How do you get standing resets? It's a throw. You don't usually do a throw mid-combo unless they were standing already. Am I missing something?
You are able to grab in the combo but it's breakable
How do you get standing resets? It's a throw. You don't usually do a throw mid-combo unless they were standing already. Am I missing something?
You are able to grab in the combo but it's breakable
I think that's fine considering you can run up a wall and jump out of the corner. Kinda balances it out.I don't know if I like this or not.
It could be really powerful in the right characters hands.
Did you ever find a VOD or anything?What part of the video did you see this in or do you have some source?
Although if they are techable maybe it could be in the defenders advantage if they are good at throw techs because if you go for mb throw and it is techd you would get nothing but hypothetically still lose the bar. Unless the mb throw is hit confirmable like most of the mb stuff in igauDamn, so can I do a huge combo that leaves someone standing into a throw setup that I can MB into more pressure or a 50-50?
WOW
Pretty much all fighting games give you advantage off throws tho... wouldn't it be kinda weird if you where at a disadvantage after throwing them?I feel like getting advantage off of a throw is something that should be a part of any fighting game.
hey Tom, just wanna ask you, your worked with NRS for MK9 and did u work on MKX ? Do you have some information like demo date? Because i really can't wait for 2015, aim very hype, and hope at least for an exclusive pS4 demo this year. ThxCurrently..
Every character can MB a throw and have the opponent kept standing with you left at major advantage.
Either they could in that build.In Max's post MKX play stream they said you COULD combo off the throws...
Are they wrong?