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Strategy "Shazam!" -- Captain Marvel General Discussion Thread

Glass Sword

Nobody
Ok so here's an updated list of chip damages, this includes trait chip and normal chip. I *just* went through each move without trait, and with trait to double check. Let me know if I missed any punch normals.

D1 ==== 2.57% - (0.07 + 2.5 )
D2 ==== 2.66% - (0 .16 + 2.5 )
J3 ==== 2.88% - ( 0.38% + 2.5 )
F3 ==== 3.88% - (1.38 + 2.5 )
MB F3 = 5.81 % - (2.06 + 3.75 )
B3 ==== 3.88% - (1.38 + 2.5 )
MB B3 = 5.81 % - (2.06 + 3.75 )

11/12/B12 = 5.17% - ( 0.1 + 0.07 + 2.5 + 2.5 )
B23 ===== 5.33%- ( 0.1 + 0.23 + 2.5 + 2.5 )
112 =====- 7.9% - ( 0.10 + 0.07 + 0.23 + 2.5 + 2.5 + 2.5 )
f22 =====- 5.2% - ( 0.10 + 0.10 + 2.5 + 2.5 )
12f3 ===== 7.9% - ( 0.10 + 0.07 + 0.23 + 2.5 + 2.5 + 2.5 )

Also possibly worthy of note; If you're in the corner *right* next to someone who is turtling vs your trait, you can d1, d1, and then D2 D2. Assuming they don't mash d1 themselves. This may only work on scrubs tho. A potentially better option would be trait 112, then throw for a total of 18.9% damage, but unless you've *really* conditioned them to fear you a d1 will mash you out of it.

And better than that would be trait 112 xx teleport thru 112, as if they reversal the 112 you're usually safe.

I'll be testing these out as I play more
I'm new to Shazam, but the f223 string would be good in the corner if you are going for chip. You could do d1 and make them respect it and then do that string to go back to zero. This would work great on Doomsday in particular since the string does not whiff on him and his d1 is 7 frames so if you get f223 off you get to go back to d1.
 

shinobispectre

Heart of A Champion, Skill of a Noob :P
Max distance as in farther away for the opponent after being used. at least that how i say it. but i understand how it could be confused.
Okay then maybe you lost me... So when I do the torpedo from full screen it is safer? Or it is safer when I do it close to the opp and land farther away from him.
 

juicepouch

blink-182 enthusiast
Okay then maybe you lost me... So when I do the torpedo from full screen it is safer? Or it is safer when I do it close to the opp and land farther away from him.
It's safer when you land further away from your opponent; if you do it from really far away and you land super close to your opponent it is easier to punish
 

shinobispectre

Heart of A Champion, Skill of a Noob :P
Do you guys think we can modify this dashing tech for Shazam?
Quick question is this the infamous zyphox I've heard so much about? Flash of america and all that fun stuff?

What exactly is the dash tech? The early portion? This is just my opinion since I am nowhere near an expert on the character... Meterless sinestro yes. Most Sinestro will just meter burn it to blown up dashes. However I do not want to be a pessimist. I say yes. But the problem is the punish afterwards... I'm not sure on the profile of Psycho Crusher/Torpedo but I don't think Shazam can pull off the same thing. I will try it out though.
 
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shinobispectre

Heart of A Champion, Skill of a Noob :P
There is like 10 Other things i would rather do than play this MU. I have to ask. What happened. How many drugs did they do to want to do this. WHY DIDNT THEY PICK THE SAME COSTUME. Why is everyone now picking Shazam i swear he is only botom 5 ^_^
SHAZAM! Power of Magic son.
 

shinobispectre

Heart of A Champion, Skill of a Noob :P
There is like 10 Other things i would rather do than play this MU. I have to ask. What happened. How many drugs did they do to want to do this. WHY DIDNT THEY PICK THE SAME COSTUME. Why is everyone now picking Shazam i swear he is only botom 5 ^_^
In seriousness? In my opinion he's just a really fun character to play. His combos get finicky online and offline sometimes, but his high low mixups are fun to implement. He can get really trolly with Torpedo, just go zoom zoom zoom all round! His grabs are just so good! Range and damage wise, albiet their stance restrictions hinder him. He really is a mind effer upper to players experienced and inexperienced against him, granted the momentum starts going. Is he going to win tournaments or even scratch top 8s? Most likely not. But his fun factor for me personally is enough to main him, and for others to at least play him on the side or in streams.

