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KTF Ep. 5 (Screwjob) - Podcast Ft. LotF, King Hippo, Coolwhip, Saucy & Home Lee

Who had the best showing at NEC 15 (Besides Sonic Fox cause broken yo)

  • Relaxed State

    Votes: 7 8.0%
  • Revolver

    Votes: 8 9.2%
  • Chris G

    Votes: 7 8.0%
  • Slayer

    Votes: 9 10.3%
  • GamerBlake

    Votes: 6 6.9%
  • Jupiter

    Votes: 4 4.6%
  • Oxygen

    Votes: 8 9.2%
  • MM Gross

    Votes: 23 26.4%
  • Forever King

    Votes: 3 3.4%
  • Other (anyone who you thought deserved it)

    Votes: 3 3.4%
  • Cossner

    Votes: 9 10.3%

  • Total voters
    87

haketh

Noob
Aight seeing how it's the 10 year Anniversary of his passing I ask the KTF members the following: Best Pantera Album & Song go
 

Qwark28

Joker waiting room
I hadn't really watched this podcast or was even remotely interested in it besides the drama it recently created or if there was talk about topics I was interested in. I gave it a listen and am now going in backwards order while playing games, really good podcast and second best I've ever heard, props to that.

Also can't tell the difference between saucy jack's and hippo's voice so that makes it even better, can't tell who is doing that godlike foxy accent.
 

Killusion

Stream addict
Great show this week, I especially enjoyed the video games in 2014 talk. Last year we got Bioshock, Last of Us and GTA5, and this year the best games are Dark Souls 2, Shadow of Mordor and Dragon Age? So disappointing.
Patching is really tricky in competitive games. You really can't patch too often or not often enough, you probably shouldn't change a character too drastically, nerf or buff something too much ect. I think NRS is learning and getting better at it with each game they release, so I'm not really worried about MKX patching.
Can't wait to hear Home Lee hosting this next week! :p
 

coolwhip

Noob
Can we stop using "if I whiff a move I get punished" as a reason for a bad MU please?



So it is good to use different jump attacks in different situations, got it.

Edit. Man I am really enjoying blowing up batman (down)players today :)
I thought you were the nice guy at GGA :(

As far as your first point goes, I agree, you SHOULD be punished for whiffing a move. Except we both know that in Injustice, whiffing a move doesn't always lead to a full combo punish, and it happens all the time, even at the top level. In fact, at times, it's impossible to punish. Batman's B23 in a lot of match-ups, isn't punished heavily on whiff since it sends him away from you (so you might eat a quick projectile like Deathstroke's quick fire or something, which isn't too bad. Of course this varies. Aquaman can get a 20% off of a whiffed B23). So in the sole match-up in which it is HEAVILY punished, don't you think this should get taken into consideration as far as match-up talk is concerned?

Take this hypothetical example: if a wake-up attack is safe against 80% of the cast, but there are a few characters that can punish it, this will be taken into account when discussing these match-ups, even if you'd argue that a wake-up attack should be punishable (this is not necessarily an example from Injustice. Just a general thought).

Now, I'm 100% with you that stating Batman loses to Flash because B23 gets punished on whiff is a blow-up. That's like saying Deathstroke loses a match-up badly because low guns get punished (actually, it's worse, since whiffing a move is theoretically a player mistake. Having a move blocked isn't). That's only one aspect of the match-up. However, when you combine it with other aspects that have actually been touched on in this thread (but conveniently ignored by the anti Batman zealots :p), then it makes sense. Keep in mind, I agree, if you whiff a B23, that's on you. You shouldn't be doing that in any match-up and have better spacing. But if we're hearing how it's easy it is to keep Flash out due to batarangs, bats, and B23, then it's fair to say how risky it can be to throw a B23, especially if it's on a dash in read, or god forbid, reaction.

As far as the "using different jumping attacks in different situations" thing, this might be common knowledge but most of us Batman players are just used to doing J2 in every areal situation, so I don't see how it's such a big blow-up to point out which jumping attacks work better in which situations. People discuss when it's better to use say, Deathstroke's J3 vs. his J1 all the time. If something is common knowledge in theory, it's still worth discussing its situational applications.

Man, I feel dirty disagreeing with a GGA guy. Sorry. I'll make it up with extra dick riding on the next podcast. Promise.
 
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