youphemism

Gunslinger since pre patch (sh/out to The Farmer)
Termin-ality: The opponent, clutching at an appropriately damaged part of their body, gets on one knee, says "I'll be back..." and limps off into the distance.
Conversely, the winner walks up to their opponent (dazed and on their knees), bends down to look them right in the eyes and says "I'll be back."