Nightwolf Frame Data

Discussion in 'Nightwolf' started by Somberness, Feb 26, 2012.

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  1. Somberness

    Somberness Lights
    Premium Supporter

    How to understand this.
    Execution
    1 - 9
    1,1 - 15
    1,1,2 - 21
    1,1,4 - 23
    1,2 - 15
    1,2,2 - 14
    1,2,2,1 - 12
    2 - 13
    2,3 - 30
    2,3,4 - 23
    3 - 17
    4 - 19
    D+1 - 7
    D+2 - 7
    D+3 - 7
    D+4 - 12
    B+1 - 22
    B+1,1,1 - 16
    B+2 - 19
    B+2,2 - 18
    B+2,2,1 - 14
    B+4 - 17
    F+2 - 20
    F+3 - 11
    F+3,1 - 19
    F+3,1,2 - 11
    F+3,B+4 - 14
    Throw - 10
    Shoulder - 10
    Shoulder (max range) - 15
    Lightning - 31
    Arrow Shot - 36
    Arrow Shot (full screen) - 53
    Reflect (startup) - 1
    Axe Swing - 19
    Choke - 20
    Power Charge - 10 (32 for last hit)
    Power Charge (full screen) - 19 (37 for last hit)
    Thunder Storm - 31
    Multi-Arrow - 36
    Multi-Arrow (full screen) - 53
    Absorb (startup) - 1
    Tomahawk Bash - 21
    Strangle - 20
    Ancestors Call - 21

    Block Advantage
    1 - 0
    1,1 - -3
    1,1,2 - -14
    1,1,4 - -2
    1,2 - -10
    1,2,2 - -8
    1,2,2,1 - 0
    2 - 0
    2,3 - 0
    2,3,4 - 0
    3 - -8
    4 - -1
    D+1 - -13
    D+2 - -5
    D+3 - -7
    D+4 - 0
    B+1 - -6
    B+1,1,1 - -20
    B+2 - -9
    B+2,2 - -12
    B+2,2,1 - -5
    B+4 - -24
    F+2 - 0
    F+3 - -4
    F+3,1 - -3
    F+3,1,2 - 0
    F+3,B+4 - -13
    Shoulder - -3
    Shoulder (max range) - 0
    Arrow Shot - -21
    Axe Swing - -6
    Choke - -2
    Power Charge - -1
    Multi-Arrow - -13
    Tomahawk Bash - 0
    Strangle - -10
    Ancestors Call - -29

    Hit Advantage
    1 - 0
    1,1 - +21
    1,1,2 - +6
    1,1,4 - +38, +6
    1,2 - 0
    1,2,2 - +24
    1,2,2,1 - +7
    2 - +4
    2,3 - +5
    2,3,4 - +39, +26
    3 - +2
    4 - +38, +25
    D+1 - -5
    D+1 (vs crouch) - -7
    D+2 - +28, +21
    D+3 - +3
    D+3 (vs crouch) - +10
    D+4 - +12
    D+4 (vs crouch) - +5
    B+1 - +7
    B+1,1,1 - +4
    B+2 - 0
    B+2,2 - +20
    B+2,2,1 - +1
    B+4 - +2, -8
    F+2 - +46
    F+3 - +3
    F+3,1 - +3
    F+3,1,2 - +57, +33
    F+3,B+4 - 9, +3
    Forward Throw - +8
    Backward Throw - +8
    Shoulder - +35, +43
    Shoulder (max range) - +41, +49
    Lightning - +5, -6
    Arrow Shot - +18
    Axe Swing - +60, +48
    Choke - +45, +14
    Power Charge - +48, +56
    Thunder Storm - +61, +50
    Multi-Arrow - +19
    Tomahawk Bash - +54, +56
    Strangle - +35, +3
    Ancestors Call - +7