So yeah, his high low mixup game, fun play style really do it for me. I would venture to say it does so for others as well. The mixup part not the playstyle.

SHAZAM! (Captain Marvel FOREVER)

PS : NRS please by some miracle release a classic Captain Marvel costume, and/or Captain Thunder (Flashpoint) costume.
 

Solo_Is_The_Name

Flash In Training.
For real though some of the concepts were arguable way better than the regular Shazam design they had. Regime was cool, but vanilla design was mmmeh compared to some of the awesome concepts.
Same thing for Flash! I like his injustice outfit and the other concepts were good, but the only thing they left out is his yellow boots! That's like his most iconic thing. The wings on his shoes are hardly noticeable.

The pic I posted is the Captain Marvel from the moba "Infinite Crisis".
 
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RNLDRGN

RONALD ROGAN
In seriousness? In my opinion he's just a really fun character to play. His combos get finicky online and offline sometimes, but his high low mixups are fun to implement. He can get really trolly with Torpedo, just go zoom zoom zoom all round! His grabs are just so good! Range and damage wise, albiet their stance restrictions hinder him. He really is a mind effer upper to players experienced and inexperienced against him, granted the momentum starts going. Is he going to win tournaments or even scratch top 8s? Most likely not. But his fun factor for me personally is enough to main him, and for others to at least play him on the side or in streams.

So yeah, his high low mixup game, fun play style really do it for me. I would venture to say it does so for others as well. The mixup part not the playstyle.

SHAZAM! (Captain Marvel FOREVER)

PS : NRS please by some miracle release a classic Captain Marvel costume, and/or Captain Thunder (Flashpoint) costume.
The problem with his High/Low mixup game is that it's a 50/50 for both you and the opponent. His crossup command grab jailing setups are really nice, but the fact that a lot of characters can just crouch to avoid your HM is really lame. You don't want to toss out AC on the off chance that they're standing so they can full combo punish you.

If my memory serves me correctly, I believe HM is much safer vs a crouching opponent than AC is vs a standing opponent--thus it's the go-to attempt by default. His guessing game is reallllly fun, but the more and more I play Shazam, I find myself guessing just as much as my opponent lol.
 

Raisin Bran

Two Scoops!
If my memory serves me correctly, I believe HM is much safer vs a crouching opponent than AC is vs a standing opponent--thus it's the go-to attempt by default.
HM is 17 frames of recovery, AC is 21, so HM is safer, particularly online. I suppose its *technically* an overhead, which would explain the reduced hitbox, increase startup, and increased recovery compared to HM.
 

RNLDRGN

RONALD ROGAN
Yeah. I just don't get why his HM can't hit High & Low and just leave his AC as a higher damaging low grab for reads and juggles/combos. Shazam would be a legitimate threat with this. As he stands now though, most of his resets are 25/75s, not 50/50s.

I think most people would fall for his shenanigans 6 months ago, but after playing a lot of sets recently, particularly with DragonGod and Grr, I see myself guessing more often and people stuffing my gimmicks lol.

Which is why I consider Shazam an alternate--albeit a SUPER FUN alternate haha.
 

Indecisive

We'll burn you all—that is your fate!
Yeah. I just don't get why his HM can't hit High & Low and just leave his AC as a higher damaging low grab for reads and juggles/combos. Shazam would be a legitimate threat with this. As he stands now though, most of his resets are 25/75s, not 50/50s.

I think most people would fall for his shenanigans 6 months ago, but after playing a lot of sets recently, particularly with DragonGod and Grr, I see myself guessing more often and people stuffing my gimmicks lol.

