-interactibles were such a stupid concept. Been done before(SSB), except in that game you could block it and had think of where to throw, and also risked the item being caught and thrown back at you.
-MMH, Bane, BG, and the fish were some of the most BS designs I've ever seen. Armored characters in general should lose all forms of evasion(like banes backdash) when cool downed. MMH has just TOO many options and insanely safe that it makes every movement a guessing game. The fish should be grilled then fed to the sharks, and so on.
In regards to safe 50/50s, I think it was ok mainly because of backdashing, every character had an armored move, and more or less a 6 or 7f move. I say ok because, if you guessed right, against MOST characters that had a strong 50/50 game that wasn't utter nonsense, you were able to either backdash their follow up, or if it was a few frames negative, it allowed you to check them. Despite the obvious, I felt WW was pretty balanced in the sense that she's forced to make reads all match long even when she's plus on much. Reason being is that she isn't THAT fast. Her plus moves were not fast enough to continually jail, nor were the so fast in multi hitting, and she wasn't THAT plus that you were helpless such as with MMH's stupid ass orbs, b3, b13, etc. When you face people that know the WW MU, it becomes clear that you can't slip up or else you give the game to them. Even her wake up game was fair -___-