xInfra Deadx
Gimmick stolen by Jordan Peele
Key:
1-Front Punch
2-Back Punch
3-Front Kick
4-Back Kick
B-Back
F-Forward
> - Walk slightly forward
>> - Dash
~-Run in
/ - Cancel into a special
EX - Enhanced version of a special attack or string and in many cases leads to a launch.
Shoulder - 9%. Covers half screen. Hits Mid. Knocks down in front of you. EX version does 13%, has 1 hit of armor and pops up for a follow up in Bone Shaper or Necromancer. In the corner it turns into a universal launcher. Comes out in 12 frames and is -15 on block for both versions.
Sparks - 10%. EX does 18%. 3 blasts come from the ground and cover up close to a bout half screen. Mostly used as a spacing tool/anti air. Comes out at 13 frames. EX version comes out at 7 frames. Can enhance the sparks to pop up for a combo after any spark or obtain MASSIVE BLOCK ADVANTAGE. Non enhanced blast is very unsafe if blocked (-27). After the 3rd spark, the EX version can be interrupted by advancing armor moves.
Amulet Blast - 9% (Both versions). Hits high (EX version hits mid for less range)Approximately -9 on block. EX version is +14 on block and launches in the corner. It is also capable of cancelling out some projectiles. Covers sweep distance range. Unavailable in Bone Shaper.
Mimicry - 2%. Hits Mid. Leaves the opponent standing in which opponent can be thrown or attacked from and will steal a move from the opponent except against himself. Impostor exclusive.
Air Tricky Portal - An Air teleport. Can do neutral jump attacks out of it. Impostor exclusive.
Dark Beam - Hits Mid. 8% (12% EX). Great projectile thanks to the 6-23-15 patch with a hit advantage of +8 and approximately -3 on block. EX version knocks down on hit. Bone Shaper exclusive
Scepter Slam - Hits Low. 9% (8% on EX). Nearly reaches full screen and switches positions. EX version launches and has 1 hit of armor. Very unsafe on block (-29). Bone Shaper exclusive.
Scepter Quake - 8% (12% EX). Unblockable Ground pound. EX version OTG's. Bone Shaper exclusive.
Summoned Fiend - Does 10% (8% EX. Launches). Hits Mid. Tracks the opponents position. Unsafe on block. Catches runners thanks to the 6-23-15 patch. Necromancer exclusive.
Judgment Fist - 10% (15% EX) Summons an unblockable hand from above opponent's current position. Very slow to come out. (58 frames) Can be aimed behind and in front to catch running opponents. Also OTG's if enhanced. Necromancer exclusive.
Bone Flick - 10% (15% EX). Hits Mid. Tracks the opponents position. Sends opponents full screen on hit. -8 on block. Necromancer exclusive.
Combos:
Universal:
B3:
B3-F2,2,4/Shoulder - 20% (Except Bone Shaper)
B3-F2,2/Sparks (EX)~F2,2/Sparks - 28% (1 bar) (Except Bone Shaper)
Hell Sparks: (1 bar)
Sparks (EX)>>NJP~1,1,2/Sparks - 26%
1,1,2/Sparks (EX)>>NJP~1,1,2/Sparks - 32%
4/Sparks (EX)>>NJP~1,1,2/Sparks - 32%
F3/Sparks (EX)>>NJP~1,1,2/Sparks - 30%
F2,2/Sparks (EX)>>NJP~1,1,2/Sparks - 29%
F4/Sparks (EX)>>NJP~1,1,2/Sparks - 28%
Corner:
B3:
B3-B3-D1-1,1,2/Shoulder - 24%
(1 bar) B3-1,1,2/EX Amulet-1,1,2/Shoulder - 33% (Not available in Bone Shaper)
EX Shoulder: (1 bar)
EX Shoulder-NJP-J3-1,1,2/Shoulder - 29%
1,1,2/EX Shoulder-NJP-J3-1,1,2/Shoulder - 34%
4/EX Shoulder-NJP-J3-1,1,2/Shoulder - 34%
F2,2/EX Shoulder-NJP-J3-1,1,2/Shoulder - 32%
F3/EX Shoulder-NJP-J3-1,1,2/Shoulder - 32%
F4/EX Shoulder-NJP-J3-1,1,2/Shoulder - 30%
F2,2,1+3/EX Shoulder-NJP-J3-1,1,2/Shoulder - 35% (Bone Shaper)
EX Amulet: (1 bar)
EX Amulet-D1-1,1,2/Shoulder - 26% (Not availiable in Bone Shaper)
3,1,2/EX Amulet-D1-1,1,2/Shoulder - 35%
1,1,2/EX Amulet-D1-1,1,2/Shoulder - 32%
4/EX Amulet-D1-1,1,2/Shoulder - 32%
F3/EX Amulet-D1-1,1,2/Shoulder - 30%
F2,2,4/EX Amulet-D1-1,1,2/Shoulder - 29%
F4/EX Amulet-D1-1,1,2/Shoulder - 28%
Impostor:
B3:
B3-F2,2,4/Mimicry - 16%
B3-F2,2/Sparks (EX)>>F3/Mimicry - 25% (1 bar)
Hell Sparks (EX): (1 bar)
Sparks (EX)>J2/Teleport-NJP-F3/Mimicry - 23%
1,1,2/Sparks (EX)>J2/Teleport-NJP-F3/Mimicry - 29%
4/Sparks (EX)>J2/Teleport-NJP-F3/Mimicry - 29%
F3/Sparks (EX)>J2/Teleport-NJP-F3/Mimicry - 27%
F2,2/Sparks (EX)>J2/Teleport-NJP-F3/Mimicry - 26%
F4/Sparks (EX)>J2/Teleport-NJP-F3/Mimicry - 25%
Impostor character specific combos: NOTE: All combos listed in this section reflect post mimicry damage boost.
