D
Deleted member 5032
Guest
Hey all, as some of you know, I'm a hobbyist game designer. I've been working on two games on-and-off for almost 13 years, and I'm ready to finally finish at least one of them. I was hoping to get some community feedback, partially to help me decide which one to try to finish, but also to just help motivate me to get across that finish line. Any feedback, positive or negative, is appreciated, as long as it's constructive.
And so I ask, would you play either of these games? And if so, what are some things you do and don't like about each. Thanks in advance for your time!
Game #1: SODWA (working title)
Type: Tactical RPG
About: SODWA is a turn-based tactical rpg. The player controls a team of characters as they move around on a grid and attack enemies. The characters possess special abilities that allow them to do any number of things, such as flight, teleportation, summoning lightning, conjuring ice walls, etc. If you've ever played Heroclix, X-Com, or Final Fantasy Tactics, you'll have a good idea of what the game should be like.
Mock-up of SODWA battle screen
The overall design is based on classic Saturday morning cartoons, such as Masters of the Universe, Voltron, TMNT, and G.I. Joe.
Character concept art
You can read more about SODWA here.
------------------------
Game #2: Puzzle Hunters
Type: Match-3 RPG
About: Puzzle Hunters is a combat-oriented match-3 RPG along the lines of Puzzle Quest. The player takes turns with the AI matching tiles to accumulate "ability points" and to make attacks.
Puzzle Hunters battle screen
Like SODWA, the art style and overall design is an homage to those classic Saturday morning cartoons, so much so that I would probably just have both games take place in the same universe if I ever finished them both.
Main character, bounty hunter Vila Kast
You can read more about Puzzle Hunters here.
Thanks again for reading and for any feedback you provide.
And so I ask, would you play either of these games? And if so, what are some things you do and don't like about each. Thanks in advance for your time!
Game #1: SODWA (working title)
Type: Tactical RPG


Mock-up of SODWA battle screen

Character concept art


------------------------
Game #2: Puzzle Hunters
Type: Match-3 RPG
About: Puzzle Hunters is a combat-oriented match-3 RPG along the lines of Puzzle Quest. The player takes turns with the AI matching tiles to accumulate "ability points" and to make attacks.

Puzzle Hunters battle screen

Main character, bounty hunter Vila Kast
Thanks again for reading and for any feedback you provide.
Last edited by a moderator: