RoGE
Noob
This is sort of like the wishlist but more focused on the gameplay mechanics of MK9 and what you liked or hated about them. This way, if NRS decides to read threads like these, it'll be easier on them. I am going to make a list of things they should keep, change and get rid of. (imo)
Keep
-The meter management: best meter in any fighting game period, it makes the game more consistent it seems with the way breakers work
-X-ray attacks: They are perfect the way they are in this game, not an annoying inconsistent comeback mechanic that hurts a good player but something a player can use without worrying about a breaker. And easy enough for a casual player to enjoy
-Tag team and tag team online: Good for casual players to screw around.
-DLC characters should carry over to the next MK fighting game
Change:
-Button Config: There should be a way to change your buttons at the character select screen
-Training Mode: Waaaaay too many things to list here, but I think the most important thing is options, you should be able to record something your opponent does so you can practice against it. Also it needs to save the changes you do to it.
-Option screen should give you you the ability to turn off the blood, turn on tournament mode etc. Basically, give us options to turn on and off kombat codes without actually using them at the vs screen.
-HITBOXES having 3d hitboxes in a 2d playing field just doesn't work out.
-Online play netcode is very very bad
Take out:
-Toasty boost: I don't think this has happened in a tournament yet (thank goodness) but its a mechanic that can make the game more random so take it out.
-Random shaking and other distractions on stages that may make a player lose concentration. (kratos stage sucks)
-Console exclusive characters (unless its on a portable system because fighting game tournaments don't use portable systems)
Keep
-The meter management: best meter in any fighting game period, it makes the game more consistent it seems with the way breakers work
-X-ray attacks: They are perfect the way they are in this game, not an annoying inconsistent comeback mechanic that hurts a good player but something a player can use without worrying about a breaker. And easy enough for a casual player to enjoy
-Tag team and tag team online: Good for casual players to screw around.
-DLC characters should carry over to the next MK fighting game
Change:
-Button Config: There should be a way to change your buttons at the character select screen
-Training Mode: Waaaaay too many things to list here, but I think the most important thing is options, you should be able to record something your opponent does so you can practice against it. Also it needs to save the changes you do to it.
-Option screen should give you you the ability to turn off the blood, turn on tournament mode etc. Basically, give us options to turn on and off kombat codes without actually using them at the vs screen.
-HITBOXES having 3d hitboxes in a 2d playing field just doesn't work out.
-Online play netcode is very very bad
Take out:
-Toasty boost: I don't think this has happened in a tournament yet (thank goodness) but its a mechanic that can make the game more random so take it out.
-Random shaking and other distractions on stages that may make a player lose concentration. (kratos stage sucks)
-Console exclusive characters (unless its on a portable system because fighting game tournaments don't use portable systems)