Ermac:
B3-F2,2,4/Lift-F3/Mimicry - 28%
B3-F2,2/Sparks EX~4/Lift-F3/Mimicry - 39% (1 Bar)
F4/Lift-F3-1,1,2/Mimicry - 26%
F4/Sparks (EX)>>NJP>F2,2,4/Lift-F3/Mimicry - 37% (1 Bar)
Corner:
B3-B3-D1-1,1,2/Lift-F3/Mimicry - 33%
B3-1,1,2/EX Amulet-1,1,2/Lift-F3/Mimicry - 45% (1 Bar)
F4/Lift>>NJP-J3-1,1,2/Mimicry - 31%
F4/EX Amulet-D1-D1-1,1,2/Lift-F3/Mimicry - 40% (1 Bar)
F4/EX Amulet-1,1,2/EX Amulet-1,1,2/Lift-F3/Mimicry - 53% (2 Bars)
Erron Black: (Corner only)
B3-F3/Sand Gust-NJP-1,1,2/Mimicry - 35%
B3-F3/Sand Gust-4/Spark (EX)-NJP-1/Mimicry - 40% (1 Bar)
F4/Sand Gust-NJP-J3-1,1,2/Mimicry - 35%
Jacqui:
B3-F2/Bionic Dash-F2,2/Mimicry - 24%
B3-F2/Bionic Dash-F2/Sparks (EX)~F2/Mimicry - 33% (1 Bar)
F4/Bionic Dash-F2,2,4/Mimicry - 23%
F4/Bionic Dash-F2,2/Sparks (EX)~F3/Mimicry - 32% (1 Bar)
Corner:
B3-F3/Bionic Dash-1,1,2/Mimicry - 29%
B3-F3/Bionic Dash-1,1,2/Spark (EX)-1/Mimicry - 35% (1 Bar)
F4/Bionic Dash-NJP-1-1,1,2/Mimicry - 28%
F4/Bionic Dash-NJP-1-1,1,2/Spark (EX)-1/Mimicry - 33% (1 Bar)
Jax: (Corner only)
B3-Downward Dash Punch-F4/Mimicry - 24%
B3-Downward Dash Punch-F4/Spark (EX)-1,1,2/Mimicry - 38%
F4/Downward Dash Punch-D1-D1-1,1,2/Mimicry - 32%
F4/Downward Dash Punch-1,1,2/EX Amulet-1,1,2/Shoulder - 52% (1 Bar)
Kenshi:
F4/Rising Sword-F4/Mimicry - 18%
F4/Rising Sword-F4/Sparks (EX)-F3/Mimicry - 31% (1 Bar)
Corner:
F4/Rising Sword-D1-1,1,2/Mimicry - 25%
F4/Rising Sword-F4/Spark (EX)-NJP-J3-1/Mimicry - 32% (1 Bar)
Kitana:
B3-F2,2/Lift-NJP-J1-F2/Mimicry - 28%
B3-F2,2/Sparks (EX)~1/Lift>NJP-F3/Mimicry - 37% (1 Bar)
F4/Sparks (EX)-NJP-F2,2/Lift-1/Mimicry - 32% (1 Bar)
Corner:
B3-3,1,2/Lift-NJP-J1-1/Mimicry - 34%
B3-1,1,2/EX Amulet-1,1,2/Lift-NJP-1/Mimicry - 44% (1 Bar)
F4/Lift-NJP-J3-1,1,2/Mimicry - 28%
F4/EX Amulet-1,1,2/Lift-NJP-J1-1/Mimicry - 40% (1 Bar)
Kotal Kahn:
B3-F2,2/Anti Air>1,1,2/Mimicry - 36%
B3-F2,2/Sparks (EX)~1,1,2/Anti Air-F3/Mimicry - 43% (1 Bar)
F4/Sparks (EX)>>NJP~1,1,2/Anti Air-F3/Mimicry - 40% (1 Bar)
Corner:
B3-3,1,2/Anti Air-F3/Mimicry - 39%
B3-1,1,2/EX Amulet-1,1,2/Anti Air-F3/Mimicry - 50% (1 Bar)
F4/EX Amulet-D1-D1-1,1,2/Anti Air-F3/Mimicry - 46% (1 Bar)
F4/EX Amulet-1,1,2/EX Amulet-1,1,2/Anti Air-F3/Mimicry - 59% (2 Bars)
Kung Lao:
B3-F2,2/Spin~1,1,2/Mimicry - 29%
B3-F2/Spin-F3/Sparks (EX)~F2/Mimicry - 36% (1 Bar)
Corner:
B3-3,1,2/Spin-NJP-1/Mimicry - 35%
B3-1,1,2/EX Amulet-1,1,2/Spin-1/Mimicry - 43% (1 Bar)
F4/Spin-NJP-J3-1,1,2/Mimicry - 32%
F4/EX Amulet-D1-D1-1,1,2/Spin-1/Mimicry - 38% (1 Bar)
F4/EX Amulet-1,1,2/EX Amulet-1,1,2/Spin-1/Mimicry - 52% (2 Bars)
Mileena:
B3-B1/Roll-NJP-F3/Mimicry - 30%
B3-F2,2/Sparks (EX)~F3/Roll>1/Mimicry - 37% (1 Bar)
F4/Roll-NJP-J1-F2,2/Mimicry - 27%