    Duration
    1 - 19
    1,1 - 55
    1,1,2 - 89
    1,1,4 - 79
    1,2 - 63
    1,2,2 - 80
    1,2,2,1 - 87
    2 - 39
    2,3 - 60
    2,3,4 - 86
    3 - 52
    4 - 47
    D+1 - 26
    D+2 - 49
    D+3 - 20
    D+4 - 33
    B+1 - 48
    B+1,1,1 - 69
    B+2 - 55
    B+2,2 - 80
    B+2,2,1 - 91
    B+4 - 68
    F+2 - 44
    F+3 - 35
    F+3,1 - 65
    F+3,1,2 - 84
    F+3,B+4 - 70
    Throw - 36
    Shoulder - 40
    Lightning - 90
    Arrow Shot - 67
    Reflect - 67
    Axe Swing - 52
    Choke - 50
    Power Charge - 73
    Thunder Storm - 68
    Multi-Arrow - 67
    Absorb - 67
    Tomahawk Bash - 64
    Strangle - 57
    Ancestors Call - 77

    Cancel Advantage (block)
    1 - +18
    1,1 - +28
    1,2 - +22
    1,2,2 - +23
    2 - +25
    2,3 - +26
    D+1 - +1
    D+3 - +2
    D+4 - +26
    B+1 - +21
    B+1,1,1 - +18
    B+2 - +23
    B+2,2 - +23
    F+2 - +22
    F+3 - +15
    F+3,1 - +16

    Cancel Advantage (hit)
    1 - +24
    1,1 - +52
    1,2 - +31
    1,2,2 - +55
    2 - +28
    2,3 - +29
    D+1 - +9
    D+1 (vs crouch) - +7
    D+3 - +12
    D+3 (vs crouch) - +19
    D+4 - +32
    D+4 (vs crouch) - +25
    B+1 - +34
    B+1,1,1 - +33
    B+2 - +32
    B+2,2 - +55
    F+2 - +65
    F+3 - +22
    F+3,1 - +22

    Miscellaneous
    B+1,1,1 - 13 frame gap before the last hit
    Breaker (when grounded vs grounded opponent) - ~-5, ~-6
     
    #1
    Tolkeen, kronspik, Apock and 3 others like this.
  2. Somberness

    Somberness Lights
    Premium Supporter

    No active frames for reflect/absorb yet, I wanted to post the thread now and I don't want to figure that out at the moment.
     
    #2
  3. 1man3letters

    1man3letters OBS - Alpha Tarkatan - Moderator
    Staff Member Moderator Premium Supporter

    more frame data!!! yeay!!!! :):D:):D
     
    #3
  4. Wemfs

    Wemfs Shadow Tier

    PSN:
    Wemfs
    Steam:
    Wemfs
    Hell yeah. Thank you Somberness.
     
    #4
    Somberness likes this.
  5. Derptile

    Derptile ded

    XBL:
    Derptile
    Right on time for LOTF.
     
    #5
  6. zaf

    zaf prof.
    Staff Member Moderator

    PSN:
    lezafro
    XBL:
    MTLzaf
    Steam:
    MTLZaf
    @L0rdoftheFLY getting it before Final round. lets see what you can do
     
    #6
  7. AK L0rdoftheFLY

    AK L0rdoftheFLY Consider all of the following please
    Premium Supporter

    Steam:
    lordofthefly
    Thanks so much man...I'm back from Spain sat night so I'll do what ever dissecting I can that night...lol

    I'll be studying up though regardless.
     
    #7
    Somberness likes this.
  8. NKZero

    NKZero Premium Supporter
    Premium Supporter

    Wow Nightwolf's D3 is amazing. +10 on a crouching character. I'm going to work on some of his strings and see what I can find. Maybe there's a use for 11 alone since it is +21 on hit as opposed to finishing the string with a 2 which only gives +6 frame advantage on hit.
     
    #8
    L0rdoftheFLY likes this.
  9. AK L0rdoftheFLY

    AK L0rdoftheFLY Consider all of the following please
    Premium Supporter

    Steam:
    lordofthefly
    I can't wait to take this in the lab
     
    #9
  10. NKZero

    NKZero Premium Supporter
    Premium Supporter

    Bring us Nightwolf newbie's some information master! Also I wanted to know whether it was a useful tactic to follow up a 114 on block with F3. You do not need to dash in and doesn't F3 have priority over other pokes plus more range? The 114 gives ideal pushback for a F3 followup. I think maybe 23 on block does as well I'm not sure....
     
