Nereus
Noob
He.... had that in MK9.So what if my d4 can stuff some mids. I don't have a character who has a bunch of mindless METERLESS vortexes. He'll get nerfed...bank on it.
He.... had that in MK9.So what if my d4 can stuff some mids. I don't have a character who has a bunch of mindless METERLESS vortexes. He'll get nerfed...bank on it.
Please....you can't compare mk9 scorpion to mkx one.He.... had that in MK9.
But.. he had that in MK9. And he wasn't really that good in MK9. That's my point. It isn't just the meterless reset that makes this version really good.. and i doubt his meterless vortex is being nerfed. No reason to do so at all IMOPlease....you can't compare mk9 scorpion to mkx one.
It's the fact that he doesn't even need to use meter to get like 40 percent damage to then lead into another vortex that is disgusting. Also the fact that he can check you at full screen to full combo you into a vortex is dumb. If he was at least forced to use meter to get his shenanigans going then I could deal with that. It's just annoying that you open one of these guys up and they already got meter to break anyways.But.. he had that in MK9. And he wasn't really that good in MK9. That's my point. It isn't just the meterless reset that makes this version really good.. and i doubt his meterless vortex is being nerfed. No reason to do so at all IMO
If you're getting blown up by full-screen Low Demon, that's your problem.... That's like not jumping Hellfire in INJ... Except this you can block...It's the fact that he doesn't even need to use meter to get like 40 percent damage to then lead into another vortex that is disgusting. Also the fact that he can check you at full screen to full combo you into a vortex is dumb. If he was at least forced to use meter to get his shenanigans going then I could deal with that. It's just annoying that you open one of these guys up and they already got meter to break anyways.
It's not the fact that I'm getting blown up by full screen low demon's its the fact that he has it in general and can threaten with it. There's really no reason that it shouldn't cost meter for him to have it hold you in place. Grundy's did, no reason scorpion's shouldn't. Especially when scorpion can threaten with a whole bunch of other things. Grandmaster subzero got nerfed, I guarantee you there is gonna be some changes to scorpion cuz he's braindead easy with vortex.If you're getting blown up by full-screen Low Demon, that's your problem.... That's like not jumping Hellfire in INJ... Except this you can block...
It's only a threat if you're actually threatened by it. It only tracks well if you burn a bar, so running is an option when it's a 26f start-up... You can actually react to that. And the vortex is unsafe as fuck without a bar, so he take a big risk going for it. And is still -5 when it's safe.... So, there's a legit risk-reward to him. Which is far from braindead... Sorry you have to guess 50/50 in a game loaded with guessing 50/50....It's not the fact that I'm getting blown up by full screen low demon's its the fact that he has it in general and can threaten with it. There's really no reason that it shouldn't cost meter for him to have it hold you in place. Grundy's did, no reason scorpion's shouldn't. Especially when scorpion can threaten with a whole bunch of other things. Grandmaster subzero got nerfed, I guarantee you there is gonna be some changes to scorpion cuz he's braindead easy with vortex.
No offense but if you are playing War God...he is also brain dead easy with 50/50's that you can't even fuzzy block. I practiced in lag against an opponent and managed to block every single low and overhead demon projectile from scorpion. It's not difficult at all. Tone down the salt levels man. He can threaten with it? So what? It's a 28 frame start up projectile that's super negative.It's not the fact that I'm getting blown up by full screen low demon's its the fact that he has it in general and can threaten with it. There's really no reason that it shouldn't cost meter for him to have it hold you in place. Grundy's did, no reason scorpion's shouldn't. Especially when scorpion can threaten with a whole bunch of other things. Grandmaster subzero got nerfed, I guarantee you there is gonna be some changes to scorpion cuz he's braindead easy with vortex.
Can't block 50/50 from "brain dead" kotal kahn but can definitely block all of scorpions stuff...in lag no less. Now I know you are full of shit kid. You scorpion mains are so full of it. I don't see any threads about kotal kahn needing to be hit with the nerf stick. But I've definitely seen them for Scorpion, Kung Jin, Erron Black, Sub-Zero....If you think he's gonna get away unscathed then you're fooling yourself.No offense but if you are playing War God...he is also brain dead easy with 50/50's that you can't even fuzzy block. I practiced in lag against an opponent and managed to block every single low and overhead demon projectile from scorpion. It's not difficult at all. Tone down the salt levels man. He can threaten with it? So what? It's a 28 frame start up projectile that's super negative.
I 100% agree with all this. Scorpion is a stupid character. I would be happy if I never had to fight him.
current kung jin problems: no safe pressure
current d'vorah problems: walkspeed is bad
current cassie cage problems: b124 can be armored, no anti air
current quan chi problems: still cant wake up wtf
Lots of bills in these postsIt's the fact that he doesn't even need to use meter to get like 40 percent damage to then lead into another vortex that is disgusting. Also the fact that he can check you at full screen to full combo you into a vortex is dumb. If he was at least forced to use meter to get his shenanigans going then I could deal with that. It's just annoying that you open one of these guys up and they already got meter to break anyways.