F4/Sparks (EX)>>NJP-F2,2/Roll>1/Mimicry - 34% (1 Bar)
Corner:
B3-3,1,2/Roll~(Run out of corner)-1/Mimicry - 30%
B3-3,1,2/Roll~(Run out of corner)-D2-1/Mimicry - 41%
B3-3,1,2/Roll~(Run out of corner)-D2-1,1/Shoulder - 48%
B3-1,1,2/EX Amulet-1,1,2/Roll~(Run out of corner)-1/Mimicry - 43% (1 Bar)
B3-1,1,2/EX Amulet-1,1,2/Roll~(Run out of corner)-D2-1,1/Shoulder - 56% (1 Bar)
F4/Roll<NJP-J3-1,1,2/Mimicry - 32%
F4/EX Amulet-D1-D1-1,1,2/Roll~(Run out of corner)-1/Mimicry - 38%
F4/EX Amulet-D1-D1-1,1,2/Roll~(Run out of corner)-D2-1,1/Shoulder - 53% (1 Bar)
F4/EX Amulet-1,1,2/EX Amulet-1,1,2/Roll~(Run out of corner)-1/Mimicry - 52% (2 Bars)
F4/EX Amulet-1,1,2/EX Amulet-1,1,2/Roll~(Run out of corner)-D2-1,1/Shoulder - 65% (2 Bars)
Quan Chi:
B3-F2,2,4/Trance-J1,3,1,2/Mimicry - 33%
B3-F2,2/Sparks (EX)~F3/Trance-1,1,2/Mimicry - 38% (1 Bar)
F4/Trance-NJP-J1-F2,2(4)/Mimicry - 23%/(25%)
F4/Sparks (EX)>>NJP-F3/Trance<<J1,3,1,2/Mimicry - 38% (1 Bar)
Corner:
B3-3,1,2/Trance-JB,3,1,2/Mimicry - 38%
B3-1,1,2/EX Amulet-1/Trance-JB1,3,1,2/Mimicry - 44% (1 Bar)
F4/Trance-NJP-J1-J3-1,1,2/Mimicry - 28%
F4/EX Amulet-D1-D1-1,1,2/Trance-JB1,3,1,2/Mimicry - 45% (1 Bar)
F4/EX Amulet-1,1,2/EX Amulet-1/Trance-JB1,3,1,2/Mimicry - 53% (2 Bars)
Scorpion:
B3-F2,2/Spear-3,1,2/Mimicry - 27%
B3-F2,2/Sparks (EX)~1/Spear-1,1,2/Mimicry - 36% (1 Bar)
F4/Spear-NJP-J1-F2,2(4)/Mimicry - 21%/(23%)
F4/Sparks (EX)>>NJP-F3/Spear-3,1,2/Mimicry - 36% (1 Bar)
Corner:
B3-3,1,2/Spear-3,1,2/Mimicry - 34%
B3-1,1,2/EX Amulet-1/Spear-3,1,2/Mimicry - 40% (1 Bar)
F4/Spear-NJP-J1-J3-1,1,2/Mimicry - 28%
F4/EX Amulet-D1-1,1,2/Spear-3,1,2/Mimicry - 40% (1 Bar)
Sub Zero:
F4/Sparks (EX)-Ice Ball>>NJP-J1-F2/Mimicry - 29% (1 Bar)
Corner:
B3-3,1,2/Spark (EX)-Ice Ball-NJP-J1-1/Mimicry - 37% (1 Bar)
F4/Ice Ball-NJP-J1-J3-1,1,2/Mimicry - 24%
F4/Ice Ball<<J1,3,1,2/EX Amulet-D1-1,1,2/Mimicry - 34% (1 Bar)
Tanya:
B3-F2/Drill Kick-1,1,2/Mimicry - 30%
B3-F2,2/Sparks (EX)~F3/Drill Kick-1/Mimicry - 38% (1 Bar)
F4/Drill Kick-F4/Mimicry - 19%
F4/Drill Kick-F4/Sparks (EX)~F3/Mimicry - 36% (1 Bar)
Corner:
B3-3,1,2/Drill Kick-1(1,2)/Mimicry - 33%/(39%)
B3-1,1,2/EX Amulet-1,1,2/Drill Kick-1/Mimicry - 40% (1 Bar)
F4/Drill Kick-D1-D1-1,1,2/Mimicry - 29%
F4/EX Amulet-1,1,2/Drill Kick-1(1,2)/Mimicry - 38%/(45%) (1 Bar)
Tremor:
B3-F2/Up Punch~1,1,2/Mimicry - 29%
B3-F2-Up Punch~F3/Sparks (EX)~F2/Mimicry - 37% (1 Bar)
F4/Down Punch-J1-F2,2,4/Mimicry - 29%
F4/Down Punch-F3/Sparks (EX)~F3/Mimicry - 35% (1 Bar)
Corner:
B3-F3/Up Punch-NJP-1,1,2/Mimicry - 35%
B3-F3/Up Punch-4/Spark (EX)-NJP-1/Mimicry - 40% (1 Bar)
F4/Down Punch-NJP-J3-1,1,2/Mimicry - 33%
F4/EX Amulet-D1/Up Punch-1,1,2/Mimicry - 36%
Bone Shaper:
B3: (1 bar)
