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Wonder Woman is the best playable demo character (without infinites)

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Peckapowa

Champion
wonder woman is like kung lao, she can do everything really i just wanna yap my ass off about how good she is.. she smells like a winner... that beign said ima have to take a look at flash(massive potential to be broken, time slowing down), doomsday(his trait is stupid i hope they nerfed it), and ares(he looks retarded...) when the game comes out

her back 3 has amazing range and sets up her back 2... her f3 in sword stance is amazing... these are going to be core moves...
she can play the kung lao guessing game by cancelling at the end of her strings into a -9 move, its also a good wakeup anti-air
she gets 34% off a d1 (which is huge its only -9 if she cancels this most will be able to punish)and 30s after an uppercut... her d3 has decent range
her back 2 is retarded , it has massive range its only 17 frames and hits over and links to a plus on block move or can link to ex projectile for a pressure game, burn a bar of meter and it does 25%
her low leads to a meterless thirty six, it can be cancelled into her launcher for a guessing game, and is plus 2 leading to a down1 guessing game (her down 1 does 34%) or armor game... she also has a 2 hit down1 string that is plus 20...

she can cancel her strings into stance changes for mixups.. im not sure how viable this is yet but its quick.. she can also do her trait on wakeup...

her mobility is off the charts... i cannot stress this anymore... its out of this world how good her mobility is... she can instant-air dash all over the place... she can neutral jump ... air dash either direction at anypoint and still do a her fast advancing air special or air projectile to blow up zoning and create crazy jump mixups and cross up potential...this along with the range of b2 and lasso grabs is gonna make her a whiff punishment fiend and cross up fiend... for christ sakes she can jump over you air dash back and downward meteor strike again to the other side... she has LIMITLESS mobility but it is high execution.

she can combo off her ground upward meteor thing in the corner... its a decent wakeup

she can turtle with her parry... she can counter-zone from full screen with instant air dashes and instant superman things...im pretty sure she can interrupt strings with her parry for a down1 combo...which is once again 34%

her uppercut has a backwards hitbox and you can still combo with it after trades.... shes a monster...
 

16 Bit

Mash d+1~Cat Claws
Elder God
NetherRealm Studios
Let's let the game develop before making declarations. A lot of this sounds better on paper than reality. She's +20 on hit but they're pushed back and can backdash her 50/50.

Also being -9 is death. Why are you saying "only" -9?
 

Peckapowa

Champion
Let's let the game develop before making declarations. A lot of this sounds better on paper than reality. She's +20 on hit but they're pushed back and can backdash her 50/50.

Also being -9 is death. Why are you saying "only" -9?
not as bad as laos spin... but yeah really im just craving attention and fishing for props... and realize that netherealm tried to make everyone broken.
 

KIllaByte

PSN: playakid700. Local name: BFGC MonkeyBizness
Very few understand how to instant air dash- myself included.
Does she have an advancing normal that she can do big damage with?
Or any advancing normal?
She can fly aroud willy-nilly, but where does her damage come from, aside from down 1s?
She doesn't have mix-ups. 3,3 is a low, but it's a slow, short ranged low.
Maybe a mobility mind-game would be required....
 

Peckapowa

Champion
Dude everyone has super fast jabs and d+1 into special. Being -9 at point blank is full combo punish. You're dead, it's the same as Lao spin.
okay, you are right... but she still can play that mixup game like LAO so whatever its the same... all shmecks luther can do is down shoulder he sucks.
 

Seapeople

This one's for you
Yeah this game's going to be faster than MK9, the frame data & metagame can't be judged the same way. Cool write up though, I'm glad there's moves with backwards hitboxes again :)
 

Peckapowa

Champion
Very few understand how to instant air dash- myself included.
Does she have an advancing normal that she can do big damage with?
Or any advancing normal?
She can fly aroud willy-nilly, but where does her damage come from, aside from down 1s?
She doesn't have mix-ups. 3,3 is a low, but it's a slow, short ranged low.
Maybe a mobility mind-game would be required....
b11 is the best normal ive seen for a combo string... plus she has back 2... she seems to have everything.
 

THTB

Arez | Booya | Riu48 - Rest Easy, Friends
Dude everyone has super fast jabs and d+1 into special. Being -9 at point blank is full combo punish. You're dead, it's the same as Lao spin.
Exactly. Being -8 at the very least, from what I've seen, is easily jab punishable, and the blocking is super clean this time around.
 

Dandy J

i can see all the amine
dont really have anything to say about how good she is, but i had the most fun playing her in the demo. b+23 and such brought back the joy of just having good buttons to hit that i havent seen in a new game in a long time
 

Peckapowa

Champion
i shouldnt have mentioned the -9 but its certainly better than being -30... the point is being able to full combo off a d1 seems like a huge thing to me... but this game seems like the backdash is going to be huge... because of its invulnerability.
 

16 Bit

Mash d+1~Cat Claws
Elder God
NetherRealm Studios
Being able to full combo off a d+1 isn't exceptional in Injustuce it's the norm. All 3 in the demo can.
 

CCVengeance

The one guy hoping for Kai
I am incredibly happy to see Wonder Woman's subforums moving on from her looks and actually discussing her gameplay!Good Job, guys!
 
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