TheGangstaFace
Psn, Xbox, Twitter: TheGangstaFace
Honestly I don't see a reason to use Sun God in any MU that Blood God or War God don't cover. I had a thought that perhaps characters with great meter build might be weak to sun god since he has such high unbreakable damage but I feel like kotal is missing something. The few ideas I have of buffing Kotal were reducing the recovery on the command grab. As of right now it's 49. Maybe giving him a new special that lets him have a decent block string. Another idea would be to make b122 like -6 or -7 BUT that would also buff Blood God and War God so I'm not exactly all for it. Finally, Kotal definitely needs to have some issues fixed with his command grab. Maybe general fixes to the game with grab immunities being removed? Also the command grab whiffing if they get hit by the 22 part only of the b122 string. Leave your thoughts and opinions below.
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