B3-F2,2,1+3(Restand)/Dark Beam - 23%
B3-F2,2,1+3(Restand)/EX Scepter-1,1,2/Shoulder - 33%
NJP:
NJP-J1-F2,2,1+3(Restand)/Dark Beam - 24%
EX Scepter (1 bar)
EX Scepter-NJP-J1-F2,2,1+3(Restand)/Dark Beam - 29%
F2,2,1+3/EX Scepter-NJP-J1-F2,2,1+3(Restand)/Dark Beam - 35%
1,1,2/EX Scepter-NJP-J1-F2,2,1+3(Restand)/Dark Beam - 34%
4/EX Scepter-NJP-J1-F2,2,1+3(Restand)/Dark Beam - 35%
F3,1,D2/EX Scepter-F2,2,1+3(Restand)/Dark Beam - 30%
F4,1,D2/EX Scepter-F2,2,1+3(Restand)/Dark Beam - 28%
EX Scepter-Jump Back 1-F2,2,1+3(Restand)/Dark Beam - 27% (From max range)
EX Sparks: (Bone Shaper)
Sparks (EX)>>NJP-F2,2,1+3(Restand)/Dark Beam - 27%
F2,2,1+3/Sparks (EX)>>NJP-F2,2,1+3(Restand)/Dark Beam - 33%
1,1,2/Sparks (EX)>>NJP-F2,2,1+3(Restand)/Dark Beam - 32%
4/Sparks (EX)>>NJP-F2,2,1+3(Restand)/Dark Beam - 32%
F3,1,D2/Sparks (EX)>>NJP-F2,2,1+3(Restand)/Dark Beam - 32%
F4,1,D2/Sparks (EX)>>NJP-F2,2,1+3(Restand)/Dark Beam - 30%
Corner:
EX Shoulder:
EX Shoulder-NJP-J1-F2,2,1+3/Dark Beam - 29%
F2,2,1+3/EX Shoulder-NJP-J1-F2,2,1+3/Dark Beam - 35%
1,1,2/EX Shoulder-NJP-J1-F2,2,1+3/Dark Beam - 34%
4/EX Shoulder-NJP-J1-F2,2,1+3/Dark Beam - 35%
F3,1/EX Shoulder-NJP-J1-F2,2,1+3/Dark Beam - 33%
F4,1/EX Shoulder-NJP-J1-F2,2,1+3/Dark Beam - 31%
F3,1,D2-D1-D1-1,1,2/Shoulder - 25%
F4,1,D2-D1-D1-1,1,2/Shoulder - 23%
Necromancer:
B3:
B3-F2,2,4/Summoned Fiend - 21%
B3-F2,2/EX Summoned Fiend-NJP>>1,1,2/Sparks - 34%
EX Summoned Fiend: (1 bar)
EX Summoned Fiend-NJP-J1-F2,2,4/Shoulder - 29%
1,1,2/EX Summoned Fiend-NJP-J1-F2,2,4/Shoulder - 35%
4/EX Summoned Fiend-NJP-J1-F2,2,4/Shoulder - 35%
F2,2,(4)/EX Summoned Fiend-NJP-J1-F2,2,4/Shoulder - 32%
F3/EX Summoned Fiend-NJP-J1-F2,2,4/Shoulder - 33%
F4/EX Summoned Fiend-NJP-J1-F2,2,4/Shoulder - 31%
Corner:
B3: (1 bar)
B3-3,1,2/EX Summoned Fiend-NJP-1,1,2/Shoulder - 38%
EX Summoned Fiend: (1 bar)
EX Summoned Fiend-NJP-J3-1,1,2/Shoulder - 31%
3,1,2/EX Summoned Fiend-NJP-J3-1,1,2/Shoulder - 39%
4/EX Summoned Fiend-NJP-J3-1,1,2/Shoulder - 36%
1,1,2/EX Summoned Fiend-NJP-J3-1,1,2/Shoulder - 36%
F2,2,4/EX Summoned Fiend-NJP-J3-1,1,2/Shoulder - 36%
F3/EX Summoned Fiend-NJP-J3-1,1,2/Shoulder - 34%
F4/EX Summoned Fiend-NJP-J3-1,1,2/Shoulder - 32%
5-18-2015 edit: Doctored the formatting just a bit and removed midscreen EX Shoulder combos.
Also added 1 bar B3 combo (Universal)
6-24-2015 edit: Updated all combos to reflect 6-23 patch (Bone Shaper and Necromancer).
8-2-2015 edit: Added EX Shoulder combos (Bone Shaper)
8-10-2015 edit: Added character specific combos (Impostor)
9-1-2015 edit: Adjusted Bone Shaper combos to reflect the 9-1 patch. Got rid of some combos that were outclassed and corrected a few mistakes.
