PND_Ketchup
"More deadly than the dawn"
Hey guys,
As you can see from the highlight from my latest stream, Quan can manually recharge his armour when the hit has been used up, this involves his stance change.
It's very simple to do, just make sure you're standing on the edge of your armour spell if you're using it for zoning/mid range, the second you either trade a projectile or get hit in general, press the stance switch button and your armour will be automatically recharged.
This is because of the 3D hitboxes of the armour detection. When Quan uses his stance change, he technically steps out and in of the spell during his animation, this means the game detects quan moving out and then in as normal, so the hit is granted as if you stepped out and in, even though you just pressed stance change.
This is a much more efficient way of recharging your armour and I've already been using it in the beta. It takes a fraction of a second to stand in position and stance change to get the armour back, which is much faster than the old method of dashing out and in or walking to recharge it, which takes a lot longer.
Long story short, stand on the edge and stance change, you get the armour back as quan technically puts his feet out of the spell, even though you didn't actually move him.
Thought I'd get this on tym as many of you re now trying sorcerer since the patch.
Thanks to @PND OmegaK for being my training dummy for this one.