Which is why I consider Shazam an alternate--albeit a SUPER FUN alternate haha.
Once you play with people a lot this happens. Thats why you got to change things up a bit. ^_^
 

RNLDRGN

RONALD ROGAN
HM is 17 frames of recovery, AC is 21, so HM is safer, particularly online. I suppose its *technically* an overhead, which would explain the reduced hitbox, increase startup, and increased recovery compared to HM.
The good side to the -17 of HM is that if you combo into it with--lets say B2xxHM as an overhead footsie, the blockstun from the first string will make that -17 nearly impossible to punish.

AC however.... is such a bad guessing option.
 

RNLDRGN

RONALD ROGAN
Once you play with people a lot this happens. Thats why you got to change things up a bit. ^_^
Yeah. I tend to abuse his tough-to-escape setups in lieu of his straight-forward, less-safe stuff. I played this crazy Shazam online last week and he literally used the weirdest, most unsafe setups, but I almost never punished it because I wasn't expecting it. There was some Shazam player--Digit, I think?--at Apex playing similarly. His combos were whack, but so unpredictable that I have to give props.
 

Indecisive

We'll burn you all—that is your fate!
Yeah. I tend to abuse his tough-to-escape setups in lieu of his straight-forward, less-safe stuff. I played this crazy Shazam online last week and he literally used the weirdest, most unsafe setups, but I almost never punished it because I wasn't expecting it. There was some Shazam player--Digit, I think?--at Apex playing similarly. His combos were whack, but so unpredictable that I have to give props.
Fucking Digit. I played him a good amount at APEX. His shazam is really good. And he put me into losers in the Shazam Mirror. He did a lot of nutty shit. But the issue is you cannot do that stuff in some match ups. Like MMH for example.
 

RNLDRGN

RONALD ROGAN
Fucking Digit. I played him a good amount at APEX. His shazam is really good. And he put me into losers in the Shazam Mirror. He did a lot of nutty shit. But the issue is you cannot do that stuff in some match ups. Like MMH for example.
Agreed. Which is why I don't think a Mirror Match shows you much about your character knowledge. I played and lost to Shazam player mirror in an online tournament and all he did--LITERALLY--was D3, Teleport and Torpedo. It was the most frustrating thing on earth and I tried to tell him that stuff won't work offline and won't in most matchups (since Shazam is one of the few ppl who can't really punish a point-blank torpedo). He called me salty and quit.

I'm like YO! cool that you beat me, but those are the WORST habits you could ever have haha. People punish torpedo offline!
 

Indecisive

We'll burn you all—that is your fate!
Agreed. Which is why I don't think a Mirror Match shows you much about your character knowledge. I played and lost to Shazam player mirror in an online tournament and all he did--LITERALLY--was D3, Teleport and Torpedo. It was the most frustrating thing on earth and I tried to tell him that stuff won't work offline and won't in most matchups (since Shazam is one of the few ppl who can't really punish a point-blank torpedo). He called me salty and quit.

I'm like YO! cool that you beat me, but those are the WORST habits you could ever have haha. People punish torpedo offline!
Ya your right. Mirror Matches don't really do much. I didn't know shit about the Shazam Mirror. Digit did. And shazam has trouble Punishing Shazam stuff. Hence why i say Shazam v Shazam is a 6-4 In Shazams favor :p. But Its tough to deal with Torpedo Online man.
 

SZSR

Noob
Agreed. Which is why I don't think a Mirror Match shows you much about your character knowledge. I played and lost to Shazam player mirror in an online tournament and all he did--LITERALLY--was D3, Teleport and Torpedo. It was the most frustrating thing on earth and I tried to tell him that stuff won't work offline and won't in most matchups (since Shazam is one of the few ppl who can't really punish a point-blank torpedo). He called me salty and quit.

I'm like YO! cool that you beat me, but those are the WORST habits you could ever have haha. People punish torpedo offline!
People have no idea how bad torpedo can be once you're auto-piloting the torpedos.