1-Front Punch
2-Back Punch
3-Front Kick
4-Back Kick
B-Back
F-Forward
> - Walk slightly forward
>> - Dash
~-Run in
/ - Cancel into a special
EX - Enhanced version of a special attack or string and in many cases leads to a launch.
Shoulder - 9%. Covers half screen. Hits Mid. Knocks down in front of you. EX version does 13%, has 1 hit of armor and pops up for a follow up in Bone Shaper or Necromancer. In the corner it turns into a universal launcher. Comes out in 12 frames and is -15 on block for both versions.
Sparks - 10%. EX does 18%. 3 blasts come from the ground and cover up close to a bout half screen. Mostly used as a spacing tool/anti air. Comes out at 13 frames. EX version comes out at 7 frames. Can enhance the sparks to pop up for a combo after any spark or obtain MASSIVE BLOCK ADVANTAGE. Non enhanced blast is very unsafe if blocked (-27). After the 3rd spark, the EX version can be interrupted by advancing armor moves.
Amulet Blast - 9% (Both versions). Hits high (EX version hits mid for less range)Approximately -9 on block. EX version is +14 on block and launches in the corner. It is also capable of cancelling out some projectiles. Covers sweep distance range. Unavailable in Bone Shaper.
Mimicry - 2%. Hits Mid. Leaves the opponent standing in which opponent can be thrown or attacked from and will steal a move from the opponent except against himself. Impostor exclusive.
Air Tricky Portal - An Air teleport. Can do neutral jump attacks out of it. Impostor exclusive.
Dark Beam - Hits Mid. 8% (12% EX). Great projectile thanks to the 6-23-15 patch with a hit advantage of +8 and approximately -3 on block. EX version knocks down on hit. Bone Shaper exclusive
Scepter Slam - Hits Low. 9% (8% on EX). Nearly reaches full screen and switches positions. EX version launches and has 1 hit of armor. Very unsafe on block (-29). Bone Shaper exclusive.
Scepter Quake - 8% (12% EX). Unblockable Ground pound. EX version OTG's. Bone Shaper exclusive.
Summoned Fiend - Does 10% (8% EX. Launches). Hits Mid. Tracks the opponents position. Unsafe on block. Catches runners thanks to the 6-23-15 patch. Necromancer exclusive.
Judgment Fist - 10% (15% EX) Summons an unblockable hand from above opponent's current position. Very slow to come out. (58 frames) Can be aimed behind and in front to catch running opponents. Also OTG's if enhanced. Necromancer exclusive.
Bone Flick - 10% (15% EX). Hits Mid. Tracks the opponents position. Sends opponents full screen on hit. -8 on block. Necromancer exclusive.
Combos:
Universal:
B3:
B3-F2,2,4/Shoulder - 20% (Except Bone Shaper)
B3-F2,2/Sparks (EX)~F2,2/Sparks - 28% (1 bar) (Except Bone Shaper)
Hell Sparks: (1 bar)
Sparks (EX)>>NJP~1,1,2/Sparks - 26%
1,1,2/Sparks (EX)>>NJP~1,1,2/Sparks - 32%
4/Sparks (EX)>>NJP~1,1,2/Sparks - 32%
F3/Sparks (EX)>>NJP~1,1,2/Sparks - 30%
F2,2/Sparks (EX)>>NJP~1,1,2/Sparks - 29%
F4/Sparks (EX)>>NJP~1,1,2/Sparks - 28%
Corner:
B3:
B3-B3-D1-1,1,2/Shoulder - 24%
(1 bar) B3-1,1,2/EX Amulet-1,1,2/Shoulder - 33% (Not available in Bone Shaper)
EX Shoulder: (1 bar)
EX Shoulder-NJP-J3-1,1,2/Shoulder - 29%
1,1,2/EX Shoulder-NJP-J3-1,1,2/Shoulder - 34%
4/EX Shoulder-NJP-J3-1,1,2/Shoulder - 34%
F2,2/EX Shoulder-NJP-J3-1,1,2/Shoulder - 32%
F3/EX Shoulder-NJP-J3-1,1,2/Shoulder - 32%
F4/EX Shoulder-NJP-J3-1,1,2/Shoulder - 30%
F2,2,1+3/EX Shoulder-NJP-J3-1,1,2/Shoulder - 35% (Bone Shaper)
EX Amulet: (1 bar)
EX Amulet-D1-1,1,2/Shoulder - 26% (Not availiable in Bone Shaper)
3,1,2/EX Amulet-D1-1,1,2/Shoulder - 35%
1,1,2/EX Amulet-D1-1,1,2/Shoulder - 32%
4/EX Amulet-D1-1,1,2/Shoulder - 32%
F3/EX Amulet-D1-1,1,2/Shoulder - 30%
F2,2,4/EX Amulet-D1-1,1,2/Shoulder - 29%
F4/EX Amulet-D1-1,1,2/Shoulder - 28%
Impostor:
B3:
B3-F2,2,4/Mimicry - 16%
B3-F2,2/Sparks (EX)>>F3/Mimicry - 25% (1 bar)
Hell Sparks (EX): (1 bar)
Sparks (EX)>J2/Teleport-NJP-F3/Mimicry - 23%
1,1,2/Sparks (EX)>J2/Teleport-NJP-F3/Mimicry - 29%
4/Sparks (EX)>J2/Teleport-NJP-F3/Mimicry - 29%
F3/Sparks (EX)>J2/Teleport-NJP-F3/Mimicry - 27%
F2,2/Sparks (EX)>J2/Teleport-NJP-F3/Mimicry - 26%
F4/Sparks (EX)>J2/Teleport-NJP-F3/Mimicry - 25%
Impostor character specific combos: NOTE: All combos listed in this section reflect post mimicry damage boost.