Well kid, not only can I block Scorpion, I can block Kung Jin, and Erron Black as well. Only one I have trouble with is Sub-Zero to be honest. Oh and Sonya. Scorpion's main overhead is 25 frame start up, both his overhead and low demon have 29 and 28 frame start up, so I can block both easily especially with how distinct the overhead actually is. Oh and just for you...Just thought I'd show you how negative them op demon hands are. Scorpion isn't even a fast punisher either that combo starter is 10 frame start up. Oh and I had to use meter to break 40% by the way.Can't block 50/50 from "brain dead" kotal kahn but can definitely block all of scorpions stuff...in lag no less. Now I know you are full of shit kid. You scorpion mains are so full of it. I don't see any threads about kotal kahn needing to be hit with the nerf stick. But I've definitely seen them for Scorpion, Kung Jin, Erron Black, Sub-Zero....If you think he's gonna get away unscathed then you're fooling yourself.
Ninjutsu isin't goodim just kidding eddy don't get it wrong. its just that when a character is already good at something i think it's wrong to ask to buff him so he has no weaknesses at all
I think people want to address characters who are not good, and don't have a single variation that is good. At least that is my take. Well before tackling characters who have good variations, even if not all are good.Ninjutsu isin't good
In this thread, i've been mostly talking about ninjutsu, everyone came here to justify themselves with hellfire and inferno.I think people want to address characters who are not good, and don't have a single variation that is good. At least that is my take. Well before tackling characters who have good variations, even if not all are good.
Correction B1 is a 11 frame mid. lol but to be honest I did some testing with B12, it will blow up cross up punches free. So there is that, it's also good at whiff punishing air normals before the opponent hits the ground. I know people are justifying it with Hellfire and Inferno, but I'd prefer it greatly if characters that sucked like Kitana for instance could be made viable in just one variation. I'm not sure I understand variation loyalty to be honest. I understand character loyalty though. I'm also not saying for Ninjitsu to never be addressed. But later! somewhere down the line. I really think that variation is match up dependent as well.In this thread, i've been mostly talking about ninjutsu, everyone came here to justify themselves with hellfire and inferno.
The only observation i did outside of Ninjutsu is just that B2 universally being crap, and scorpion having one mid with t-rex range and is a 10f starter.
Having a mid is a big deal. Remember mk9 kunglaoHe has them believe me, the more of the meta starts to be discovered the more problems he will have, also lol at the jump one, no one in this game is punishing anti-airs correctly, either you force them to whiff and punish on the land or u use a armored anti-air which there is plenty, jab characters out of the air will not be the same against everybody due the float system.
So you guys really think B2 is fine? B2 is crap, and if he can't use them might as well remove it from the command list. I didn't ask for much i just asked for a mid.
yeah but some characters dont have a single good variation, so they are the ones that need help right nowNinjutsu isin't good
His d4 is pretty special. Faster or as fast as a lot of the casts d1, low profile, great range. It's not the absolute best range but it's still really good. Top tier d4 imo.As someone who plays against Scorpion, rather than as him, I'd say his weakness is lack of range.
His D4 is ok, but nothing special. Other than that, he's left with pretty much nothing.
As stated on the first page of this topic, i didn't said lets prioritize scorpion, i just pointed what i believe to be his issues.yeah but some characters dont have a single good variation, so they are the ones that need help right now
The problem is not getting characters out of the air, i'm having no problems dealing with jump ins in this game, the problem is hitting low profile moves, he can't do that.Correction B1 is a 11 frame mid. lol but to be honest I did some testing with B12, it will blow up cross up punches free. So there is that, it's also good at whiff punishing air normals before the opponent hits the ground. I know people are justifying it with Hellfire and Inferno, but I'd prefer it greatly if characters that sucked like Kitana for instance could be made viable in just one variation. I'm not sure I understand variation loyalty to be honest. I understand character loyalty though. I'm also not saying for Ninjitsu to never be addressed. But later! somewhere down the line. I really think that variation is match up dependent as well.
Kung Lao had a 6f mid hitting special with over 60 active frames, no one would dare to low profile KL in MK9 without fearing the spinHaving a mid is a big deal. Remember mk9 kunglao
What low profile moves are you having trouble with? Scorpion's D3, D4, and F2 are so good that almost no one attempts to low profile him at all at least from my experience in over 1000's of games. The few who did quickly stopped after I peppered them with B121 a couple of times.As stated on the first page of this topic, i didn't said lets prioritize scorpion, i just pointed what i believe to be his issues.
The problem is not getting characters out of the air, i'm having no problems dealing with jump ins in this game, the problem is hitting low profile moves, he can't do that.
I edited this response since I posted it earlier this morning.But thats a mindgame that makes the whole block string pretty average. Now I have to attempt to use EX spear on a read that you stopped blocking? Regardless of the risk what if they block the whole string then stop blocking making the spear whiff? I wasted a meter and i got full combo punished. Even if they block the whole thing and the spear i wasted a meter and im at negative frames.
I don't understand what this has to do with what I was saying. Other characters all types of shit, we're talking about ScorpionAnd there are plenty of characters that have 50/50s that lead to full combos reliably..
It's hard to find a reason to retreat teleport in hellfire outside of wakeup but his other 2 variations don't have fireball cancels. You completely ignored that part of my post.And why am i doing a negative string with scorpion and not fireball canceling? You suggesting me to use a retreating teleport and lose all my stamina is a situation that i really shouldn't ever be doing. If its a string I can't make safe by run canceling the fireball i can make it safe by back dashing out of a fireball canceling and only losing 1 bar of stamina instead of both.
At this point in the games life he is a very strong character. I agree he's being knocked down a bit by some of the shit being found in the game.The point here is scorpion most definitely has his flaws, and people are selling him as a top tier character way too hard. He's good, but he's out classed by several characters once you realize the holes he has.