Bidu
the CHILL of DESPAIR
You can't se serious.If you manage to whiff both 22 and hit only the 4 and then try to cancel the 4 into any special it doesnt works.
Also what the heck is 'qcb'?
You can't se serious.If you manage to whiff both 22 and hit only the 4 and then try to cancel the 4 into any special it doesnt works.
it is full of worthness against mileena, whenever you gets near her, she start spamming the d4, when you try to do a crossup deep jk or jp and she does the d4 before SZ crosses her, the deep jip/jik misses when it happens SZ is unable to block by a few frames even after landing (it happens with all the chars, I think), thats enough time to you to eat a roll or to give mileena frame advantage enough to spam another poke. These situation also happens even when mileena performs the d4 to the side SZ is going to land, but its less likely.Don't think it's particularly strong against Mileena either. But sometimes when you're cross jumping kick her and she's spamming D4 weird shit happens and you whiffs your jump kick. So I guess it would be fine to use in these situations.
quarter circle backYou can't se serious.
Also what the heck is 'qcb'?
probably, but Im not sure on what they are pretending to do, they dont have a lot of experience doing tournaments. I shall be going there tomorrow then I will ask for more details about everything. I think I heard someone saying that there wont be a sf4 tournament, and I wont keep practicing mk after I get back from a tourney in Salvador next weekend, so its going to be pretty boring to me if I heard it right.By the way you're going to be attending Virtua Games Tournament next month?
Ah, I see. Please, keep me posted. Me and a few friends of mine were planing on going there to participate.probably, but Im not sure on what they are pretending to do, they dont have a lot of experience doing tournaments. I shall be going there tomorrow then I will ask for more details about everything. I think I heard someone saying that there wont be a sf4 tournament, and I wont keep practicing mk after I get back from a tourney in Salvador next weekend, so its going to be pretty boring to me if I heard it right.
cross over her.didn't he say this wouldn't work on Mileena.....mostly Sonya and Reptile?
But if it misses the clone will pop out, right?As I just said the crossup jik misses mileena a lot when she does d4, plus that the deepest jik makes sz not able to block by a few frames, allowing mileena to roll you for free.
that was my point.But if it misses the clone will pop out, right?
Mileena having to wait and see what i'm doing puts me at advantage in any shape. That is the entire point. D4 have smaller proximity to the clone... allowing it to basically come out on top of you. If I cross over OS clone and you d4 you'll get frozen or hit depending on when you do the d4.when the mileena realizes that the deepest jik misses and that the "regular" deep jik will become a clone as soon as sz lands all she have to do is wait a few frames to confirm if the clone is up or not. She can do it because if sz dashs in after the djik the first hit of the string will miss, she have a lot of time to imput the d4. As soon as mileena touchs the d4 it will dodge the second hit of the string, hit sz and leave her on +9999f.
99% of the times that mileena d4 to the oposite direction SZ is going to land, any variation of the jump will miss, if she d4 to the direction SZ is landing, then theres a chance the deep jik hits, but its hard to tell. I think whenever you try to crossup from point blank you get too far from her to land the jik. When you jump on her after a blocked string then you land near her and the chance to hit the jik is bigger. However, even when you land near her and does the deepest jik it misses sometimes, its just weird. This game is so fucking random sometimes.
So far it does not work against characters with floating combosI wish we could get a list of the characters this works very well against. I know Sektor and Sonya are two. Reptile should be included as well. SZ mirror I could see it being useful.
Again we don't know. Tom has the best idea of the situations to use it. Maybe he will drop the knowledge soon. KTP maybe? That'd be sweet.
Obviously when your opponent doesn't have meter... this works for everyone. From what I could tell and just pick up.... he uses it against characters with "long" d4's or ones that have forward thrusting normals.