    #10
    L0rdoftheFLY likes this.
  11. AK L0rdoftheFLY

    AK L0rdoftheFLY Consider all of the following please
    Premium Supporter

    Steam:
    lordofthefly
    Yes absolutely. It works very well. You do not need to dash and if they try to down poke the f3 hits over it a bunch also despite how fast the poke is.

    23, 114, are strings I have been using more because people just aren't used to them. If 114 works it can also get you an eh lightning trap.
     
    #11
  12. NKZero

    NKZero Premium Supporter
    Premium Supporter

    GAME CHANGING NEW TECH! Lol but on a serious note thanks for clearing that up. I haven't seen anyone use it tbh.
     
    #12
  13. FrothyOmen

    Premium Supporter

    Steam:
    FrothyOmen
    Is there any way this can be stickied above Dr. Dogg's frame data? since this is newer/more complete
     
    #13
  14. AK L0rdoftheFLY

    AK L0rdoftheFLY Consider all of the following please
    Premium Supporter

    Steam:
    lordofthefly
    Who is the freaking mod in here...damn just give me the power already.
     
    #14
  15. Wemfs

    Wemfs Shadow Tier

    PSN:
    Wemfs
    Steam:
    Wemfs
    Fly should be the Nightwolf Moderator. Also, we need this stickied.
     
    #15
  16. Joker8417

    Joker8417 Salt Proprietor of TYM
    Premium Supporter

    PSN:
    Joker8417
    If f3 and f3 1 are negative on block why did I have such trouble punishing them with elbow dash? Do I just suck?
     
    #16
  17. NKZero

    NKZero Premium Supporter
    Premium Supporter

    elbow dash is 6 frames no? Nightwolf is only at 4 frames of disadvantage so you cannot punish it.
     
    #17
  18. Joker8417

    Joker8417 Salt Proprietor of TYM
    Premium Supporter

    PSN:
    Joker8417
    Alright.
     
    #18
  19. AK L0rdoftheFLY

    AK L0rdoftheFLY Consider all of the following please
    Premium Supporter

    Steam:
    lordofthefly
    F3 is 11 frame start up so -4 plus 11 gives you a 15 frame window...

    15-6 leaves 9 frames to initiate dash. But you still have to guess right between f3 and f31 and f312. Any hesitation can make it impossible to punish.

    I still have mad repect for your reptile despite my win. If I have to fight you again in tournament I know it's not a free win. I was scared when we had to fight for sure.
     
    #19
  20. Joker8417

    Joker8417 Salt Proprietor of TYM
    Premium Supporter

    PSN:
    Joker8417
    yeah they were good games haha our fight made me realize that I have some things I need to change about the way I play my character. I've already patched up a lot of the mistakes I made.
     
    #20
  21. AK L0rdoftheFLY

    AK L0rdoftheFLY Consider all of the following please
    Premium Supporter

    Steam:
    lordofthefly
    What does cancel advantage block and cancel advantage hit mean?
     
    #21
  22. Somberness

    Somberness Lights
    Premium Supporter

    Copy paste: It is the advantage you get when cancelling out of a normal into a special or another normal. The advantage is the first frame of your special/normal to the frame where your opponent recovers. If it is a knockdown, it is until the wakeup invincibility starts (or after the knockdown invincibility ends).
     
    #22
  23. Wemfs

    Wemfs Shadow Tier

    PSN:
    Wemfs
    Steam:
    Wemfs
    F2 being neutral on block and +46 on hit is freaking awesome.
     
    #23
    NKZero likes this.
  24. NKZero

    NKZero Premium Supporter
    Premium Supporter

    yep guaranteed lightning/EX lightning :)
     
    #24
  25. OmyMk

    OmyMk Noob

    Imagine that being an overhead. Not that NW lacks them.
     
    #25

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