Ermac:
B3-F2,2,4/Lift-F3/Mimicry - 28%
B3-F2,2/Sparks EX~4/Lift-F3/Mimicry - 39% (1 Bar)
F4/Lift-F3-1,1,2/Mimicry - 26%
F4/Sparks (EX)>>NJP>F2,2,4/Lift-F3/Mimicry - 37% (1 Bar)
Corner:
B3-B3-D1-1,1,2/Lift-F3/Mimicry - 33%
B3-1,1,2/EX Amulet-1,1,2/Lift-F3/Mimicry - 45% (1 Bar)
F4/Lift>>NJP-J3-1,1,2/Mimicry - 31%
F4/EX Amulet-D1-D1-1,1,2/Lift-F3/Mimicry - 40% (1 Bar)
F4/EX Amulet-1,1,2/EX Amulet-1,1,2/Lift-F3/Mimicry - 53% (2 Bars)
Erron Black: (Corner only)
B3-F3/Sand Gust-NJP-1,1,2/Mimicry - 35%
B3-F3/Sand Gust-4/Spark (EX)-NJP-1/Mimicry - 40% (1 Bar)
F4/Sand Gust-NJP-J3-1,1,2/Mimicry - 35%
Jacqui:
B3-F2/Bionic Dash-F2,2/Mimicry - 24%
B3-F2/Bionic Dash-F2/Sparks (EX)~F2/Mimicry - 33% (1 Bar)
F4/Bionic Dash-F2,2,4/Mimicry - 23%
F4/Bionic Dash-F2,2/Sparks (EX)~F3/Mimicry - 32% (1 Bar)
Corner:
B3-F3/Bionic Dash-1,1,2/Mimicry - 29%
B3-F3/Bionic Dash-1,1,2/Spark (EX)-1/Mimicry - 35% (1 Bar)
F4/Bionic Dash-NJP-1-1,1,2/Mimicry - 28%
F4/Bionic Dash-NJP-1-1,1,2/Spark (EX)-1/Mimicry - 33% (1 Bar)
Jax: (Corner only)
B3-Downward Dash Punch-F4/Mimicry - 24%
B3-Downward Dash Punch-F4/Spark (EX)-1,1,2/Mimicry - 38%
F4/Downward Dash Punch-D1-D1-1,1,2/Mimicry - 32%
F4/Downward Dash Punch-1,1,2/EX Amulet-1,1,2/Shoulder - 52% (1 Bar)
Kenshi:
F4/Rising Sword-F4/Mimicry - 18%
F4/Rising Sword-F4/Sparks (EX)-F3/Mimicry - 31% (1 Bar)
Corner:
F4/Rising Sword-D1-1,1,2/Mimicry - 25%
F4/Rising Sword-F4/Spark (EX)-NJP-J3-1/Mimicry - 32% (1 Bar)
Kitana:
B3-F2,2/Lift-NJP-J1-F2/Mimicry - 28%
B3-F2,2/Sparks (EX)~1/Lift>NJP-F3/Mimicry - 37% (1 Bar)
F4/Sparks (EX)-NJP-F2,2/Lift-1/Mimicry - 32% (1 Bar)
Corner:
B3-3,1,2/Lift-NJP-J1-1/Mimicry - 34%
B3-1,1,2/EX Amulet-1,1,2/Lift-NJP-1/Mimicry - 44% (1 Bar)
F4/Lift-NJP-J3-1,1,2/Mimicry - 28%
F4/EX Amulet-1,1,2/Lift-NJP-J1-1/Mimicry - 40% (1 Bar)
Kotal Kahn:
B3-F2,2/Anti Air>1,1,2/Mimicry - 36%
B3-F2,2/Sparks (EX)~1,1,2/Anti Air-F3/Mimicry - 43% (1 Bar)
F4/Sparks (EX)>>NJP~1,1,2/Anti Air-F3/Mimicry - 40% (1 Bar)
Corner:
B3-3,1,2/Anti Air-F3/Mimicry - 39%
B3-1,1,2/EX Amulet-1,1,2/Anti Air-F3/Mimicry - 50% (1 Bar)
F4/EX Amulet-D1-D1-1,1,2/Anti Air-F3/Mimicry - 46% (1 Bar)
F4/EX Amulet-1,1,2/EX Amulet-1,1,2/Anti Air-F3/Mimicry - 59% (2 Bars)
Kung Lao:
B3-F2,2/Spin~1,1,2/Mimicry - 29%
B3-F2/Spin-F3/Sparks (EX)~F2/Mimicry - 36% (1 Bar)
Corner:
B3-3,1,2/Spin-NJP-1/Mimicry - 35%
B3-1,1,2/EX Amulet-1,1,2/Spin-1/Mimicry - 43% (1 Bar)
F4/Spin-NJP-J3-1,1,2/Mimicry - 32%
F4/EX Amulet-D1-D1-1,1,2/Spin-1/Mimicry - 38% (1 Bar)
F4/EX Amulet-1,1,2/EX Amulet-1,1,2/Spin-1/Mimicry - 52% (2 Bars)
Mileena:
B3-B1/Roll-NJP-F3/Mimicry - 30%
B3-F2,2/Sparks (EX)~F3/Roll>1/Mimicry - 37% (1 Bar)
F4/Roll-NJP-J1-F2,2/Mimicry - 27%
