Thunderless
THUNDERONE
I always thought KL its the worst MU (i've never played against good Kenshi's player).
What you think is Kratos really OP?
What you think is Kratos really OP?
ok if i find good kenshi/freddy player, i'll update this threadBoth Freddy and Kenshi are significantly worse than Kung Lao.
Kenshi is the worst, but KL is a good contender.I always thought KL its the worst MU (i've never played against good Kenshi's player).
What you think is Kratos really OP?
Kung Lao's manuveurability and speed can really cramp Kratos' style due to how well it allows him to control the pace of the match. Kratos has to be able to play at a very fast pace to keep up; which his slow normals don't complement at all.
Thanks! I'll use Jip after parry. Also i noticed, i get punish (if opponent reads my parry) way often than with Cyber Sub parry... and Kratos perry doesn't looks like 1 frame, more like ~2-3 frames (i saw couple times how animation started but parry didn't work). And what about EX HDC to get our from pressure? I tried many times but looks like it works only against Sub-Zero's slide :/Nice usage of the HDCs.
Some tips:
– Dash-canceling the melee parry leaves enough advantage to crossup JIP for extra damage.
– I don't recommend HDCing out of 1,1.
– 2xxHDC is very quick and is helpful in adding an extra hit to your pressure if you're fast.
- You're welcome!- Thanks! I'll use Jip after parry.
- Also i noticed, i get punish (if opponent read my parry) way often than with Cyber Sub parry...
- And Kratos perry doesn't looks like 1 frame, more like ~2-3 frames (i saw couple times how animation started but parry didn't work).
- And what about EX HDC to get our from pressure? I tried many times but looks like it works only against Sub-Zero's slide :/
- 16 Frames :'(- That's because Cyber Sub-Zero's parry can be performed back-to-back and he can recover almost immediately. Kratos, however, has recovery frames on his parry if he doesn't counter anything. About sixteen frames of recovery.
- Really? That's unfortunate. :I
- Be very fast on canceling the EX Hermes Dash into a dash, and canceling the dash into an attack. F4 works for shorter ranges, standing 1 for a little farther away, but that hits high and not mid like F4. Another thing is to try waking up differently or more defensively, but that's a little tough because Kratos doesn't have good wakeups.
I actually made a status update about this like 3 days ago. I ran a gauntlet vs all the good Kratos players I know against my Kenshi and I won in the ballpark of 100-0. It was so bad that I was using half health and still winning.ok if i find good kenshi/freddy player, i'll update this thread
I can't think of a single option Kratos has to get in on Kenshi (aside from YOLO jips). Kenshi can also abuse d1~SC to the max vs Kratos.While Kratos does have some options to get around his zoning, they are risky.
The startup frames of Hermes Dash lower Kratos' hitbox and can cause Tele-Flurry to whiff, the armor on EX Hermes Dash can be used to go through a down-slash or tele-flurry, but these are not good options.I can't think of a single option Kratos has to get in on Kenshi (aside from YOLO jips). Kenshi can also abuse d1~SC to the max vs Kratos.
Kratos has a 13-frame D3 that is also -4 on hit,Kenshi has:
Better pokes
Better normals (LOL)
Way better zoning
You're right. Kratos could hate Kenshi almost as much the low-tier characters do.The biggest issue is that Kratos #1 tool (golden fleece) and dash cancels are completly negated by Kenshi's zoning, d1~SC, and armor. Hell even Kratos' arrowd are totally useless because of their slow speed and Kenshi's absorb. It is basically a free +10%
How heartbreaking.I actually made a status update about this like 3 days ago. I ran a gauntlet vs all the good Kratos players I know against my Kenshi and I won in the ballpark of 100-0. It was so bad that I was using half health and still winning.
I honestly think Kenshi vs Kratos is a 10-0 MU and the worst MU in the entire game.