Soulofsuikoden
Noob
I would have preferred the cast of injustice to have different amounts of health to balance out powerful zoners and characters with tons of options, versus characters with few if any zoning tools and poor mobility etc.. A character like Sinestro who wants to keep you fullscreen with his zoning game should not really have as much Health as Grundy imo.
Let's look at Akuma in SF4. He has high damage and plenty of tools. He can both zone you at a distance and pressure you up close. He is basically Superman but with shit health to balance him out. Now what happens when Akuma doesn't have low health? He becomes broken by design. Akuma was the best character in Super Turbo by far and he is considered top tier in SFIV. If his health was higher he would be in a whole tier above the one he is currently in.
Assuming 1000 was the default health in Injustice,1200 was the max and 800 was the absolute lowest, what health zone would you put the characters in? Feel free to make a case that universal health is a good thing if you want.
Let's look at Akuma in SF4. He has high damage and plenty of tools. He can both zone you at a distance and pressure you up close. He is basically Superman but with shit health to balance him out. Now what happens when Akuma doesn't have low health? He becomes broken by design. Akuma was the best character in Super Turbo by far and he is considered top tier in SFIV. If his health was higher he would be in a whole tier above the one he is currently in.
Assuming 1000 was the default health in Injustice,1200 was the max and 800 was the absolute lowest, what health zone would you put the characters in? Feel free to make a case that universal health is a good thing if you want.