F4/Sparks (EX)>>NJP-F2,2/Roll>1/Mimicry - 34% (1 Bar)
Corner:
B3-3,1,2/Roll~(Run out of corner)-1/Mimicry - 30%
B3-3,1,2/Roll~(Run out of corner)-D2-1/Mimicry - 41%
B3-3,1,2/Roll~(Run out of corner)-D2-1,1/Shoulder - 48%
B3-1,1,2/EX Amulet-1,1,2/Roll~(Run out of corner)-1/Mimicry - 43% (1 Bar)
B3-1,1,2/EX Amulet-1,1,2/Roll~(Run out of corner)-D2-1,1/Shoulder - 56% (1 Bar)
F4/Roll<NJP-J3-1,1,2/Mimicry - 32%
F4/EX Amulet-D1-D1-1,1,2/Roll~(Run out of corner)-1/Mimicry - 38%
F4/EX Amulet-D1-D1-1,1,2/Roll~(Run out of corner)-D2-1,1/Shoulder - 53% (1 Bar)
F4/EX Amulet-1,1,2/EX Amulet-1,1,2/Roll~(Run out of corner)-1/Mimicry - 52% (2 Bars)
F4/EX Amulet-1,1,2/EX Amulet-1,1,2/Roll~(Run out of corner)-D2-1,1/Shoulder - 65% (2 Bars)
Quan Chi:
B3-F2,2,4/Trance-J1,3,1,2/Mimicry - 33%
B3-F2,2/Sparks (EX)~F3/Trance-1,1,2/Mimicry - 38% (1 Bar)
F4/Trance-NJP-J1-F2,2(4)/Mimicry - 23%/(25%)
F4/Sparks (EX)>>NJP-F3/Trance<<J1,3,1,2/Mimicry - 38% (1 Bar)
Corner:
B3-3,1,2/Trance-JB,3,1,2/Mimicry - 38%
B3-1,1,2/EX Amulet-1/Trance-JB1,3,1,2/Mimicry - 44% (1 Bar)
F4/Trance-NJP-J1-J3-1,1,2/Mimicry - 28%
F4/EX Amulet-D1-D1-1,1,2/Trance-JB1,3,1,2/Mimicry - 45% (1 Bar)
F4/EX Amulet-1,1,2/EX Amulet-1/Trance-JB1,3,1,2/Mimicry - 53% (2 Bars)
Scorpion:
B3-F2,2/Spear-3,1,2/Mimicry - 27%
B3-F2,2/Sparks (EX)~1/Spear-1,1,2/Mimicry - 36% (1 Bar)
F4/Spear-NJP-J1-F2,2(4)/Mimicry - 21%/(23%)
F4/Sparks (EX)>>NJP-F3/Spear-3,1,2/Mimicry - 36% (1 Bar)
Corner:
B3-3,1,2/Spear-3,1,2/Mimicry - 34%
B3-1,1,2/EX Amulet-1/Spear-3,1,2/Mimicry - 40% (1 Bar)
F4/Spear-NJP-J1-J3-1,1,2/Mimicry - 28%
F4/EX Amulet-D1-1,1,2/Spear-3,1,2/Mimicry - 40% (1 Bar)
Sub Zero:
F4/Sparks (EX)-Ice Ball>>NJP-J1-F2/Mimicry - 29% (1 Bar)
Corner:
B3-3,1,2/Spark (EX)-Ice Ball-NJP-J1-1/Mimicry - 37% (1 Bar)
F4/Ice Ball-NJP-J1-J3-1,1,2/Mimicry - 24%
F4/Ice Ball<<J1,3,1,2/EX Amulet-D1-1,1,2/Mimicry - 34% (1 Bar)
Tanya:
B3-F2/Drill Kick-1,1,2/Mimicry - 30%
B3-F2,2/Sparks (EX)~F3/Drill Kick-1/Mimicry - 38% (1 Bar)
F4/Drill Kick-F4/Mimicry - 19%
F4/Drill Kick-F4/Sparks (EX)~F3/Mimicry - 36% (1 Bar)
Corner:
B3-3,1,2/Drill Kick-1(1,2)/Mimicry - 33%/(39%)
B3-1,1,2/EX Amulet-1,1,2/Drill Kick-1/Mimicry - 40% (1 Bar)
F4/Drill Kick-D1-D1-1,1,2/Mimicry - 29%
F4/EX Amulet-1,1,2/Drill Kick-1(1,2)/Mimicry - 38%/(45%) (1 Bar)
Tremor:
B3-F2/Up Punch~1,1,2/Mimicry - 29%
B3-F2-Up Punch~F3/Sparks (EX)~F2/Mimicry - 37% (1 Bar)
F4/Down Punch-J1-F2,2,4/Mimicry - 29%
F4/Down Punch-F3/Sparks (EX)~F3/Mimicry - 35% (1 Bar)
Corner:
B3-F3/Up Punch-NJP-1,1,2/Mimicry - 35%
B3-F3/Up Punch-4/Spark (EX)-NJP-1/Mimicry - 40% (1 Bar)
F4/Down Punch-NJP-J3-1,1,2/Mimicry - 33%
F4/EX Amulet-D1/Up Punch-1,1,2/Mimicry - 36%
Bone Shaper:
B3: (1 bar)
B3-F2,2,1+3(Restand)/Dark Beam - 23%
B3-F2,2,1+3(Restand)/EX Scepter-1,1,2/Shoulder - 33%
NJP:
NJP-J1-F2,2,1+3(Restand)/Dark Beam - 24%
EX Scepter (1 bar)
EX Scepter-NJP-J1-F2,2,1+3(Restand)/Dark Beam - 29%
F2,2,1+3/EX Scepter-NJP-J1-F2,2,1+3(Restand)/Dark Beam - 35%
1,1,2/EX Scepter-NJP-J1-F2,2,1+3(Restand)/Dark Beam - 34%
4/EX Scepter-NJP-J1-F2,2,1+3(Restand)/Dark Beam - 35%
F3,1,D2/EX Scepter-F2,2,1+3(Restand)/Dark Beam - 30%
F4,1,D2/EX Scepter-F2,2,1+3(Restand)/Dark Beam - 28%
EX Scepter-Jump Back 1-F2,2,1+3(Restand)/Dark Beam - 27% (From max range)
EX Sparks: (Bone Shaper)
Sparks (EX)>>NJP-F2,2,1+3(Restand)/Dark Beam - 27%
F2,2,1+3/Sparks (EX)>>NJP-F2,2,1+3(Restand)/Dark Beam - 33%
1,1,2/Sparks (EX)>>NJP-F2,2,1+3(Restand)/Dark Beam - 32%
4/Sparks (EX)>>NJP-F2,2,1+3(Restand)/Dark Beam - 32%
F3,1,D2/Sparks (EX)>>NJP-F2,2,1+3(Restand)/Dark Beam - 32%
F4,1,D2/Sparks (EX)>>NJP-F2,2,1+3(Restand)/Dark Beam - 30%
Corner:
EX Shoulder:
EX Shoulder-NJP-J1-F2,2,1+3/Dark Beam - 29%
F2,2,1+3/EX Shoulder-NJP-J1-F2,2,1+3/Dark Beam - 35%
1,1,2/EX Shoulder-NJP-J1-F2,2,1+3/Dark Beam - 34%
4/EX Shoulder-NJP-J1-F2,2,1+3/Dark Beam - 35%
F3,1/EX Shoulder-NJP-J1-F2,2,1+3/Dark Beam - 33%
F4,1/EX Shoulder-NJP-J1-F2,2,1+3/Dark Beam - 31%
F3,1,D2-D1-D1-1,1,2/Shoulder - 25%
F4,1,D2-D1-D1-1,1,2/Shoulder - 23%
Necromancer:
B3:
B3-F2,2,4/Summoned Fiend - 21%
B3-F2,2/EX Summoned Fiend-NJP>>1,1,2/Sparks - 34%
EX Summoned Fiend: (1 bar)
EX Summoned Fiend-NJP-J1-F2,2,4/Shoulder - 29%
1,1,2/EX Summoned Fiend-NJP-J1-F2,2,4/Shoulder - 35%
4/EX Summoned Fiend-NJP-J1-F2,2,4/Shoulder - 35%
F2,2,(4)/EX Summoned Fiend-NJP-J1-F2,2,4/Shoulder - 32%
F3/EX Summoned Fiend-NJP-J1-F2,2,4/Shoulder - 33%
F4/EX Summoned Fiend-NJP-J1-F2,2,4/Shoulder - 31%
Corner:
B3: (1 bar)
B3-3,1,2/EX Summoned Fiend-NJP-1,1,2/Shoulder - 38%
EX Summoned Fiend: (1 bar)
EX Summoned Fiend-NJP-J3-1,1,2/Shoulder - 31%
3,1,2/EX Summoned Fiend-NJP-J3-1,1,2/Shoulder - 39%
4/EX Summoned Fiend-NJP-J3-1,1,2/Shoulder - 36%
1,1,2/EX Summoned Fiend-NJP-J3-1,1,2/Shoulder - 36%
F2,2,4/EX Summoned Fiend-NJP-J3-1,1,2/Shoulder - 36%
F3/EX Summoned Fiend-NJP-J3-1,1,2/Shoulder - 34%
F4/EX Summoned Fiend-NJP-J3-1,1,2/Shoulder - 32%
5-18-2015 edit: Doctored the formatting just a bit and removed midscreen EX Shoulder combos.
Also added 1 bar B3 combo (Universal)
6-24-2015 edit: Updated all combos to reflect 6-23 patch (Bone Shaper and Necromancer).
8-2-2015 edit: Added EX Shoulder combos (Bone Shaper)
8-10-2015 edit: Added character specific combos (Impostor)
9-1-2015 edit: Adjusted Bone Shaper combos to reflect the 9-1 patch. Got rid of some combos that were outclassed and corrected a few mistakes.
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